My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Furnace Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions
Giant Snowball
Skeletons Minions Furnace
Zap
Skeletons Minions Furnace
Barbarian Barrel
Skeletons Furnace Executioner
The Log
Skeletons Mini P.E.K.K.A Furnace
Earthquake
Skeletons Furnace
Arrows
Skeletons Minions Furnace
Royal Delivery
Skeletons Minions Mini P.E.K.K.A Executioner
Fireball
Minions Furnace Executioner
Poison
Minions Furnace Executioner
Lightning
Mini P.E.K.K.A Furnace Executioner
Rocket
Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Minions Tornado Mini P.E.K.K.A Furnace Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Minions Tornado

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Tornado Minions Mini P.E.K.K.A Furnace Executioner Mega Knight
Minions
Mega Knight Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Minions Furnace Tornado Mega Knight
Furnace
Zap Mini P.E.K.K.A
Tornado
Zap Executioner Mini P.E.K.K.A Mega Knight
Executioner
Tornado Zap Mega Knight
Mega Knight
Minions Zap Mini P.E.K.K.A Tornado Executioner

Defense Synergies 3 17

Skeletons
Zap Minions Mini P.E.K.K.A Furnace Tornado Executioner
Zap
Mini P.E.K.K.A Mega Knight Skeletons Minions Furnace Tornado Executioner
Minions
Skeletons Zap Mega Knight
Mini P.E.K.K.A
Zap Skeletons Furnace Tornado Executioner
Furnace
Skeletons Zap Mini P.E.K.K.A Tornado
Tornado
Executioner Skeletons Zap Mini P.E.K.K.A Furnace Mega Knight
Executioner
Tornado Skeletons Zap Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Minions Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Executioner
Mini P.E.K.K.A Skeletons Zap Minions Furnace Executioner Mega Knight
Mini P.E.K.K.A Furnace Tornado Mega Knight Skeletons Minions Executioner
Mini P.E.K.K.A Skeletons Minions Furnace Mega Knight
Mini P.E.K.K.A Tornado Mega Knight
Tornado Skeletons Zap Minions Furnace Executioner Mega Knight
Minions Furnace Tornado Zap Executioner
Zap Mega Knight
Mini P.E.K.K.A Skeletons Minions Furnace Tornado
Tornado Skeletons Mini P.E.K.K.A Mega Knight
Minions Executioner Skeletons Zap Furnace Tornado Mega Knight
Minions Executioner Zap Furnace Tornado
Mini P.E.K.K.A Furnace Mega Knight Skeletons Zap Minions
Executioner Mega Knight Zap Minions Mini P.E.K.K.A Furnace Tornado
Mini P.E.K.K.A Furnace Mega Knight
Tornado Zap Mini P.E.K.K.A Furnace Mega Knight
Mega Knight Skeletons Minions Mini P.E.K.K.A Furnace Tornado Executioner
Mega Knight Zap Minions Furnace Tornado Executioner
Zap Furnace Tornado Executioner Minions Mega Knight
Mini P.E.K.K.A Tornado
Mega Knight Minions Mini P.E.K.K.A Furnace Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Zap Furnace
Zap Mini P.E.K.K.A Executioner Mega Knight
Mega Knight Skeletons Zap Minions Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Mega Knight Zap Tornado
Skeletons Mini P.E.K.K.A Executioner Mega Knight
Furnace Executioner Skeletons Zap Minions Tornado
Mini P.E.K.K.A Skeletons Minions Furnace
Mini P.E.K.K.A Mega Knight
Zap Mega Knight Skeletons Minions Mini P.E.K.K.A Tornado
Skeletons
Mega Knight Minions Mini P.E.K.K.A
Mega Knight Zap Tornado
Mini P.E.K.K.A Mega Knight Skeletons Executioner
Furnace Executioner Mega Knight
Skeletons Zap Minions Mini P.E.K.K.A Furnace Tornado Executioner
Minions Executioner Mega Knight Zap Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Executioner
Executioner Zap Furnace Mega Knight
Executioner Zap Minions Furnace Tornado
Furnace Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Minions Mini P.E.K.K.A Tornado
Zap Tornado
Zap Tornado Executioner
Executioner
Minions
Zap Furnace
Zap Furnace Executioner
Furnace Executioner Mega Knight
Tornado
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Executioner Mega Knight
Zap Tornado Mega Knight
Minions Mega Knight
Tornado
Tornado
Zap
Zap Tornado Furnace Executioner Mega Knight
Zap Tornado Executioner
Zap Tornado Mega Knight
Zap Tornado
Zap Furnace Tornado Executioner
Zap Minions
Mini P.E.K.K.A
Zap Mega Knight
Zap
Mega Knight
Zap Minions
Zap Tornado Executioner
Mini P.E.K.K.A Executioner Mega Knight
Zap Executioner
Zap Tornado
Executioner Mega Knight
Zap Minions Tornado
Zap Tornado Executioner
Zap Tornado Executioner Mega Knight

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