My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Hog Rider Little Prince
Zap
Skeletons Cannon Firecracker Little Prince
Barbarian Barrel
Skeletons Cannon Firecracker Valkyrie Little Prince
The Log
Skeletons Cannon Firecracker Hog Rider Little Prince
Earthquake
Skeletons Cannon Firecracker Hog Rider
Arrows
Skeletons Firecracker Little Prince
Royal Delivery
Skeletons Firecracker Valkyrie Hog Rider Little Prince
Fireball
Cannon Firecracker Hog Rider Little Prince
Poison
Cannon Firecracker Little Prince
Lightning
Cannon Valkyrie Little Prince
Rocket
Valkyrie Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Cannon Firecracker Little Prince Fireball Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Cannon Firecracker

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Firecracker
Hog Rider Valkyrie
Fireball
Hog Rider The Log Little Prince
Valkyrie
Hog Rider Firecracker Little Prince
Hog Rider
Firecracker Fireball Valkyrie The Log Little Prince
The Log
Hog Rider Fireball Little Prince
Little Prince
Fireball Valkyrie Hog Rider The Log

Defense Synergies 5 12

Skeletons
Cannon Firecracker The Log Little Prince
Cannon
Skeletons The Log Firecracker Fireball Valkyrie Little Prince
Firecracker
Valkyrie The Log Skeletons Cannon
Fireball
The Log Cannon Valkyrie Little Prince
Valkyrie
Firecracker Cannon Fireball The Log Little Prince
Hog Rider
The Log
Cannon Firecracker Fireball Skeletons Valkyrie Little Prince
Little Prince
Skeletons Cannon Fireball Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Fireball Valkyrie The Log
Skeletons Cannon Firecracker Valkyrie The Log
Cannon Skeletons Valkyrie
Cannon Skeletons Firecracker Valkyrie
Firecracker Fireball Valkyrie The Log
Fireball The Log Skeletons Cannon Firecracker Valkyrie
Cannon Firecracker Fireball Little Prince
Cannon Fireball Valkyrie The Log
Cannon Skeletons
Skeletons Cannon Firecracker Valkyrie Little Prince
Valkyrie Skeletons Cannon Firecracker Fireball The Log
Firecracker Fireball
Cannon Skeletons Fireball Valkyrie The Log
Fireball Valkyrie Cannon Firecracker The Log
Cannon
Cannon Fireball The Log
Skeletons Cannon Firecracker Fireball Valkyrie
Cannon Fireball Firecracker Valkyrie The Log Little Prince
Valkyrie The Log Cannon Firecracker Fireball Little Prince
Cannon
Valkyrie Cannon Firecracker Fireball The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Fireball
Fireball Firecracker Valkyrie The Log
Skeletons Valkyrie The Log
Valkyrie Fireball The Log
Skeletons Cannon Valkyrie
Firecracker Fireball Skeletons
Skeletons Fireball Valkyrie
Valkyrie
Skeletons Firecracker Fireball Valkyrie The Log
Skeletons Cannon
Valkyrie
Fireball Valkyrie The Log
Skeletons Cannon Fireball Valkyrie
Cannon Firecracker Fireball Valkyrie
Skeletons Firecracker Fireball Valkyrie The Log Little Prince
Valkyrie Cannon Firecracker Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball Valkyrie The Log
Fireball Firecracker Valkyrie The Log
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball
Firecracker Fireball Valkyrie The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log
Firecracker Fireball Valkyrie The Log Little Prince
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Valkyrie Little Prince
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Little Prince
Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball
Fireball Firecracker
The Log Fireball
Fireball Firecracker Valkyrie
The Log Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log Little Prince

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