My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Rascals Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Rascals Royal Recruits Battle Ram Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Recruits Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Royal Recruits Battle Ram Inferno Dragon Sparky
Giant Snowball
Skeletons Minions Royal Recruits Battle Ram Inferno Dragon
Zap
Skeletons Minions Battle Ram Inferno Dragon Sparky
Barbarian Barrel
Skeletons Rascals Royal Recruits Battle Ram Sparky
The Log
Skeletons Rascals Royal Recruits Battle Ram Sparky
Earthquake
Skeletons
Arrows
Skeletons Minions Rascals Royal Recruits
Royal Delivery
Skeletons Minions Rascals Royal Recruits Battle Ram Inferno Dragon Sparky
Fireball
Minions Rascals Battle Ram Inferno Dragon Sparky
Poison
Minions Rascals Royal Recruits Sparky
Lightning
Battle Ram Inferno Dragon Sparky
Rocket
Rascals Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Battle Ram Rocket Inferno Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Minions Battle Ram Inferno Dragon Rascals Rocket Sparky Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Minions Battle Ram Inferno Dragon

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
Rascals Royal Recruits Battle Ram Inferno Dragon Sparky
Rascals
Minions Battle Ram
Royal Recruits
Minions Battle Ram
Battle Ram
Minions Rascals Royal Recruits
Rocket
Inferno Dragon
Minions
Sparky
Minions

Defense Synergies 0 4

Skeletons
Minions Inferno Dragon Sparky
Minions
Skeletons Royal Recruits
Rascals
Royal Recruits
Minions
Battle Ram
Rocket
Inferno Dragon
Skeletons
Sparky
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Royal Recruits Sparky
Inferno Dragon Sparky Skeletons Minions Rascals Royal Recruits
Rocket Sparky Skeletons Minions Rascals Royal Recruits Inferno Dragon
Royal Recruits Inferno Dragon Sparky Skeletons Minions Rascals
Royal Recruits Rocket Sparky
Skeletons Minions Rascals
Minions Rocket Inferno Dragon Rascals
Rocket Rascals Royal Recruits Sparky
Inferno Dragon Sparky Skeletons Minions Rascals Royal Recruits
Skeletons Rascals Royal Recruits Sparky
Minions Skeletons Rascals Royal Recruits
Minions Inferno Dragon Rascals
Royal Recruits Sparky Skeletons Minions Rascals Rocket
Rocket Sparky Minions Rascals Royal Recruits
Royal Recruits Inferno Dragon Sparky Rascals
Rocket Rascals Royal Recruits Inferno Dragon Sparky
Sparky Skeletons Minions Rascals Royal Recruits
Minions Rascals Royal Recruits
Minions Rascals Royal Recruits Inferno Dragon
Sparky Royal Recruits Inferno Dragon
Rascals Royal Recruits Minions Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Royal Recruits Skeletons Sparky
Rocket Inferno Dragon
Royal Recruits Skeletons Minions Rascals Rocket Sparky
Royal Recruits Rocket Rascals Sparky
Royal Recruits Skeletons Rascals Inferno Dragon Sparky
Rocket Skeletons Minions Rascals
Rascals Royal Recruits Rocket Sparky Skeletons Minions
Rascals Royal Recruits Inferno Dragon Sparky
Royal Recruits Rocket Skeletons Minions Inferno Dragon Sparky
Royal Recruits Skeletons Inferno Dragon Sparky
Inferno Dragon Minions Rascals Royal Recruits Sparky
Royal Recruits Rocket
Rascals Royal Recruits Rocket Skeletons Sparky
Royal Recruits Rascals Sparky
Rascals Royal Recruits Sparky Skeletons Minions Rocket Inferno Dragon
Minions Rascals Royal Recruits Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Royal Recruits Rocket Sparky
Rocket Sparky
Rascals Royal Recruits Rocket Sparky
Rocket Sparky
Minions Rocket
Sparky
Rocket Minions Sparky
Rocket Royal Recruits Sparky
Rocket
Rocket Sparky
Minions Rocket
Sparky
Rocket Sparky
Royal Recruits Rocket Sparky
Rocket Sparky
Minions Rocket Sparky
Rocket Sparky
Rocket
Rocket Minions Sparky
Rocket
Rocket Sparky
Rocket Royal Recruits
Sparky
Inferno Dragon
Sparky
Sparky
Rocket Sparky
Sparky
Rocket Minions
Sparky
Rocket Sparky
Rocket Sparky
Sparky
Rocket Sparky
Minions Royal Recruits Rocket
Rocket
Rascals Rocket Sparky
Rocket Sparky
Royal Recruits Sparky
Minions Rascals Royal Recruits Rocket Sparky
Rocket
Royal Recruits Rocket Sparky

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