My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Cannon Cart Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Cannon Cart Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Hogs Skeleton Army Cannon Cart
Giant Snowball
Minions Tombstone Royal Hogs Skeleton Army
Zap
Minions Tombstone Royal Hogs Skeleton Army Cannon Cart
Barbarian Barrel
Knight Tombstone Royal Hogs Skeleton Army Cannon Cart Magic Archer
The Log
Tombstone Royal Hogs Skeleton Army Cannon Cart
Earthquake
Tombstone Royal Hogs Skeleton Army
Arrows
Minions Tombstone Royal Hogs Skeleton Army
Royal Delivery
Knight Minions Royal Hogs Skeleton Army Cannon Cart Magic Archer
Fireball
Minions Tombstone Royal Hogs Skeleton Army Cannon Cart Magic Archer
Poison
Minions Tombstone Royal Hogs Skeleton Army Magic Archer
Lightning
Knight Tombstone Cannon Cart Magic Archer
Rocket
Royal Hogs Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Tombstone Skeleton Army Fireball Magic Archer Royal Hogs Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Minions Tombstone Skeleton Army

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Fireball Royal Hogs Cannon Cart Magic Archer
Minions
Knight Royal Hogs Cannon Cart
Tombstone
Fireball
Knight Royal Hogs Magic Archer
Royal Hogs
Knight Minions Fireball Magic Archer
Skeleton Army
Cannon Cart
Knight Minions Magic Archer
Magic Archer
Knight Fireball Royal Hogs Cannon Cart

Defense Synergies 2 11

Knight
Minions Magic Archer Fireball Skeleton Army Cannon Cart
Minions
Knight Tombstone Cannon Cart
Tombstone
Minions Fireball Cannon Cart Magic Archer
Fireball
Knight Tombstone
Royal Hogs
Skeleton Army
Knight Cannon Cart Magic Archer
Cannon Cart
Knight Minions Tombstone Skeleton Army Magic Archer
Magic Archer
Knight Tombstone Skeleton Army Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Minions Tombstone Fireball Magic Archer
Skeleton Army Knight Minions Tombstone Cannon Cart
Skeleton Army Knight Minions Tombstone Cannon Cart
Skeleton Army Knight Minions Tombstone Cannon Cart
Tombstone Fireball Skeleton Army
Fireball Skeleton Army Minions Cannon Cart Magic Archer
Minions Tombstone Fireball Magic Archer
Fireball Cannon Cart Magic Archer
Minions Tombstone Skeleton Army
Knight Skeleton Army Cannon Cart
Minions Skeleton Army Knight Tombstone Fireball Cannon Cart Magic Archer
Minions Fireball Magic Archer
Tombstone Skeleton Army Knight Minions Fireball Cannon Cart
Fireball Skeleton Army Minions Tombstone Cannon Cart Magic Archer
Skeleton Army Knight Tombstone Cannon Cart
Skeleton Army Fireball
Knight Minions Tombstone Fireball Skeleton Army Cannon Cart
Tombstone Fireball Knight Minions Skeleton Army Cannon Cart Magic Archer
Knight Minions Tombstone Fireball Cannon Cart Magic Archer
Cannon Cart
Skeleton Army Knight Minions Fireball Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Tombstone Fireball Cannon Cart
Fireball Knight Cannon Cart Magic Archer
Tombstone Skeleton Army Knight Minions Cannon Cart
Skeleton Army Knight Fireball Cannon Cart
Knight Tombstone Skeleton Army Cannon Cart
Fireball Minions Magic Archer
Skeleton Army Knight Minions Tombstone Fireball Cannon Cart
Knight Skeleton Army Cannon Cart
Knight Minions Tombstone Fireball Skeleton Army Cannon Cart Magic Archer
Tombstone Skeleton Army
Knight Minions Tombstone Cannon Cart
Skeleton Army Fireball
Skeleton Army Cannon Cart Knight Tombstone Fireball
Fireball Skeleton Army Cannon Cart Magic Archer
Tombstone Skeleton Army Knight Minions Fireball Cannon Cart Magic Archer
Minions Fireball Cannon Cart Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight
Fireball Magic Archer
Fireball Cannon Cart Magic Archer
Cannon Cart Knight Fireball
Fireball Magic Archer
Fireball Minions Magic Archer
Magic Archer
Fireball Magic Archer
Fireball
Minions Fireball
Knight Fireball Cannon Cart Magic Archer
Fireball Magic Archer
Knight Fireball Cannon Cart Magic Archer
Minions Fireball Cannon Cart Magic Archer
Fireball Cannon Cart Magic Archer
Fireball Cannon Cart Magic Archer
Magic Archer Fireball Cannon Cart
Fireball
Minions
Fireball Magic Archer
Fireball Magic Archer
Minions Fireball Magic Archer
Fireball
Fireball Cannon Cart
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Minions Fireball
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Minions Tombstone Fireball Skeleton Army Cannon Cart Magic Archer
Fireball Magic Archer
Fireball
Fireball Knight Cannon Cart Magic Archer
Fireball Magic Archer
Fireball
Cannon Cart
Minions Fireball Magic Archer
Fireball Magic Archer
Fireball Cannon Cart Magic Archer

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