My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Tesla Royal Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarians Royal Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Royal Giant
Giant Snowball
Skeletons Bats Barbarians Princess
Zap
Skeletons Bats Mortar Royal Giant Princess
Barbarian Barrel
Skeletons Mortar Tesla Barbarians Princess
The Log
Skeletons Barbarians Royal Giant Princess
Earthquake
Skeletons Mortar Tesla Barbarians
Arrows
Skeletons Bats Princess
Royal Delivery
Skeletons Bats Barbarians Princess
Fireball
Mortar Tesla Barbarians Princess
Poison
Bats Mortar Barbarians Princess
Lightning
Mortar Tesla
Rocket
Mortar Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Princess Mortar Tesla Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Princess

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Royal Giant Zap Mortar
Zap
Bats Mortar Royal Giant Princess
Mortar
Royal Giant Bats Zap
Tesla
Barbarians
Royal Giant
Bats Mortar Zap Princess
Princess
Zap Royal Giant

Defense Synergies 1 14

Skeletons
Tesla Bats Zap Mortar Princess
Bats
Skeletons Zap Mortar Tesla
Zap
Skeletons Bats Mortar Tesla Barbarians Princess
Mortar
Skeletons Bats Zap Tesla Princess
Tesla
Skeletons Bats Zap Mortar Princess
Barbarians
Zap
Royal Giant
Princess
Skeletons Zap Mortar Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Tesla
Barbarians Skeletons Bats Zap Mortar Tesla
Mortar Tesla Barbarians Skeletons Bats
Tesla Barbarians Skeletons Bats Mortar
Barbarians Princess
Skeletons Bats Zap Tesla
Bats Tesla Zap Mortar Princess
Zap Tesla Barbarians
Tesla Barbarians Skeletons Mortar Princess
Skeletons Tesla Barbarians
Bats Barbarians Skeletons Zap Tesla Princess
Tesla Bats Zap Princess
Mortar Tesla Barbarians Skeletons Bats Zap
Bats Zap Mortar Tesla Barbarians Princess
Barbarians Mortar Tesla
Barbarians Zap Mortar Tesla
Tesla Barbarians Skeletons Bats Mortar
Mortar Tesla Bats Zap Barbarians
Zap Mortar Bats Tesla Barbarians Princess
Barbarians Mortar Tesla
Bats Tesla Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeletons Zap Tesla
Zap Mortar Tesla
Barbarians Skeletons Bats Zap
Bats Zap Tesla Barbarians
Barbarians Skeletons Tesla
Skeletons Bats Zap Tesla Princess
Skeletons Bats Tesla Barbarians
Tesla Barbarians
Zap Skeletons Bats Mortar Barbarians
Skeletons Tesla Barbarians
Bats Tesla Barbarians
Zap Barbarians
Barbarians Skeletons Tesla
Tesla Barbarians Princess
Tesla Barbarians Skeletons Bats Zap Mortar
Bats Zap Tesla Barbarians Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar
Mortar Zap Princess
Barbarians
Zap Mortar
Bats Zap Princess
Mortar Princess
Zap Princess
Zap Mortar
Bats
Zap Mortar Princess
Zap Princess
Mortar Princess
Mortar Princess
Princess Zap Mortar
Zap Mortar Princess
Mortar Princess
Mortar
Bats
Zap Mortar Princess
Zap Mortar Princess
Princess
Zap Mortar Barbarians
Zap Mortar Princess
Mortar Zap Princess
Zap Mortar Princess
Zap Mortar
Bats Zap Princess
Zap Bats
Zap Mortar
Zap Princess
Princess
Zap Bats Barbarians Princess
Zap Princess
Princess
Zap Mortar Princess
Zap
Zap Bats Princess
Bats Zap Princess
Zap Mortar Princess

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