My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie Balloon Inferno Dragon Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon Inferno Dragon
Giant Snowball
Skeletons Balloon Inferno Dragon Lumberjack Little Prince
Zap
Skeletons Firecracker Balloon Inferno Dragon Little Prince
Barbarian Barrel
Skeletons Firecracker Valkyrie Lumberjack Little Prince
The Log
Skeletons Firecracker Lumberjack Little Prince
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker Little Prince
Royal Delivery
Skeletons Firecracker Valkyrie Balloon Inferno Dragon Lumberjack Little Prince
Fireball
Firecracker Balloon Inferno Dragon Lumberjack Little Prince
Poison
Firecracker Balloon Little Prince
Lightning
Valkyrie Balloon Inferno Dragon Lumberjack Little Prince
Rocket
Valkyrie Balloon Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Little Prince Valkyrie Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Little Prince

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Valkyrie Balloon Inferno Dragon Lumberjack
Valkyrie
Balloon Lumberjack Firecracker Little Prince
Balloon
Valkyrie Lumberjack Firecracker The Log Little Prince
The Log
Balloon Lumberjack Little Prince
Inferno Dragon
Firecracker
Lumberjack
Valkyrie Balloon Firecracker The Log
Little Prince
Valkyrie Balloon The Log

Defense Synergies 2 13

Skeletons
Firecracker The Log Inferno Dragon Lumberjack Little Prince
Firecracker
Valkyrie The Log Skeletons Lumberjack
Valkyrie
Firecracker The Log Lumberjack Little Prince
Balloon
The Log
Firecracker Skeletons Valkyrie Inferno Dragon Lumberjack Little Prince
Inferno Dragon
Skeletons The Log
Lumberjack
Skeletons Firecracker Valkyrie The Log Little Prince
Little Prince
Skeletons Valkyrie The Log Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log
Inferno Dragon Lumberjack Skeletons Firecracker Valkyrie The Log
Lumberjack Skeletons Valkyrie Inferno Dragon
Inferno Dragon Lumberjack Skeletons Firecracker Valkyrie
Firecracker Valkyrie The Log Lumberjack
The Log Skeletons Firecracker Valkyrie Lumberjack
Inferno Dragon Firecracker Little Prince
Valkyrie The Log
Inferno Dragon Skeletons Lumberjack
Skeletons Firecracker Valkyrie Lumberjack Little Prince
Valkyrie Skeletons Firecracker The Log Lumberjack
Inferno Dragon Firecracker
Lumberjack Skeletons Valkyrie The Log
Valkyrie Firecracker The Log Lumberjack
Inferno Dragon Lumberjack
The Log Inferno Dragon Lumberjack
Skeletons Firecracker Valkyrie Lumberjack
Firecracker Valkyrie The Log Lumberjack Little Prince
Valkyrie The Log Firecracker Inferno Dragon Lumberjack Little Prince
Inferno Dragon Lumberjack
Valkyrie Firecracker The Log Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Skeletons
Firecracker Valkyrie The Log Inferno Dragon Lumberjack
Lumberjack Skeletons Valkyrie The Log
Valkyrie Lumberjack The Log
Skeletons Valkyrie Inferno Dragon Lumberjack
Firecracker Skeletons
Skeletons Valkyrie Lumberjack
Valkyrie Inferno Dragon Lumberjack
Skeletons Firecracker Valkyrie The Log Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Valkyrie Lumberjack
Valkyrie The Log
Skeletons Valkyrie Lumberjack
Firecracker Valkyrie
Skeletons Firecracker Valkyrie The Log Inferno Dragon Lumberjack Little Prince
Valkyrie Firecracker The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Lumberjack
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker Valkyrie The Log Little Prince
The Log
The Log
The Log
Firecracker The Log Valkyrie Little Prince
Inferno Dragon
Firecracker The Log
The Log
Firecracker The Log
Firecracker Little Prince
Firecracker
The Log
Firecracker
Firecracker The Log
Firecracker
The Log
Firecracker Valkyrie Lumberjack
The Log Firecracker
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log Little Prince

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