My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Royal Recruits Goblin Barrel Skeleton Army Prince
Giant Snowball
Spear Goblins Minions Royal Recruits Goblin Barrel Skeleton Army
Zap
Spear Goblins Minions Goblin Barrel Skeleton Army Prince
Barbarian Barrel
Spear Goblins Royal Recruits Goblin Barrel Skeleton Army Magic Archer
The Log
Spear Goblins Royal Recruits Goblin Barrel Skeleton Army Prince
Earthquake
Spear Goblins Goblin Barrel Skeleton Army
Arrows
Spear Goblins Minions Royal Recruits Goblin Barrel Skeleton Army
Royal Delivery
Spear Goblins Minions Royal Recruits Goblin Barrel Skeleton Army Prince Magic Archer
Fireball
Minions Goblin Barrel Skeleton Army Magic Archer
Poison
Spear Goblins Minions Royal Recruits Skeleton Army Magic Archer
Lightning
Prince Magic Archer
Rocket
Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Minions Goblin Barrel Skeleton Army Magic Archer Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Giant Snowball Minions Goblin Barrel

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Giant Snowball Royal Recruits Prince
Giant Snowball
Spear Goblins Goblin Barrel Prince Magic Archer
Minions
Royal Recruits Prince
Royal Recruits
Spear Goblins Minions Magic Archer
Goblin Barrel
Spear Goblins Prince Giant Snowball Skeleton Army
Skeleton Army
Goblin Barrel
Prince
Goblin Barrel Spear Goblins Giant Snowball Minions Magic Archer
Magic Archer
Giant Snowball Royal Recruits Prince

Defense Synergies 0 14

Spear Goblins
Giant Snowball Minions Skeleton Army Prince
Giant Snowball
Spear Goblins Minions Royal Recruits Prince Magic Archer
Minions
Spear Goblins Giant Snowball Royal Recruits Prince
Royal Recruits
Giant Snowball Minions Skeleton Army
Goblin Barrel
Skeleton Army
Spear Goblins Royal Recruits Prince Magic Archer
Prince
Spear Goblins Giant Snowball Minions Skeleton Army Magic Archer
Magic Archer
Giant Snowball Skeleton Army Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Royal Recruits Magic Archer
Skeleton Army Minions Royal Recruits Prince
Skeleton Army Prince Giant Snowball Minions Royal Recruits
Royal Recruits Skeleton Army Prince Minions
Royal Recruits Skeleton Army Prince
Skeleton Army Spear Goblins Giant Snowball Minions Magic Archer
Giant Snowball Minions Spear Goblins Magic Archer
Royal Recruits Magic Archer
Minions Royal Recruits Skeleton Army Prince
Skeleton Army Spear Goblins Giant Snowball Royal Recruits Prince
Minions Skeleton Army Spear Goblins Giant Snowball Royal Recruits Magic Archer
Minions Spear Goblins Giant Snowball Magic Archer
Royal Recruits Skeleton Army Prince Giant Snowball Minions
Skeleton Army Giant Snowball Minions Royal Recruits Prince Magic Archer
Royal Recruits Skeleton Army Prince
Skeleton Army Giant Snowball Royal Recruits Prince
Minions Royal Recruits Skeleton Army Prince
Spear Goblins Giant Snowball Minions Royal Recruits Skeleton Army Prince Magic Archer
Giant Snowball Spear Goblins Minions Royal Recruits Magic Archer
Royal Recruits Prince
Royal Recruits Skeleton Army Spear Goblins Giant Snowball Minions Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Spear Goblins Giant Snowball Prince
Giant Snowball Prince Magic Archer
Royal Recruits Skeleton Army Spear Goblins Minions Prince
Royal Recruits Skeleton Army Prince
Royal Recruits Skeleton Army Prince
Giant Snowball Minions Magic Archer
Royal Recruits Skeleton Army Prince Spear Goblins Minions
Royal Recruits Skeleton Army Prince
Royal Recruits Spear Goblins Giant Snowball Minions Skeleton Army Prince Magic Archer
Royal Recruits Skeleton Army
Minions Royal Recruits Prince
Royal Recruits Skeleton Army Giant Snowball Prince
Royal Recruits Skeleton Army Prince
Royal Recruits Skeleton Army Magic Archer
Royal Recruits Skeleton Army Spear Goblins Minions Prince Magic Archer
Minions Giant Snowball Royal Recruits Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Recruits
Giant Snowball Magic Archer
Magic Archer
Royal Recruits Prince
Giant Snowball Magic Archer
Spear Goblins Giant Snowball Minions Magic Archer
Magic Archer
Giant Snowball Magic Archer
Giant Snowball
Giant Snowball Minions Prince
Royal Recruits Prince Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Minions Magic Archer
Giant Snowball Prince Magic Archer
Spear Goblins Giant Snowball Magic Archer
Magic Archer Royal Recruits
Giant Snowball
Minions
Giant Snowball Prince Magic Archer
Giant Snowball Magic Archer
Minions Prince Magic Archer
Giant Snowball
Prince
Giant Snowball Royal Recruits
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Giant Snowball Prince Magic Archer
Magic Archer
Giant Snowball Magic Archer
Giant Snowball Minions
Giant Snowball
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Prince
Giant Snowball Magic Archer
Spear Goblins Minions Royal Recruits Skeleton Army Prince Magic Archer
Giant Snowball Magic Archer
Prince Magic Archer
Giant Snowball Magic Archer
Giant Snowball
Royal Recruits Prince
Giant Snowball Minions Royal Recruits Magic Archer
Giant Snowball Magic Archer
Giant Snowball Royal Recruits Prince Magic Archer

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