My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Barrel
Giant Snowball
Skeletons Fire Spirit Goblin Gang Goblin Barrel
Zap
Skeletons Fire Spirit Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Skeletons Fire Spirit Knight Goblin Gang Firecracker Tesla Goblin Barrel
The Log
Skeletons Fire Spirit Goblin Gang Firecracker Goblin Barrel
Earthquake
Skeletons Goblin Gang Firecracker Tesla Goblin Barrel
Arrows
Skeletons Fire Spirit Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Skeletons Fire Spirit Knight Goblin Gang Firecracker Goblin Barrel
Fireball
Goblin Gang Firecracker Tesla Goblin Barrel
Poison
Goblin Gang Firecracker
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit The Log Knight Goblin Gang Firecracker Goblin Barrel Tesla

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit The Log Knight

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Knight Goblin Barrel
Knight
Goblin Gang Firecracker Goblin Barrel Fire Spirit The Log
Goblin Gang
Knight Goblin Barrel Firecracker
Firecracker
Knight Goblin Gang Goblin Barrel
Tesla
Goblin Barrel
Knight Goblin Gang Fire Spirit Firecracker
The Log
Knight

Defense Synergies 8 10

Skeletons
Tesla Fire Spirit Knight Firecracker The Log
Fire Spirit
Knight Skeletons Firecracker The Log
Knight
Fire Spirit Goblin Gang Firecracker Tesla Skeletons The Log
Goblin Gang
Knight Tesla Firecracker The Log
Firecracker
Knight The Log Skeletons Fire Spirit Goblin Gang Tesla
Tesla
Skeletons Knight Goblin Gang The Log Firecracker
Goblin Barrel
The Log
Firecracker Tesla Skeletons Fire Spirit Knight Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla The Log
Skeletons Knight Goblin Gang Firecracker Tesla The Log
Goblin Gang Tesla Skeletons Fire Spirit Knight
Tesla Skeletons Knight Goblin Gang Firecracker
Firecracker The Log
Goblin Gang The Log Skeletons Fire Spirit Firecracker Tesla
Tesla Fire Spirit Goblin Gang Firecracker
Tesla The Log
Tesla Skeletons Goblin Gang
Knight Goblin Gang Skeletons Fire Spirit Firecracker Tesla
Goblin Gang Skeletons Knight Firecracker Tesla The Log
Tesla Goblin Gang Firecracker
Tesla Skeletons Fire Spirit Knight Goblin Gang The Log
Fire Spirit Goblin Gang Firecracker Tesla The Log
Knight Goblin Gang Tesla
Goblin Gang Tesla The Log
Tesla Skeletons Knight Goblin Gang Firecracker
Fire Spirit Tesla Knight Goblin Gang Firecracker The Log
The Log Fire Spirit Knight Firecracker Tesla
Tesla
Goblin Gang Fire Spirit Knight Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeletons Tesla
Knight Goblin Gang Firecracker Tesla The Log
Goblin Gang Skeletons Knight The Log
Goblin Gang Knight Tesla The Log
Skeletons Knight Goblin Gang Tesla
Fire Spirit Firecracker Skeletons Goblin Gang Tesla
Goblin Gang Skeletons Knight Tesla
Knight Tesla
Skeletons Knight Firecracker The Log
Skeletons Goblin Gang Tesla
Knight Tesla
The Log
Skeletons Knight Goblin Gang Tesla
Firecracker Tesla
Goblin Gang Tesla Skeletons Knight Firecracker The Log
Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log
The Log
Knight Firecracker The Log
Fire Spirit Firecracker The Log
Firecracker Fire Spirit
Fire Spirit Firecracker The Log
The Log Fire Spirit Firecracker
The Log Firecracker
Fire Spirit Goblin Gang
Firecracker Knight The Log
Fire Spirit Firecracker
Fire Spirit Knight Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Fire Spirit Firecracker The Log
Fire Spirit Firecracker The Log
The Log
The Log
The Log
Firecracker The Log Fire Spirit
Firecracker The Log
The Log
Firecracker The Log
Fire Spirit Firecracker
Firecracker
The Log
Firecracker
Firecracker The Log
Fire Spirit Goblin Gang
Fire Spirit Firecracker
The Log
Knight Goblin Gang Firecracker
The Log Firecracker
Firecracker
Goblin Gang Firecracker The Log
Firecracker
Firecracker The Log

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