My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Goblin Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Little Prince
Zap
Skeleton Barrel Inferno Tower Goblin Giant Little Prince
Barbarian Barrel
Knight Skeleton Barrel Inferno Tower Little Prince
The Log
Skeleton Barrel Mini P.E.K.K.A Little Prince
Earthquake
Inferno Tower
Arrows
Skeleton Barrel Little Prince
Royal Delivery
Knight Skeleton Barrel Mini P.E.K.K.A Little Prince
Fireball
Skeleton Barrel Inferno Tower Little Prince
Poison
Skeleton Barrel Inferno Tower Little Prince
Lightning
Knight Mini P.E.K.K.A Inferno Tower Little Prince
Rocket
Inferno Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Mini P.E.K.K.A Inferno Tower Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Rage Knight Skeleton Barrel Little Prince Mini P.E.K.K.A Inferno Tower Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Rage Knight Skeleton Barrel

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Knight Skeleton Barrel Goblin Giant Little Prince
Knight
Skeleton Barrel Giant Snowball Little Prince
Skeleton Barrel
Knight Giant Snowball Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A
Skeleton Barrel Rage Goblin Giant Little Prince
Inferno Tower
Rage
Mini P.E.K.K.A Goblin Giant
Goblin Giant
Giant Snowball Skeleton Barrel Mini P.E.K.K.A Rage Little Prince
Little Prince
Giant Snowball Knight Mini P.E.K.K.A Goblin Giant

Defense Synergies 2 7

Giant Snowball
Knight Skeleton Barrel Mini P.E.K.K.A Inferno Tower Goblin Giant Little Prince
Knight
Inferno Tower Little Prince Giant Snowball Mini P.E.K.K.A
Skeleton Barrel
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Knight
Inferno Tower
Knight Giant Snowball
Rage
Goblin Giant
Giant Snowball
Little Prince
Knight Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Inferno Tower Goblin Giant
Mini P.E.K.K.A Inferno Tower Knight
Mini P.E.K.K.A Inferno Tower Giant Snowball Knight
Mini P.E.K.K.A Inferno Tower Knight
Mini P.E.K.K.A
Giant Snowball
Giant Snowball Inferno Tower Little Prince
Skeleton Barrel Inferno Tower Goblin Giant
Mini P.E.K.K.A Inferno Tower
Knight Giant Snowball Mini P.E.K.K.A Inferno Tower Little Prince
Giant Snowball Knight Goblin Giant
Inferno Tower Giant Snowball
Mini P.E.K.K.A Inferno Tower Giant Snowball Knight
Giant Snowball Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Knight
Inferno Tower Giant Snowball Mini P.E.K.K.A
Knight Mini P.E.K.K.A Inferno Tower
Giant Snowball Knight Little Prince
Giant Snowball Knight Little Prince
Mini P.E.K.K.A Inferno Tower
Giant Snowball Knight Mini P.E.K.K.A Goblin Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Giant Snowball Inferno Tower
Giant Snowball Knight Skeleton Barrel Mini P.E.K.K.A
Knight Mini P.E.K.K.A Inferno Tower Goblin Giant
Mini P.E.K.K.A Knight Inferno Tower Goblin Giant
Inferno Tower Knight Mini P.E.K.K.A Goblin Giant
Giant Snowball Skeleton Barrel Goblin Giant
Mini P.E.K.K.A Knight Inferno Tower Goblin Giant
Mini P.E.K.K.A Inferno Tower Knight Goblin Giant
Giant Snowball Knight Mini P.E.K.K.A Inferno Tower
Inferno Tower Goblin Giant
Knight Mini P.E.K.K.A Inferno Tower
Giant Snowball Goblin Giant
Mini P.E.K.K.A Knight Inferno Tower Goblin Giant
Inferno Tower Knight Mini P.E.K.K.A Goblin Giant Little Prince
Giant Snowball Mini P.E.K.K.A Inferno Tower
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight
Giant Snowball Skeleton Barrel
Skeleton Barrel Goblin Giant
Knight Skeleton Barrel
Giant Snowball
Giant Snowball Skeleton Barrel Goblin Giant
Giant Snowball Skeleton Barrel
Giant Snowball Skeleton Barrel
Giant Snowball Mini P.E.K.K.A
Knight Skeleton Barrel
Giant Snowball
Giant Snowball Knight Skeleton Barrel
Skeleton Barrel
Giant Snowball Skeleton Barrel
Giant Snowball Skeleton Barrel
Skeleton Barrel
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Skeleton Barrel Mini P.E.K.K.A
Giant Snowball Skeleton Barrel Little Prince
Giant Snowball
Giant Snowball Skeleton Barrel
Giant Snowball Little Prince
Giant Snowball Skeleton Barrel
Giant Snowball Skeleton Barrel
Skeleton Barrel
Giant Snowball Little Prince
Giant Snowball Skeleton Barrel
Giant Snowball Mini P.E.K.K.A
Giant Snowball
Giant Snowball
Giant Snowball
Skeleton Barrel
Giant Snowball
Knight Mini P.E.K.K.A
Giant Snowball Skeleton Barrel
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Skeleton Barrel Goblin Giant Little Prince

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