My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Wall Breakers
Giant Snowball
Skeletons Bats Wall Breakers
Zap
Skeletons Bats Firecracker Wall Breakers
Barbarian Barrel
Skeletons Firecracker Wall Breakers Executioner
The Log
Skeletons Firecracker Wall Breakers
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Firecracker Wall Breakers
Royal Delivery
Skeletons Bats Firecracker Wall Breakers Executioner P.E.K.K.A
Fireball
Firecracker Wall Breakers Executioner
Poison
Bats Firecracker Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Wall Breakers Firecracker Fireball Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Zap Wall Breakers

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Zap Firecracker Wall Breakers P.E.K.K.A
Zap
Firecracker Fireball P.E.K.K.A Bats Wall Breakers Executioner
Firecracker
Zap Bats Wall Breakers P.E.K.K.A
Fireball
Zap Wall Breakers
Wall Breakers
Bats Zap Firecracker Fireball
Executioner
Zap P.E.K.K.A
P.E.K.K.A
Zap Bats Firecracker Executioner

Defense Synergies 1 12

Skeletons
Bats Zap Firecracker Executioner P.E.K.K.A
Bats
Skeletons Zap Firecracker P.E.K.K.A
Zap
Fireball Skeletons Bats Firecracker Executioner P.E.K.K.A
Firecracker
Skeletons Bats Zap P.E.K.K.A
Fireball
Zap
Wall Breakers
Executioner
Skeletons Zap
P.E.K.K.A
Skeletons Bats Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Executioner
P.E.K.K.A Skeletons Bats Zap Firecracker Executioner
P.E.K.K.A Skeletons Bats Executioner
P.E.K.K.A Skeletons Bats Firecracker
Firecracker Fireball P.E.K.K.A
Fireball Skeletons Bats Zap Firecracker Executioner
Bats Zap Firecracker Fireball Executioner
Zap Fireball P.E.K.K.A
P.E.K.K.A Skeletons
Skeletons Firecracker
Bats Executioner Skeletons Zap Firecracker Fireball
Executioner Bats Zap Firecracker Fireball
P.E.K.K.A Skeletons Bats Zap Fireball
Fireball Executioner Bats Zap Firecracker P.E.K.K.A
P.E.K.K.A
Zap Fireball P.E.K.K.A
Skeletons Bats Firecracker Fireball Executioner P.E.K.K.A
Fireball Bats Zap Firecracker Executioner
Zap Executioner Bats Firecracker Fireball
P.E.K.K.A
Bats Firecracker Fireball Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Fireball P.E.K.K.A
Fireball Zap Firecracker Executioner
P.E.K.K.A Skeletons Bats Zap
P.E.K.K.A Bats Zap Fireball
P.E.K.K.A Skeletons Executioner
Firecracker Fireball Executioner Skeletons Bats Zap
P.E.K.K.A Skeletons Bats Fireball
P.E.K.K.A
Zap P.E.K.K.A Skeletons Bats Firecracker Fireball
P.E.K.K.A Skeletons
P.E.K.K.A Bats
P.E.K.K.A Zap Fireball
P.E.K.K.A Skeletons Fireball Executioner
Firecracker Fireball Executioner
Skeletons Bats Zap Firecracker Fireball Executioner P.E.K.K.A
Bats Executioner Zap Firecracker Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap Executioner
Fireball
Firecracker Fireball
Fireball Executioner Zap Firecracker
Firecracker Fireball Executioner Bats Zap
Firecracker Executioner
Fireball Zap Firecracker Executioner
Fireball Zap Firecracker
Bats Fireball
Firecracker Zap Fireball
Fireball Zap Firecracker Executioner
Firecracker Fireball Executioner
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Executioner
Firecracker Fireball Executioner
Fireball
Bats
Zap Firecracker Fireball Executioner
Zap Firecracker Fireball
Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Executioner
Firecracker Fireball Zap Executioner
Fireball Zap
Fireball Zap Firecracker
Bats Zap Firecracker Fireball Executioner
Zap Bats Firecracker Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Zap Bats Fireball
Fireball Zap Firecracker Executioner
Fireball
Fireball Firecracker Executioner
Zap Firecracker Fireball Executioner
Zap Fireball
Firecracker Executioner P.E.K.K.A
Zap Bats Firecracker Fireball
Firecracker Bats Zap Fireball Executioner
Zap Firecracker Fireball Executioner

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