My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Electro Dragon P.E.K.K.A Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Sparky
Giant Snowball
Skeletons Bats Cannon Electro Dragon
Zap
Skeletons Bats Cannon Firecracker Sparky
Barbarian Barrel
Skeletons Cannon Firecracker Sparky
The Log
Skeletons Cannon Firecracker Sparky
Earthquake
Skeletons Cannon Firecracker
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Firecracker Electro Dragon P.E.K.K.A Sparky
Fireball
Cannon Firecracker Electro Dragon Sparky
Poison
Bats Cannon Firecracker Electro Dragon Sparky
Lightning
Cannon Electro Dragon Sparky
Rocket
Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Cannon Firecracker Electro Dragon Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Cannon Firecracker

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Knight Firecracker P.E.K.K.A Sparky
Cannon
Firecracker
Bats P.E.K.K.A Sparky Mega Knight
Electro Dragon
P.E.K.K.A Sparky Mega Knight
P.E.K.K.A
Bats Firecracker Electro Dragon
Sparky
Bats Firecracker Electro Dragon
Mega Knight
Bats Firecracker Electro Dragon

Defense Synergies 1 16

Skeletons
Cannon Bats Firecracker Electro Dragon P.E.K.K.A Sparky
Bats
Skeletons Cannon Firecracker P.E.K.K.A Sparky Mega Knight
Cannon
Skeletons Bats Firecracker Electro Dragon Sparky
Firecracker
Skeletons Bats Cannon Electro Dragon P.E.K.K.A Mega Knight
Electro Dragon
Skeletons Cannon Firecracker
P.E.K.K.A
Skeletons Bats Firecracker
Sparky
Skeletons Bats Cannon
Mega Knight
Bats Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Electro Dragon Sparky
P.E.K.K.A Sparky Skeletons Bats Cannon Firecracker Electro Dragon Mega Knight
Cannon P.E.K.K.A Sparky Mega Knight Skeletons Bats Electro Dragon
Cannon P.E.K.K.A Sparky Skeletons Bats Firecracker Electro Dragon Mega Knight
Firecracker P.E.K.K.A Sparky Mega Knight
Skeletons Bats Cannon Firecracker Electro Dragon Mega Knight
Bats Cannon Firecracker Electro Dragon
Cannon Electro Dragon P.E.K.K.A Sparky Mega Knight
Cannon P.E.K.K.A Sparky Skeletons
Skeletons Cannon Firecracker Sparky Mega Knight
Bats Skeletons Cannon Firecracker Electro Dragon Mega Knight
Bats Firecracker Electro Dragon
Cannon P.E.K.K.A Sparky Mega Knight Skeletons Bats Electro Dragon
Sparky Mega Knight Bats Cannon Firecracker Electro Dragon P.E.K.K.A
P.E.K.K.A Sparky Cannon Mega Knight
Cannon P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Skeletons Bats Cannon Firecracker Electro Dragon P.E.K.K.A
Cannon Mega Knight Bats Firecracker Electro Dragon
Bats Cannon Firecracker Electro Dragon Mega Knight
P.E.K.K.A Sparky Cannon
Mega Knight Bats Cannon Firecracker Electro Dragon P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons P.E.K.K.A Sparky
Firecracker Electro Dragon Mega Knight
P.E.K.K.A Mega Knight Skeletons Bats Electro Dragon Sparky
P.E.K.K.A Mega Knight Bats Sparky
P.E.K.K.A Skeletons Cannon Sparky Mega Knight
Firecracker Skeletons Bats Electro Dragon
P.E.K.K.A Sparky Skeletons Bats
P.E.K.K.A Mega Knight Sparky
Electro Dragon P.E.K.K.A Mega Knight Skeletons Bats Firecracker Sparky
P.E.K.K.A Skeletons Cannon Sparky
P.E.K.K.A Mega Knight Bats Electro Dragon Sparky
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Skeletons Cannon Sparky
Cannon Firecracker Electro Dragon Sparky Mega Knight
Electro Dragon Sparky Skeletons Bats Firecracker P.E.K.K.A
Bats Mega Knight Cannon Firecracker Electro Dragon P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon Sparky
Firecracker Electro Dragon
Electro Dragon Sparky
Firecracker Sparky
Firecracker Sparky Mega Knight
Firecracker Bats Electro Dragon
Firecracker Sparky
Firecracker Electro Dragon
Firecracker Electro Dragon
Bats Electro Dragon Sparky
Firecracker Electro Dragon Sparky
Firecracker Electro Dragon
Firecracker Sparky
Firecracker Electro Dragon
Firecracker Sparky
Firecracker Electro Dragon Sparky
Firecracker Electro Dragon Sparky Mega Knight
Sparky
Bats Sparky
Firecracker Electro Dragon Sparky Mega Knight
Firecracker Electro Dragon Mega Knight
Sparky Mega Knight
Sparky
Electro Dragon
Firecracker Electro Dragon Sparky Mega Knight
Firecracker Electro Dragon Sparky
Electro Dragon Sparky Mega Knight
Firecracker Sparky
Bats Firecracker Electro Dragon Sparky
Electro Dragon Bats Firecracker
Sparky
Electro Dragon Sparky Mega Knight
Firecracker Electro Dragon Sparky
P.E.K.K.A Sparky Mega Knight
Firecracker Sparky
Bats Electro Dragon
Firecracker Electro Dragon
Firecracker Electro Dragon Sparky Mega Knight
Firecracker Electro Dragon
Sparky
Firecracker Electro Dragon P.E.K.K.A Sparky Mega Knight
Electro Dragon Bats Firecracker Sparky
Firecracker Bats Electro Dragon
Electro Dragon Firecracker Sparky Mega Knight

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