My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers
Giant Snowball
Mega Minion Wall Breakers
Zap
Wall Breakers
Barbarian Barrel
Tesla Wall Breakers Magic Archer
The Log
Wall Breakers
Earthquake
Tesla
Arrows
Wall Breakers
Royal Delivery
Mega Minion Wall Breakers Magic Archer
Fireball
Tesla Mega Minion Wall Breakers Magic Archer
Poison
Mega Minion Magic Archer
Lightning
Tesla Mega Minion Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Giant Snowball Wall Breakers The Log Mega Minion Tesla Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Giant Snowball Wall Breakers The Log

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Mega Minion Mirror Wall Breakers The Log Magic Archer Mega Knight
Tesla
Mega Minion
Giant Snowball Mega Knight
Mirror
The Log Giant Snowball Wall Breakers Magic Archer
Wall Breakers
Giant Snowball Mirror The Log Mega Knight
The Log
Mirror Giant Snowball Wall Breakers Magic Archer Mega Knight
Magic Archer
Giant Snowball Mirror The Log Mega Knight
Mega Knight
Giant Snowball Mega Minion Wall Breakers The Log Magic Archer

Defense Synergies 4 14

Giant Snowball
Mirror Mega Knight Tesla Mega Minion The Log Magic Archer
Tesla
Mirror The Log Giant Snowball Mega Minion Magic Archer
Mega Minion
Giant Snowball Tesla The Log Mega Knight
Mirror
Giant Snowball Tesla The Log Magic Archer Mega Knight
Wall Breakers
The Log
Tesla Giant Snowball Mega Minion Mirror Magic Archer Mega Knight
Magic Archer
Giant Snowball Tesla Mirror The Log Mega Knight
Mega Knight
Giant Snowball Mega Minion Mirror The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion The Log Magic Archer
Tesla Mega Minion The Log Mega Knight
Tesla Mega Knight Giant Snowball Mega Minion
Tesla Mega Minion Mega Knight
The Log Mega Knight
The Log Giant Snowball Tesla Mega Minion Magic Archer Mega Knight
Giant Snowball Tesla Mega Minion Magic Archer
Tesla The Log Magic Archer Mega Knight
Tesla
Giant Snowball Tesla Mega Knight
Giant Snowball Tesla Mega Minion The Log Magic Archer Mega Knight
Tesla Mega Minion Giant Snowball Magic Archer
Tesla Mega Knight Giant Snowball The Log
Mega Knight Giant Snowball Tesla Mega Minion The Log Magic Archer
Tesla Mega Knight
Giant Snowball Tesla The Log Mega Knight
Tesla Mega Knight
Tesla Mega Knight Giant Snowball Mega Minion The Log Magic Archer
Giant Snowball The Log Tesla Mega Minion Magic Archer Mega Knight
Tesla
Mega Knight Giant Snowball Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Tesla
Giant Snowball Tesla Mega Minion The Log Magic Archer Mega Knight
Mega Knight The Log
Mega Knight Tesla The Log
Tesla Mega Knight
Giant Snowball Tesla Magic Archer
Tesla Mega Minion
Mega Knight Tesla
Mega Knight Giant Snowball Mega Minion The Log Magic Archer
Tesla Mega Minion
Mega Knight Tesla Mega Minion
Mega Knight Giant Snowball The Log
Mega Knight Tesla
Tesla Magic Archer Mega Knight
Tesla Mega Minion The Log Magic Archer
Mega Knight Giant Snowball Tesla Mega Minion The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
Giant Snowball The Log Magic Archer
The Log Magic Archer
The Log
Giant Snowball The Log Magic Archer Mega Knight
Giant Snowball Mega Minion Magic Archer
The Log Magic Archer
The Log Giant Snowball Magic Archer
The Log Giant Snowball
Giant Snowball
The Log Magic Archer
Giant Snowball Magic Archer
Giant Snowball The Log Magic Archer
Magic Archer
Giant Snowball The Log Magic Archer
Giant Snowball The Log Magic Archer
Magic Archer The Log Mega Knight
Giant Snowball
Giant Snowball Mega Minion The Log Magic Archer Mega Knight
Giant Snowball The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Giant Snowball
The Log
Giant Snowball The Log
Giant Snowball The Log Magic Archer Mega Knight
Mega Minion
The Log Giant Snowball Magic Archer
Giant Snowball The Log Magic Archer Mega Knight
The Log Magic Archer
Giant Snowball Magic Archer
Giant Snowball Mega Minion
Giant Snowball Mega Minion
Giant Snowball The Log Magic Archer Mega Knight
Giant Snowball Magic Archer
Mega Knight
Giant Snowball The Log Magic Archer
Magic Archer
Giant Snowball Mega Minion Magic Archer
The Log
Mega Minion Magic Archer Mega Knight
The Log Giant Snowball Magic Archer
Giant Snowball
Mega Minion Mega Knight
Giant Snowball The Log Magic Archer
Giant Snowball Magic Archer
Giant Snowball The Log Magic Archer Mega Knight

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