My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Wizard Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Prince Bandit
Giant Snowball
Skeletons Dart Goblin
Zap
Skeletons Royal Giant Dart Goblin Inferno Tower Prince Bandit
Barbarian Barrel
Skeletons Dart Goblin Inferno Tower Wizard Bandit
The Log
Skeletons Royal Giant Dart Goblin Prince Bandit
Earthquake
Skeletons Inferno Tower
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Dart Goblin Wizard Prince Bandit
Fireball
Dart Goblin Inferno Tower Wizard Bandit
Poison
Dart Goblin Inferno Tower Wizard
Lightning
Inferno Tower Wizard Prince Bandit
Rocket
Inferno Tower Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Dart Goblin Bandit Inferno Tower Wizard Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Dart Goblin Bandit

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Royal Giant Prince Bandit
Royal Giant
Arrows Dart Goblin Wizard Bandit
Dart Goblin
Royal Giant Prince Bandit
Inferno Tower
Wizard
Royal Giant Prince Bandit
Prince
Arrows Dart Goblin Wizard
Bandit
Arrows Royal Giant Dart Goblin Wizard

Defense Synergies 1 14

Skeletons
Dart Goblin Inferno Tower Wizard Prince Bandit
Arrows
Inferno Tower Prince Bandit
Royal Giant
Dart Goblin
Skeletons Inferno Tower Prince Bandit
Inferno Tower
Skeletons Arrows Dart Goblin Prince Bandit
Wizard
Skeletons Prince Bandit
Prince
Skeletons Arrows Dart Goblin Inferno Tower Wizard
Bandit
Skeletons Arrows Dart Goblin Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Inferno Tower Wizard
Inferno Tower Skeletons Dart Goblin Prince Bandit
Inferno Tower Prince Skeletons Dart Goblin Bandit
Inferno Tower Prince Skeletons Dart Goblin Bandit
Arrows Prince
Arrows Skeletons Dart Goblin Bandit
Dart Goblin Inferno Tower Arrows Wizard
Arrows Dart Goblin Inferno Tower Bandit
Inferno Tower Skeletons Prince
Skeletons Dart Goblin Inferno Tower Prince Bandit
Dart Goblin Skeletons Arrows Wizard Bandit
Arrows Inferno Tower Dart Goblin Wizard
Inferno Tower Prince Skeletons Wizard Bandit
Wizard Arrows Dart Goblin Prince
Inferno Tower Prince Bandit
Inferno Tower Prince Bandit
Wizard Skeletons Arrows Inferno Tower Prince
Arrows Dart Goblin Wizard Prince Bandit
Arrows Wizard Dart Goblin Bandit
Dart Goblin Inferno Tower Prince
Wizard Arrows Dart Goblin Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Inferno Tower Prince Bandit
Bandit Arrows Wizard Prince
Bandit Skeletons Inferno Tower Prince
Prince Inferno Tower Bandit
Inferno Tower Skeletons Prince Bandit
Arrows Wizard Skeletons Dart Goblin
Prince Skeletons Dart Goblin Inferno Tower Bandit
Inferno Tower Prince
Skeletons Inferno Tower Prince Bandit
Inferno Tower Skeletons Dart Goblin
Dart Goblin Inferno Tower Prince
Arrows Prince
Prince Skeletons Inferno Tower Wizard Bandit
Wizard Dart Goblin
Inferno Tower Skeletons Dart Goblin Prince
Arrows Dart Goblin Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin Prince
Wizard Arrows
Arrows Wizard Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Bandit
Prince
Arrows Dart Goblin Wizard Prince Bandit
Arrows Dart Goblin Wizard
Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin Prince
Arrows Dart Goblin Wizard Bandit
Arrows Dart Goblin Wizard Bandit
Arrows
Arrows Dart Goblin Wizard Prince Bandit
Arrows Dart Goblin Wizard
Prince
Arrows Wizard
Prince
Arrows
Arrows Wizard
Arrows Dart Goblin Wizard Bandit
Arrows Wizard Prince Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin Wizard
Dart Goblin Wizard
Arrows Dart Goblin Wizard Bandit
Arrows
Prince
Arrows Wizard
Dart Goblin Prince Bandit
Arrows Dart Goblin Wizard
Arrows
Dart Goblin Wizard Prince
Arrows Dart Goblin Wizard
Arrows
Dart Goblin Prince
Dart Goblin
Dart Goblin
Dart Goblin Prince Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: