My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Musketeer Goblin Hut Wizard Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Skeleton Army
Giant Snowball
Spear Goblins Musketeer Goblin Hut Skeleton Army
Zap
Spear Goblins Royal Giant Goblin Hut Skeleton Army
Barbarian Barrel
Spear Goblins Musketeer Goblin Hut Wizard Skeleton Army
The Log
Spear Goblins Royal Giant Musketeer Goblin Hut Skeleton Army
Earthquake
Spear Goblins Goblin Hut Skeleton Army
Arrows
Spear Goblins Goblin Hut Skeleton Army
Royal Delivery
Spear Goblins Musketeer Goblin Hut Wizard Skeleton Army
Fireball
Musketeer Goblin Hut Wizard Skeleton Army
Poison
Spear Goblins Musketeer Goblin Hut Wizard Skeleton Army
Lightning
Musketeer Goblin Hut Wizard
Rocket
Musketeer Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Skeleton Army Musketeer Goblin Hut Wizard Royal Giant Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Skeleton Army Musketeer

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Giant Goblin Hut Golem
Royal Giant
Spear Goblins Musketeer Goblin Hut Wizard The Log
Musketeer
Royal Giant Goblin Hut Golem The Log
Goblin Hut
Spear Goblins Royal Giant Musketeer Golem The Log
Wizard
Royal Giant Golem
Skeleton Army
Golem
Spear Goblins Musketeer Goblin Hut Wizard The Log
The Log
Royal Giant Musketeer Goblin Hut Golem

Defense Synergies 1 11

Spear Goblins
Musketeer Goblin Hut Skeleton Army The Log
Royal Giant
Musketeer
The Log Spear Goblins Goblin Hut Skeleton Army
Goblin Hut
Spear Goblins Musketeer Wizard Skeleton Army
Wizard
Goblin Hut Skeleton Army The Log
Skeleton Army
Spear Goblins Musketeer Goblin Hut Wizard The Log
Golem
The Log
Musketeer Spear Goblins Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Musketeer Goblin Hut Wizard The Log
Skeleton Army Musketeer Goblin Hut The Log
Goblin Hut Skeleton Army Musketeer
Goblin Hut Skeleton Army Musketeer
Skeleton Army The Log
Skeleton Army The Log Spear Goblins Musketeer
Musketeer Spear Goblins Goblin Hut Wizard
Musketeer The Log
Musketeer Goblin Hut Skeleton Army
Skeleton Army Spear Goblins Musketeer
Skeleton Army Spear Goblins Musketeer Goblin Hut Wizard The Log
Musketeer Spear Goblins Goblin Hut Wizard
Goblin Hut Skeleton Army Musketeer Wizard The Log
Wizard Skeleton Army Goblin Hut The Log
Skeleton Army Goblin Hut
Skeleton Army Goblin Hut The Log
Wizard Musketeer Goblin Hut Skeleton Army
Spear Goblins Musketeer Goblin Hut Wizard Skeleton Army The Log
Wizard The Log Spear Goblins Musketeer Goblin Hut
Musketeer Goblin Hut
Wizard Skeleton Army Spear Goblins Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Goblin Hut
Musketeer Wizard The Log
Skeleton Army Spear Goblins Musketeer Goblin Hut The Log
Skeleton Army Musketeer The Log
Musketeer Goblin Hut Skeleton Army
Wizard Musketeer Goblin Hut
Skeleton Army Spear Goblins Musketeer Goblin Hut
Skeleton Army
Spear Goblins Goblin Hut Skeleton Army The Log
Musketeer Goblin Hut Skeleton Army
Musketeer Goblin Hut
Skeleton Army The Log
Skeleton Army Wizard
Wizard Musketeer Skeleton Army
Goblin Hut Skeleton Army Spear Goblins Musketeer The Log
Musketeer Goblin Hut Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Musketeer The Log
Goblin Hut The Log
Musketeer The Log
Wizard The Log
Wizard Spear Goblins Musketeer
Musketeer Wizard The Log
The Log Wizard
The Log Wizard
Musketeer
Musketeer Wizard The Log
Musketeer Wizard
Musketeer Goblin Hut The Log
Musketeer
Musketeer Goblin Hut The Log
Spear Goblins Musketeer Goblin Hut Wizard The Log
Musketeer Goblin Hut Wizard The Log
Musketeer Wizard The Log
Wizard The Log
Musketeer The Log
Wizard
Musketeer The Log
Musketeer The Log
The Log Wizard
The Log Musketeer Wizard
Musketeer Wizard The Log
Musketeer The Log
Musketeer Wizard
Musketeer Goblin Hut Wizard
Musketeer Wizard The Log
Wizard The Log
Spear Goblins Musketeer Goblin Hut Skeleton Army
Musketeer Wizard
The Log
Musketeer Wizard
The Log Musketeer Wizard
Musketeer
Musketeer The Log
Musketeer
Musketeer The Log

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