My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Musketeer Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Sparky
Giant Snowball
Skeletons Musketeer Princess
Zap
Skeletons Royal Giant Princess Sparky
Barbarian Barrel
Skeletons Musketeer Bomb Tower Princess Sparky
The Log
Skeletons Royal Giant Musketeer Princess Sparky
Earthquake
Skeletons Bomb Tower
Arrows
Skeletons Princess
Royal Delivery
Skeletons Musketeer Princess Sparky
Fireball
Musketeer Bomb Tower Princess Sparky
Poison
Musketeer Bomb Tower Princess Sparky
Lightning
Musketeer Bomb Tower Sparky
Rocket
Musketeer Bomb Tower Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Bomb Tower Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Earthquake Princess Musketeer Bomb Tower Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Earthquake Princess

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Royal Giant Sparky Earthquake
Royal Giant
Arrows Earthquake Musketeer Princess Sparky
Earthquake
Royal Giant Arrows Sparky
Musketeer
Royal Giant
Bomb Tower
Princess
Royal Giant Sparky
Sparky
Arrows Royal Giant Earthquake Princess

Defense Synergies 1 10

Skeletons
Musketeer Earthquake Bomb Tower Princess Sparky
Arrows
Bomb Tower Sparky
Royal Giant
Earthquake
Skeletons Bomb Tower Princess Sparky
Musketeer
Skeletons Bomb Tower
Bomb Tower
Skeletons Arrows Earthquake Musketeer
Princess
Skeletons Earthquake
Sparky
Skeletons Arrows Earthquake

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Musketeer Sparky
Bomb Tower Sparky Skeletons Musketeer
Bomb Tower Sparky Skeletons Musketeer
Bomb Tower Sparky Skeletons Musketeer
Arrows Earthquake Bomb Tower Princess Sparky
Arrows Skeletons Earthquake Musketeer Bomb Tower
Musketeer Arrows Bomb Tower Princess
Earthquake Arrows Musketeer Bomb Tower Sparky
Sparky Skeletons Musketeer Bomb Tower Princess
Skeletons Musketeer Sparky
Skeletons Arrows Earthquake Musketeer Bomb Tower Princess
Arrows Musketeer Princess
Bomb Tower Sparky Skeletons Earthquake Musketeer
Bomb Tower Sparky Arrows Earthquake Princess
Sparky Bomb Tower
Bomb Tower Sparky
Bomb Tower Sparky Skeletons Arrows Musketeer
Arrows Bomb Tower Musketeer
Arrows Earthquake Bomb Tower Musketeer Princess
Sparky Musketeer Bomb Tower
Arrows Earthquake Musketeer Bomb Tower Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Sparky
Arrows Musketeer Bomb Tower
Skeletons Musketeer Bomb Tower Sparky
Musketeer Sparky
Skeletons Musketeer Sparky
Arrows Skeletons Musketeer Bomb Tower Princess
Sparky Skeletons Musketeer Bomb Tower
Bomb Tower Sparky
Skeletons Bomb Tower Sparky
Skeletons Musketeer Sparky
Musketeer Bomb Tower Sparky
Arrows
Skeletons Bomb Tower Sparky
Musketeer Bomb Tower Princess Sparky
Sparky Skeletons Musketeer Bomb Tower
Arrows Earthquake Musketeer Bomb Tower Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Arrows Musketeer Sparky
Arrows Musketeer Princess
Earthquake Arrows Sparky
Earthquake Arrows Musketeer Sparky
Arrows Earthquake Sparky
Arrows Musketeer Princess
Arrows Earthquake Musketeer Princess Sparky
Arrows Earthquake Princess
Arrows
Musketeer Sparky
Arrows Earthquake Musketeer Princess Sparky
Arrows Musketeer Princess
Earthquake Musketeer Princess Sparky
Earthquake Arrows Musketeer Princess
Earthquake Princess Arrows Musketeer Sparky
Earthquake Arrows Musketeer Princess Sparky
Earthquake Arrows Musketeer Princess Sparky
Arrows Earthquake Sparky
Sparky
Arrows Earthquake Musketeer Princess Sparky
Arrows Earthquake Princess
Earthquake Musketeer Sparky
Arrows Princess
Musketeer Sparky
Earthquake Arrows Musketeer
Arrows Earthquake Princess Sparky
Arrows Earthquake Musketeer Princess Sparky
Arrows Musketeer Princess Sparky
Arrows Musketeer Sparky
Arrows Musketeer Princess Sparky
Musketeer
Sparky
Arrows Earthquake Musketeer Sparky
Arrows Princess Sparky
Sparky
Arrows Earthquake Princess Sparky
Earthquake Musketeer Princess
Arrows Musketeer Princess
Arrows
Musketeer Princess Sparky
Arrows Earthquake Musketeer Princess
Arrows Sparky
Musketeer Sparky
Musketeer Princess Sparky
Musketeer Princess
Musketeer Princess Sparky

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