My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Witch P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider
Giant Snowball
Skeletons Bats Hog Rider Witch
Zap
Skeletons Bats Witch
Barbarian Barrel
Skeletons Witch Magic Archer
The Log
Skeletons Hog Rider Witch
Earthquake
Skeletons Hog Rider Witch
Arrows
Skeletons Bats Witch
Royal Delivery
Skeletons Bats Hog Rider Witch P.E.K.K.A Magic Archer
Fireball
Hog Rider Witch Magic Archer
Poison
Bats Witch Magic Archer
Lightning
Witch Magic Archer
Rocket
Hog Rider Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap The Log Hog Rider Magic Archer Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Zap The Log

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Hog Rider Zap P.E.K.K.A
Zap
Hog Rider P.E.K.K.A Bats Witch The Log Magic Archer
Hog Rider
Bats Zap The Log Witch Magic Archer
Witch
Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Magic Archer Bats Witch The Log
The Log
Hog Rider Zap P.E.K.K.A Magic Archer
Magic Archer
P.E.K.K.A Zap Hog Rider The Log

Defense Synergies 1 15

Skeletons
Bats Zap Witch P.E.K.K.A The Log Magic Archer
Bats
Skeletons Zap P.E.K.K.A The Log
Zap
Skeletons Bats Witch P.E.K.K.A The Log Magic Archer
Hog Rider
Witch
Skeletons Zap The Log
P.E.K.K.A
The Log Skeletons Bats Zap
The Log
P.E.K.K.A Skeletons Bats Zap Witch Magic Archer
Magic Archer
Skeletons Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log Magic Archer
P.E.K.K.A Skeletons Bats Zap Witch The Log
Witch P.E.K.K.A Skeletons Bats
Witch P.E.K.K.A Skeletons Bats
P.E.K.K.A The Log
The Log Skeletons Bats Zap Magic Archer
Bats Zap Witch Magic Archer
Zap P.E.K.K.A The Log Magic Archer
Witch P.E.K.K.A Skeletons
Skeletons
Bats Witch Skeletons Zap The Log Magic Archer
Bats Zap Witch Magic Archer
P.E.K.K.A Skeletons Bats Zap Witch The Log
Bats Zap Witch P.E.K.K.A The Log Magic Archer
P.E.K.K.A
Zap P.E.K.K.A The Log
Skeletons Bats Witch P.E.K.K.A
Bats Zap Witch The Log Magic Archer
Zap Witch The Log Bats Magic Archer
P.E.K.K.A
Bats Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Witch P.E.K.K.A
Zap The Log Magic Archer
P.E.K.K.A Skeletons Bats Zap Witch The Log
P.E.K.K.A Bats Zap The Log
P.E.K.K.A Skeletons Witch
Skeletons Bats Zap Witch Magic Archer
P.E.K.K.A Skeletons Bats Witch
P.E.K.K.A
Zap P.E.K.K.A Skeletons Bats Witch The Log Magic Archer
Witch P.E.K.K.A Skeletons
P.E.K.K.A Bats Witch
P.E.K.K.A Zap The Log
P.E.K.K.A Skeletons Witch
Witch Magic Archer
Witch Skeletons Bats Zap P.E.K.K.A The Log Magic Archer
Bats Zap Witch P.E.K.K.A The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
Zap The Log Magic Archer
The Log Magic Archer
The Log
Zap The Log Magic Archer
Bats Zap Witch Magic Archer
Witch The Log Magic Archer
The Log Zap Magic Archer
The Log Zap
Bats
Zap The Log Magic Archer
Zap Magic Archer
The Log Magic Archer
Magic Archer
Zap The Log Magic Archer
Zap Witch The Log Magic Archer
Magic Archer The Log
Bats
Zap The Log Magic Archer
Zap Witch The Log Magic Archer
The Log Magic Archer
The Log
Zap The Log
Zap The Log Witch Magic Archer
Witch
The Log Zap Witch Magic Archer
Zap Witch The Log Magic Archer
Zap The Log Magic Archer
Bats Zap Witch Magic Archer
Zap Bats Witch
Zap The Log Magic Archer
Zap Magic Archer
P.E.K.K.A
The Log Magic Archer
Zap Bats Witch Magic Archer
Zap Witch Magic Archer
The Log
Magic Archer
The Log Zap Magic Archer
Zap
P.E.K.K.A
Zap Bats Witch The Log Magic Archer
Bats Zap Witch Magic Archer
Zap Witch The Log Magic Archer

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