My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Wizard Phoenix Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Phoenix
Giant Snowball
Skeletons Cannon Goblin Barrel
Zap
Skeletons Cannon Goblin Barrel
Barbarian Barrel
Skeletons Cannon Goblin Barrel Ice Wizard
The Log
Skeletons Cannon Goblin Barrel
Earthquake
Skeletons Cannon Goblin Barrel
Arrows
Skeletons Goblin Barrel
Royal Delivery
Skeletons Goblin Barrel Ice Wizard
Fireball
Cannon Goblin Barrel Ice Wizard
Poison
Cannon Ice Wizard Phoenix
Lightning
Cannon Ice Wizard Phoenix Monk
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel The Log Cannon Goblin Barrel Ice Wizard Phoenix Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Barbarian Barrel The Log Cannon

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Barbarian Barrel
Goblin Barrel Ice Wizard
Goblin Barrel
Barbarian Barrel Ice Wizard
The Log
Ice Wizard
Barbarian Barrel Goblin Barrel
Phoenix
Monk
Monk
Phoenix

Defense Synergies 2 10

Skeletons
Cannon Barbarian Barrel The Log Ice Wizard Phoenix Monk
Cannon
Skeletons The Log Barbarian Barrel Ice Wizard
Barbarian Barrel
Skeletons Cannon Ice Wizard
Goblin Barrel
The Log
Cannon Skeletons Ice Wizard
Ice Wizard
Skeletons Cannon Barbarian Barrel The Log
Phoenix
Skeletons Monk
Monk
Skeletons Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Barbarian Barrel The Log
Skeletons Cannon The Log Ice Wizard Phoenix Monk
Cannon Skeletons Ice Wizard
Cannon Skeletons Ice Wizard Phoenix Monk
Barbarian Barrel The Log Monk
Barbarian Barrel The Log Skeletons Cannon Ice Wizard
Cannon Ice Wizard Phoenix
Cannon Barbarian Barrel The Log Phoenix Monk
Cannon Skeletons Ice Wizard Phoenix
Skeletons Cannon Barbarian Barrel Ice Wizard Phoenix
Ice Wizard Skeletons Cannon Barbarian Barrel The Log
Ice Wizard Phoenix
Cannon Skeletons The Log Ice Wizard
Cannon Barbarian Barrel The Log
Cannon Phoenix
Monk Cannon The Log
Skeletons Cannon
Cannon Barbarian Barrel The Log Ice Wizard
Barbarian Barrel The Log Cannon Ice Wizard
Cannon Phoenix
Cannon Barbarian Barrel The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Barbarian Barrel
Barbarian Barrel The Log Phoenix Monk
Skeletons The Log
Barbarian Barrel The Log Phoenix Monk
Skeletons Cannon Phoenix
Skeletons Ice Wizard Monk
Skeletons Ice Wizard Phoenix
Phoenix
Skeletons Barbarian Barrel The Log Phoenix Monk
Skeletons Cannon Phoenix
Phoenix
Monk The Log Phoenix
Skeletons Cannon
Cannon
Phoenix Skeletons Barbarian Barrel The Log Monk
Cannon Barbarian Barrel The Log Ice Wizard Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel The Log Monk
Monk Barbarian Barrel The Log Ice Wizard
Barbarian Barrel The Log
Barbarian Barrel The Log
Barbarian Barrel The Log
Ice Wizard Monk
The Log
The Log Barbarian Barrel Ice Wizard
The Log Monk
Monk Barbarian Barrel The Log
Monk
Barbarian Barrel The Log
Barbarian Barrel Monk
Barbarian Barrel The Log
Barbarian Barrel The Log
Barbarian Barrel The Log
Monk Barbarian Barrel
Barbarian Barrel The Log Monk
Barbarian Barrel The Log Monk
The Log Monk
The Log Monk
Barbarian Barrel The Log Monk
The Log Barbarian Barrel Ice Wizard
The Log Barbarian Barrel Ice Wizard Monk
The Log Monk
Barbarian Barrel The Log
Ice Wizard
The Log
Monk
The Log Monk
Barbarian Barrel
Ice Wizard Monk
The Log Barbarian Barrel
The Log
Monk
The Log
Barbarian Barrel The Log Monk

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