My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Executioner Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Sparky
Giant Snowball
Fire Spirit Goblins
Zap
Fire Spirit Goblins Sparky
Barbarian Barrel
Fire Spirit Goblins Executioner Sparky
The Log
Fire Spirit Goblins Mini P.E.K.K.A Sparky
Earthquake
Arrows
Fire Spirit Goblins
Royal Delivery
Fire Spirit Goblins Mini P.E.K.K.A Executioner Sparky
Fireball
Executioner Sparky
Poison
Executioner Sparky
Lightning
Mini P.E.K.K.A Executioner Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Freeze Executioner Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Freeze Executioner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Zap Mini P.E.K.K.A Freeze Giant Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Goblins Zap Mini P.E.K.K.A

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A Giant Sparky
Goblins
Zap Giant
Zap
Giant Sparky Fire Spirit Goblins Mini P.E.K.K.A Freeze Executioner
Mini P.E.K.K.A
Giant Sparky Fire Spirit Zap
Giant
Zap Mini P.E.K.K.A Sparky Fire Spirit Goblins Executioner
Freeze
Zap
Executioner
Zap Giant
Sparky
Zap Mini P.E.K.K.A Giant Fire Spirit

Defense Synergies 1 10

Fire Spirit
Zap Mini P.E.K.K.A Sparky
Goblins
Zap Freeze
Zap
Mini P.E.K.K.A Fire Spirit Goblins Executioner Sparky
Mini P.E.K.K.A
Zap Fire Spirit Freeze Executioner
Giant
Freeze
Goblins Mini P.E.K.K.A Sparky
Executioner
Zap Mini P.E.K.K.A
Sparky
Fire Spirit Zap Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner Sparky
Mini P.E.K.K.A Sparky Goblins Zap Executioner
Mini P.E.K.K.A Sparky Fire Spirit Goblins Freeze Executioner
Mini P.E.K.K.A Sparky Goblins
Mini P.E.K.K.A Sparky
Freeze Fire Spirit Goblins Zap Executioner
Fire Spirit Zap Freeze Executioner
Zap Sparky
Mini P.E.K.K.A Sparky Goblins
Fire Spirit Goblins Mini P.E.K.K.A Sparky
Goblins Executioner Zap Freeze
Executioner Zap
Mini P.E.K.K.A Sparky Fire Spirit Zap Freeze
Fire Spirit Executioner Sparky Goblins Zap Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Freeze Sparky
Sparky Goblins Mini P.E.K.K.A Executioner
Fire Spirit Goblins Zap Executioner
Zap Freeze Executioner Fire Spirit
Mini P.E.K.K.A Sparky
Fire Spirit Goblins Mini P.E.K.K.A Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap Sparky
Zap Mini P.E.K.K.A Executioner
Goblins Zap Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Zap Sparky
Mini P.E.K.K.A Executioner Sparky
Fire Spirit Executioner Zap Freeze
Mini P.E.K.K.A Sparky Goblins
Mini P.E.K.K.A Sparky
Zap Freeze Goblins Mini P.E.K.K.A Sparky
Sparky
Mini P.E.K.K.A Sparky
Zap
Mini P.E.K.K.A Executioner Sparky
Executioner Sparky
Sparky Goblins Zap Mini P.E.K.K.A Freeze Executioner
Executioner Zap Mini P.E.K.K.A Freeze Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Sparky
Zap Executioner
Sparky
Freeze Sparky
Executioner Fire Spirit Zap Sparky
Executioner Fire Spirit Zap Freeze
Fire Spirit Executioner Sparky
Fire Spirit Zap Freeze Executioner
Zap
Fire Spirit Goblins Mini P.E.K.K.A Sparky
Zap Sparky
Fire Spirit Zap Executioner
Fire Spirit Executioner Sparky
Freeze
Zap Sparky
Zap Executioner Sparky
Executioner Sparky
Freeze Sparky
Mini P.E.K.K.A Sparky
Fire Spirit Zap Mini P.E.K.K.A Executioner Sparky
Fire Spirit Zap
Sparky
Sparky
Zap
Zap Freeze Fire Spirit Executioner Sparky
Zap Executioner Sparky
Zap Sparky
Zap Sparky
Fire Spirit Zap Executioner Sparky
Zap Freeze
Mini P.E.K.K.A Sparky
Zap Sparky
Zap Freeze Sparky
Sparky
Sparky
Zap Fire Spirit Freeze
Fire Spirit Zap Executioner
Freeze
Mini P.E.K.K.A Executioner Sparky
Zap Executioner
Zap Sparky
Executioner Sparky
Zap Freeze Sparky
Zap Executioner
Zap Freeze Executioner Sparky

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