My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tombstone Mega Minion Giant Skeleton Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Skeleton Miner Skeleton King
Giant Snowball
Skeletons Tombstone Mega Minion Miner Skeleton King
Zap
Skeletons Firecracker Tombstone Skeleton King
Barbarian Barrel
Skeletons Firecracker Tombstone Giant Skeleton Skeleton King
The Log
Skeletons Firecracker Tombstone Giant Skeleton Skeleton King
Earthquake
Skeletons Firecracker Tombstone Skeleton King
Arrows
Skeletons Firecracker Tombstone Skeleton King
Royal Delivery
Skeletons Firecracker Mega Minion Giant Skeleton Miner Skeleton King
Fireball
Firecracker Tombstone Mega Minion Skeleton King
Poison
Firecracker Tombstone Mega Minion Skeleton King
Lightning
Tombstone Mega Minion Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mega Minion Giant Skeleton Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Tombstone Mega Minion Miner Skeleton King Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Firecracker Tombstone

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Mega Minion Giant Skeleton Miner
Firecracker
Miner Mega Minion Giant Skeleton
Tombstone
Mega Minion
Arrows Firecracker Giant Skeleton Miner
Giant Skeleton
Arrows Firecracker Mega Minion Miner
Miner
Firecracker Arrows Mega Minion Giant Skeleton Skeleton King
Skeleton King
Miner

Defense Synergies 1 13

Skeletons
Firecracker Tombstone Mega Minion Giant Skeleton
Arrows
Tombstone Mega Minion Giant Skeleton
Firecracker
Skeletons Tombstone Mega Minion Giant Skeleton
Tombstone
Skeleton King Skeletons Arrows Firecracker Mega Minion
Mega Minion
Skeletons Arrows Firecracker Tombstone Giant Skeleton Miner
Giant Skeleton
Skeletons Arrows Firecracker Mega Minion
Miner
Mega Minion
Skeleton King
Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Mega Minion
Skeletons Firecracker Tombstone Mega Minion
Skeletons Tombstone Mega Minion Giant Skeleton
Skeletons Firecracker Tombstone Mega Minion Skeleton King
Arrows Firecracker Tombstone Giant Skeleton
Arrows Skeletons Firecracker Mega Minion
Mega Minion Arrows Firecracker Tombstone
Arrows Giant Skeleton
Skeletons Tombstone Skeleton King
Skeletons Firecracker Giant Skeleton Miner
Skeletons Arrows Firecracker Tombstone Mega Minion Giant Skeleton Skeleton King
Arrows Mega Minion Firecracker
Tombstone Skeletons Giant Skeleton
Arrows Firecracker Tombstone Mega Minion Skeleton King
Tombstone Skeleton King
Skeletons Arrows Firecracker Tombstone
Arrows Tombstone Firecracker Mega Minion
Arrows Firecracker Tombstone Mega Minion Giant Skeleton
Arrows Firecracker Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tombstone Giant Skeleton
Arrows Firecracker Mega Minion Miner
Tombstone Giant Skeleton Skeletons
Giant Skeleton
Giant Skeleton Skeletons Tombstone
Arrows Firecracker Skeletons
Skeletons Tombstone Mega Minion Giant Skeleton
Giant Skeleton
Giant Skeleton Skeletons Firecracker Tombstone Mega Minion
Skeletons Tombstone Mega Minion
Tombstone Mega Minion Giant Skeleton
Arrows Giant Skeleton
Giant Skeleton Skeletons Tombstone Skeleton King
Firecracker
Tombstone Skeletons Firecracker Mega Minion Giant Skeleton Skeleton King
Arrows Firecracker Mega Minion Giant Skeleton Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Giant Skeleton
Arrows Firecracker Miner
Arrows Giant Skeleton Miner
Arrows Firecracker Giant Skeleton
Arrows Firecracker
Arrows Firecracker Mega Minion
Arrows Firecracker
Arrows Firecracker
Arrows Miner Firecracker
Firecracker Miner Arrows
Arrows Firecracker
Firecracker Miner
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker Mega Minion
Arrows Firecracker Miner
Giant Skeleton
Arrows
Arrows
Arrows Firecracker
Mega Minion
Arrows Firecracker Miner
Arrows Miner
Miner Arrows Firecracker
Arrows Firecracker
Firecracker Mega Minion
Mega Minion
Arrows Miner
Arrows Firecracker
Giant Skeleton
Arrows Firecracker
Tombstone
Arrows Firecracker Mega Minion
Arrows
Miner Firecracker Mega Minion
Arrows Firecracker Skeleton King
Arrows Giant Skeleton
Firecracker Mega Minion
Firecracker Giant Skeleton Skeleton King
Firecracker
Firecracker Giant Skeleton Miner

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