My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Hog Rider Witch
Zap
Skeletons Cannon Witch
Barbarian Barrel
Skeletons Cannon Tesla Witch
The Log
Skeletons Cannon Mini P.E.K.K.A Hog Rider Witch
Earthquake
Skeletons Cannon Tesla Hog Rider Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Mini P.E.K.K.A Hog Rider Witch
Fireball
Cannon Tesla Hog Rider Witch
Poison
Cannon Witch
Lightning
Cannon Tesla Mini P.E.K.K.A Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Arrows Cannon Tesla Mini P.E.K.K.A Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Arrows Cannon

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider Mini P.E.K.K.A
Cannon
Tesla
Mini P.E.K.K.A
Arrows Hog Rider Barbarian Barrel
Hog Rider
Arrows Mini P.E.K.K.A Barbarian Barrel Witch
Barbarian Barrel
Mini P.E.K.K.A Hog Rider
Witch
Hog Rider

Defense Synergies 2 15

Skeletons
Cannon Tesla Mini P.E.K.K.A Barbarian Barrel Witch
Arrows
Cannon Tesla Mini P.E.K.K.A Barbarian Barrel
Cannon
Skeletons Arrows Mini P.E.K.K.A Barbarian Barrel Witch
Tesla
Skeletons Arrows Mini P.E.K.K.A Barbarian Barrel
Mini P.E.K.K.A
Skeletons Arrows Cannon Tesla Barbarian Barrel Witch
Hog Rider
Barbarian Barrel
Skeletons Arrows Cannon Tesla Mini P.E.K.K.A Witch
Witch
Skeletons Cannon Mini P.E.K.K.A Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Tesla Barbarian Barrel
Mini P.E.K.K.A Skeletons Cannon Tesla Witch
Cannon Tesla Mini P.E.K.K.A Witch Skeletons
Cannon Tesla Mini P.E.K.K.A Witch Skeletons
Arrows Mini P.E.K.K.A Barbarian Barrel
Arrows Barbarian Barrel Skeletons Cannon Tesla
Tesla Arrows Cannon Witch
Arrows Cannon Tesla Barbarian Barrel
Cannon Tesla Mini P.E.K.K.A Witch Skeletons
Skeletons Cannon Tesla Mini P.E.K.K.A Barbarian Barrel
Witch Skeletons Arrows Cannon Tesla Barbarian Barrel
Arrows Tesla Witch
Cannon Tesla Mini P.E.K.K.A Skeletons Witch
Arrows Cannon Tesla Mini P.E.K.K.A Barbarian Barrel Witch
Mini P.E.K.K.A Cannon Tesla
Cannon Tesla Mini P.E.K.K.A
Tesla Skeletons Arrows Cannon Mini P.E.K.K.A Witch
Arrows Cannon Tesla Barbarian Barrel Witch
Arrows Barbarian Barrel Witch Cannon Tesla
Mini P.E.K.K.A Cannon Tesla
Arrows Cannon Tesla Mini P.E.K.K.A Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Tesla Barbarian Barrel Witch
Arrows Tesla Mini P.E.K.K.A Barbarian Barrel
Skeletons Mini P.E.K.K.A Witch
Mini P.E.K.K.A Tesla Barbarian Barrel
Skeletons Cannon Tesla Mini P.E.K.K.A Witch
Arrows Skeletons Tesla Witch
Mini P.E.K.K.A Skeletons Tesla Witch
Mini P.E.K.K.A Tesla
Skeletons Mini P.E.K.K.A Barbarian Barrel Witch
Witch Skeletons Cannon Tesla
Tesla Mini P.E.K.K.A Witch
Arrows
Mini P.E.K.K.A Skeletons Cannon Tesla Witch
Cannon Tesla Witch
Tesla Witch Skeletons Mini P.E.K.K.A Barbarian Barrel
Arrows Cannon Tesla Mini P.E.K.K.A Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Witch
Arrows Witch
Arrows Barbarian Barrel
Arrows
Mini P.E.K.K.A
Arrows Barbarian Barrel
Arrows
Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Witch
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Barbarian Barrel
Arrows Barbarian Barrel Witch
Arrows
Arrows Barbarian Barrel
Arrows Barbarian Barrel Witch
Witch
Arrows Barbarian Barrel Witch
Arrows Witch
Arrows Barbarian Barrel
Arrows Witch
Witch
Mini P.E.K.K.A
Arrows
Arrows
Arrows
Barbarian Barrel Witch
Arrows Witch
Arrows Barbarian Barrel
Mini P.E.K.K.A
Arrows
Arrows
Witch
Witch
Barbarian Barrel Witch

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