My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Phoenix
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Valkyrie
The Log
Skeletons Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Skeletons Firecracker Hog Rider
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Valkyrie Hog Rider
Fireball
Firecracker Hog Rider
Poison
Firecracker Phoenix
Lightning
Mini P.E.K.K.A Valkyrie Phoenix
Rocket
Valkyrie Hog Rider Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Phoenix Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Firecracker Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider Mini P.E.K.K.A Phoenix Mega Knight
Firecracker
Hog Rider Mini P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Valkyrie Hog Rider Mega Knight
Valkyrie
Hog Rider Firecracker Mini P.E.K.K.A
Hog Rider
Arrows Firecracker Valkyrie Mini P.E.K.K.A Mega Knight
Phoenix
Arrows
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Hog Rider

Defense Synergies 2 9

Skeletons
Firecracker Mini P.E.K.K.A Phoenix
Arrows
Mega Knight Mini P.E.K.K.A Valkyrie Phoenix
Firecracker
Valkyrie Skeletons Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Skeletons Arrows Firecracker Valkyrie
Valkyrie
Firecracker Arrows Mini P.E.K.K.A
Hog Rider
Phoenix
Skeletons Arrows
Mega Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Mini P.E.K.K.A Skeletons Firecracker Valkyrie Phoenix Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Valkyrie
Mini P.E.K.K.A Skeletons Firecracker Valkyrie Phoenix Mega Knight
Arrows Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Skeletons Firecracker Valkyrie Mega Knight
Arrows Firecracker Phoenix
Arrows Valkyrie Phoenix Mega Knight
Mini P.E.K.K.A Skeletons Phoenix
Skeletons Firecracker Mini P.E.K.K.A Valkyrie Phoenix Mega Knight
Valkyrie Skeletons Arrows Firecracker Mega Knight
Arrows Firecracker Phoenix
Mini P.E.K.K.A Mega Knight Skeletons Valkyrie
Valkyrie Mega Knight Arrows Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Phoenix Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Arrows Firecracker Mini P.E.K.K.A Valkyrie
Arrows Mega Knight Firecracker Valkyrie
Arrows Valkyrie Firecracker Mega Knight
Mini P.E.K.K.A Phoenix
Valkyrie Mega Knight Arrows Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Skeletons
Arrows Firecracker Mini P.E.K.K.A Valkyrie Phoenix Mega Knight
Mega Knight Skeletons Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Mega Knight Phoenix
Skeletons Mini P.E.K.K.A Valkyrie Phoenix Mega Knight
Arrows Firecracker Skeletons
Mini P.E.K.K.A Skeletons Valkyrie Phoenix
Mini P.E.K.K.A Mega Knight Valkyrie Phoenix
Mega Knight Skeletons Firecracker Mini P.E.K.K.A Valkyrie Phoenix
Skeletons Phoenix
Mega Knight Mini P.E.K.K.A Valkyrie Phoenix
Mega Knight Arrows Valkyrie Phoenix
Mini P.E.K.K.A Mega Knight Skeletons Valkyrie
Firecracker Valkyrie Mega Knight
Phoenix Skeletons Firecracker Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Mini P.E.K.K.A
Firecracker Arrows Valkyrie
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker
Arrows Mega Knight
Arrows Firecracker
Arrows Firecracker
Firecracker
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Mega Knight

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