My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Royal Giant Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Elite Barbarians Skeleton Army
Giant Snowball
Skeletons Skeleton Army
Zap
Skeletons Firecracker Royal Giant Skeleton Army
Barbarian Barrel
Skeletons Firecracker Tesla Elite Barbarians Valkyrie Wizard Skeleton Army
The Log
Skeletons Firecracker Royal Giant Elite Barbarians Skeleton Army
Earthquake
Skeletons Firecracker Tesla Skeleton Army
Arrows
Skeletons Firecracker Skeleton Army
Royal Delivery
Skeletons Firecracker Elite Barbarians Valkyrie Wizard Skeleton Army
Fireball
Firecracker Tesla Elite Barbarians Wizard Skeleton Army
Poison
Firecracker Wizard Skeleton Army
Lightning
Tesla Elite Barbarians Valkyrie Wizard
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Skeleton Army Tesla Valkyrie Wizard Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Firecracker Skeleton Army Tesla

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Royal Giant Elite Barbarians Valkyrie
Tesla
Royal Giant
Firecracker Elite Barbarians Wizard
Elite Barbarians
Valkyrie Firecracker Royal Giant Wizard
Valkyrie
Elite Barbarians Firecracker Wizard
Wizard
Royal Giant Elite Barbarians Valkyrie
Skeleton Army

Defense Synergies 3 11

Skeletons
Tesla Firecracker Elite Barbarians Wizard
Firecracker
Valkyrie Skeletons Tesla Skeleton Army
Tesla
Skeletons Firecracker Valkyrie Wizard Skeleton Army
Royal Giant
Elite Barbarians
Valkyrie Skeletons Wizard
Valkyrie
Firecracker Elite Barbarians Tesla Wizard
Wizard
Skeletons Tesla Elite Barbarians Valkyrie Skeleton Army
Skeleton Army
Firecracker Tesla Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie Wizard
Elite Barbarians Skeleton Army Skeletons Firecracker Tesla Valkyrie
Tesla Skeleton Army Skeletons Elite Barbarians Valkyrie
Tesla Elite Barbarians Skeleton Army Skeletons Firecracker Valkyrie
Firecracker Elite Barbarians Valkyrie Skeleton Army
Skeleton Army Skeletons Firecracker Tesla Valkyrie
Tesla Firecracker Wizard
Tesla Valkyrie
Tesla Skeletons Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Skeletons Firecracker Tesla Valkyrie
Valkyrie Skeleton Army Skeletons Firecracker Tesla Wizard
Tesla Firecracker Wizard
Tesla Skeleton Army Skeletons Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Skeleton Army Firecracker Tesla
Elite Barbarians Skeleton Army Tesla
Skeleton Army Tesla Elite Barbarians
Tesla Wizard Skeletons Firecracker Elite Barbarians Valkyrie Skeleton Army
Tesla Firecracker Elite Barbarians Valkyrie Wizard Skeleton Army
Valkyrie Wizard Firecracker Tesla
Tesla Elite Barbarians
Valkyrie Wizard Skeleton Army Firecracker Tesla Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Skeletons Tesla Elite Barbarians
Firecracker Tesla Elite Barbarians Valkyrie Wizard
Skeleton Army Skeletons Elite Barbarians Valkyrie
Valkyrie Skeleton Army Tesla Elite Barbarians
Skeletons Tesla Elite Barbarians Valkyrie Skeleton Army
Firecracker Wizard Skeletons Tesla
Skeleton Army Skeletons Tesla Elite Barbarians Valkyrie
Tesla Elite Barbarians Valkyrie Skeleton Army
Skeletons Firecracker Elite Barbarians Valkyrie Skeleton Army
Skeletons Tesla Skeleton Army
Tesla Elite Barbarians Valkyrie
Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Skeletons Tesla Valkyrie Wizard
Wizard Firecracker Tesla Valkyrie Skeleton Army
Tesla Elite Barbarians Skeleton Army Skeletons Firecracker Valkyrie
Valkyrie Firecracker Tesla Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie
Wizard Firecracker Valkyrie
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Elite Barbarians
Firecracker Valkyrie Wizard
Firecracker Wizard
Firecracker Elite Barbarians
Firecracker
Firecracker Elite Barbarians
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Valkyrie Wizard
Wizard
Firecracker Valkyrie Wizard
Firecracker Wizard
Wizard
Firecracker
Elite Barbarians Firecracker Wizard
Firecracker Wizard
Elite Barbarians
Wizard
Firecracker
Firecracker Wizard
Skeleton Army
Firecracker Wizard
Firecracker Valkyrie Wizard
Firecracker Wizard
Firecracker Elite Barbarians
Firecracker Elite Barbarians
Firecracker
Firecracker

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