My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Baby Dragon Electro Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Electro Dragon Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Elixir Golem Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem
Giant Snowball
Fire Spirit Goblin Gang Baby Dragon Electro Dragon
Zap
Fire Spirit Goblin Gang Goblin Giant
Barbarian Barrel
Fire Spirit Goblin Gang Elixir Golem
The Log
Fire Spirit Goblin Gang Elixir Golem
Earthquake
Goblin Gang Elixir Golem
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Elixir Golem Baby Dragon Electro Dragon
Fireball
Goblin Gang Elixir Golem Baby Dragon Electro Dragon
Poison
Goblin Gang Elixir Golem Electro Dragon
Lightning
Baby Dragon Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Royal Delivery Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Royal Delivery Baby Dragon Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Elixir Golem Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Royal Delivery Elixir Golem Baby Dragon Electro Dragon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Goblin Gang Royal Delivery

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Elixir Golem Baby Dragon Goblin Giant
Zap
Goblin Giant Fire Spirit Elixir Golem Baby Dragon Electro Dragon
Goblin Gang
Elixir Golem Baby Dragon Goblin Giant
Royal Delivery
Elixir Golem
Fire Spirit Zap Goblin Gang Baby Dragon Electro Dragon
Baby Dragon
Fire Spirit Zap Goblin Gang Elixir Golem Electro Dragon Goblin Giant
Electro Dragon
Zap Elixir Golem Baby Dragon Goblin Giant
Goblin Giant
Zap Fire Spirit Goblin Gang Baby Dragon Electro Dragon

Defense Synergies 1 9

Fire Spirit
Zap
Zap
Goblin Giant Fire Spirit Goblin Gang Royal Delivery Baby Dragon Electro Dragon
Goblin Gang
Zap Royal Delivery
Royal Delivery
Zap Goblin Gang Baby Dragon Electro Dragon
Elixir Golem
Baby Dragon
Zap Royal Delivery Electro Dragon
Electro Dragon
Zap Royal Delivery Baby Dragon
Goblin Giant
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon Electro Dragon Goblin Giant
Zap Goblin Gang Royal Delivery Electro Dragon
Goblin Gang Fire Spirit Royal Delivery Electro Dragon
Goblin Gang Electro Dragon
Royal Delivery
Goblin Gang Royal Delivery Fire Spirit Zap Baby Dragon Electro Dragon
Fire Spirit Zap Goblin Gang Royal Delivery Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon Goblin Giant
Goblin Gang
Goblin Gang Fire Spirit Royal Delivery
Goblin Gang Zap Royal Delivery Baby Dragon Electro Dragon Goblin Giant
Zap Goblin Gang Royal Delivery Baby Dragon Electro Dragon
Fire Spirit Zap Goblin Gang Royal Delivery Electro Dragon
Fire Spirit Zap Goblin Gang Royal Delivery Baby Dragon Electro Dragon
Goblin Gang
Zap Goblin Gang Royal Delivery
Goblin Gang Royal Delivery Electro Dragon
Fire Spirit Royal Delivery Zap Goblin Gang Baby Dragon Electro Dragon
Zap Royal Delivery Baby Dragon Fire Spirit Electro Dragon
Goblin Gang Fire Spirit Royal Delivery Baby Dragon Electro Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Royal Delivery
Royal Delivery Zap Goblin Gang Baby Dragon Electro Dragon
Goblin Gang Royal Delivery Zap Electro Dragon Goblin Giant
Goblin Gang Zap Royal Delivery Goblin Giant
Goblin Gang Royal Delivery Goblin Giant
Fire Spirit Royal Delivery Zap Goblin Gang Baby Dragon Electro Dragon Goblin Giant
Goblin Gang Royal Delivery Goblin Giant
Royal Delivery Goblin Giant
Zap Royal Delivery Electro Dragon Baby Dragon
Goblin Gang Royal Delivery Goblin Giant
Electro Dragon
Zap Royal Delivery Goblin Giant
Royal Delivery Goblin Gang Goblin Giant
Baby Dragon Electro Dragon
Goblin Gang Electro Dragon Zap Royal Delivery Baby Dragon Goblin Giant
Zap Royal Delivery Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Baby Dragon Electro Dragon Goblin Giant
Fire Spirit Zap Baby Dragon
Fire Spirit Zap Baby Dragon Electro Dragon Goblin Giant
Fire Spirit Baby Dragon
Fire Spirit Zap Baby Dragon Electro Dragon
Zap Electro Dragon
Fire Spirit Goblin Gang Electro Dragon
Zap Electro Dragon
Fire Spirit Zap Baby Dragon Electro Dragon
Fire Spirit Baby Dragon
Baby Dragon Electro Dragon
Zap Baby Dragon
Zap Baby Dragon Electro Dragon
Baby Dragon Electro Dragon
Fire Spirit Zap Baby Dragon Electro Dragon
Fire Spirit Zap Baby Dragon Electro Dragon
Baby Dragon
Zap Baby Dragon Electro Dragon
Zap Fire Spirit Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Zap Baby Dragon
Fire Spirit Zap Baby Dragon Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Fire Spirit Goblin Gang Electro Dragon
Fire Spirit Zap Baby Dragon Electro Dragon
Goblin Gang Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Zap
Electro Dragon
Zap Electro Dragon Goblin Gang Baby Dragon
Zap Electro Dragon
Electro Dragon Zap Baby Dragon Goblin Giant

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