My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Flying Machine Hunter Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Flying Machine Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Goblin Barrel Clone
Giant Snowball
Skeletons Spear Goblins Flying Machine Goblin Barrel Clone
Zap
Skeletons Spear Goblins Flying Machine Goblin Barrel Clone Goblin Giant
Barbarian Barrel
Skeletons Spear Goblins Goblin Barrel Clone Hunter
The Log
Skeletons Spear Goblins Goblin Barrel Clone Hunter
Earthquake
Skeletons Spear Goblins Goblin Barrel Clone
Arrows
Skeletons Spear Goblins Flying Machine Goblin Barrel Clone
Royal Delivery
Skeletons Spear Goblins Flying Machine Goblin Barrel Clone Hunter
Fireball
Flying Machine Goblin Barrel Clone Hunter
Poison
Spear Goblins Flying Machine Clone Hunter
Lightning
Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Poison Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Clone Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Goblin Barrel Clone Flying Machine Poison Hunter Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins Goblin Barrel Clone

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Goblin Barrel Flying Machine Goblin Giant
Flying Machine
Spear Goblins Clone Goblin Giant
Goblin Barrel
Spear Goblins Clone Goblin Giant
Clone
Flying Machine Goblin Barrel Goblin Giant
Poison
Goblin Giant
Hunter
Goblin Giant
Goblin Giant
Spear Goblins Flying Machine Goblin Barrel Clone Poison Hunter

Defense Synergies 0 8

Skeletons
Spear Goblins Flying Machine Poison Hunter
Spear Goblins
Skeletons Flying Machine Poison Goblin Giant
Flying Machine
Skeletons Spear Goblins Hunter
Goblin Barrel
Clone
Poison
Skeletons Spear Goblins
Hunter
Skeletons Flying Machine
Goblin Giant
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Flying Machine Goblin Giant
Hunter Skeletons Flying Machine
Hunter Skeletons
Hunter Skeletons
Poison
Skeletons Spear Goblins Flying Machine Hunter
Hunter Spear Goblins Flying Machine Poison
Flying Machine Poison Goblin Giant
Hunter Skeletons
Skeletons Spear Goblins Hunter
Poison Skeletons Spear Goblins Flying Machine Hunter Goblin Giant
Hunter Spear Goblins Flying Machine Poison
Hunter Skeletons Flying Machine
Poison Hunter
Hunter
Hunter
Skeletons Poison Hunter
Spear Goblins Flying Machine Hunter
Poison Hunter Spear Goblins Flying Machine
Hunter
Spear Goblins Flying Machine Poison Hunter Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Spear Goblins
Poison Flying Machine Hunter
Skeletons Spear Goblins Hunter Goblin Giant
Hunter Goblin Giant
Skeletons Hunter Goblin Giant
Poison Skeletons Flying Machine Hunter Goblin Giant
Skeletons Spear Goblins Flying Machine Hunter Goblin Giant
Hunter Goblin Giant
Skeletons Spear Goblins Flying Machine Poison
Skeletons Goblin Giant
Flying Machine Hunter
Poison Goblin Giant
Skeletons Hunter Goblin Giant
Flying Machine
Skeletons Spear Goblins Flying Machine Poison Hunter Goblin Giant
Poison Flying Machine Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine
Poison Flying Machine
Flying Machine Poison Goblin Giant
Flying Machine Poison
Poison
Poison Spear Goblins Flying Machine Hunter Goblin Giant
Flying Machine Poison
Poison Flying Machine Hunter
Poison Flying Machine
Poison
Poison Flying Machine
Poison Flying Machine
Flying Machine Poison Hunter
Flying Machine Poison
Flying Machine Poison
Spear Goblins Flying Machine Poison Hunter
Flying Machine Poison
Poison
Flying Machine Poison Hunter
Flying Machine Poison
Poison
Poison
Flying Machine Poison
Poison Hunter
Poison Flying Machine Hunter
Flying Machine Poison
Poison
Poison Flying Machine Hunter
Flying Machine Poison
Poison Hunter
Poison
Poison
Spear Goblins Flying Machine
Poison Flying Machine Hunter
Poison Flying Machine Hunter
Flying Machine Poison
Poison
Flying Machine
Flying Machine Poison
Flying Machine Poison
Poison Flying Machine Goblin Giant

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