My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Elite Barbarians Hog Rider Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Barbarians Minion Horde Hog Rider Baby Dragon Lumberjack
Zap
Minion Horde
Barbarian Barrel
Barbarians Elite Barbarians Lumberjack
The Log
Barbarians Elite Barbarians Hog Rider Lumberjack
Earthquake
Barbarians Hog Rider
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Elite Barbarians Hog Rider Baby Dragon Lumberjack
Fireball
Barbarians Minion Horde Elite Barbarians Hog Rider Baby Dragon Lumberjack
Poison
Barbarians Minion Horde
Lightning
Elite Barbarians Baby Dragon Lumberjack
Rocket
Barbarians Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Hog Rider Baby Dragon Lumberjack Barbarians Minion Horde Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Hog Rider Baby Dragon Lumberjack

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Minion Horde Baby Dragon Lumberjack
Barbarians
Hog Rider
Minion Horde
Zap Hog Rider Lumberjack
Elite Barbarians
Zap Hog Rider Lumberjack
Hog Rider
Zap Barbarians Minion Horde Elite Barbarians Rocket Baby Dragon Lumberjack
Rocket
Hog Rider
Baby Dragon
Zap Hog Rider Lumberjack
Lumberjack
Zap Minion Horde Elite Barbarians Hog Rider Baby Dragon

Defense Synergies 0 7

Zap
Barbarians Minion Horde Elite Barbarians Baby Dragon Lumberjack
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians
Elite Barbarians
Zap
Hog Rider
Rocket
Baby Dragon
Zap Lumberjack
Lumberjack
Zap Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minion Horde Baby Dragon
Barbarians Minion Horde Elite Barbarians Lumberjack Zap
Barbarians Minion Horde Rocket Lumberjack Elite Barbarians
Barbarians Minion Horde Elite Barbarians Lumberjack
Barbarians Elite Barbarians Rocket Lumberjack
Zap Baby Dragon Lumberjack
Minion Horde Rocket Zap Baby Dragon
Rocket Zap Barbarians Baby Dragon
Barbarians Minion Horde Elite Barbarians Lumberjack
Elite Barbarians Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Zap Baby Dragon Lumberjack
Minion Horde Zap Baby Dragon
Barbarians Minion Horde Lumberjack Zap Elite Barbarians Rocket
Rocket Zap Barbarians Minion Horde Baby Dragon Lumberjack
Barbarians Elite Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Rocket Zap Elite Barbarians Lumberjack
Barbarians Minion Horde Elite Barbarians Lumberjack
Zap Barbarians Minion Horde Elite Barbarians Baby Dragon Lumberjack
Zap Baby Dragon Barbarians Lumberjack
Barbarians Elite Barbarians Lumberjack
Barbarians Minion Horde Elite Barbarians Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Zap Elite Barbarians
Zap Elite Barbarians Rocket Baby Dragon Lumberjack
Barbarians Lumberjack Zap Minion Horde Elite Barbarians Rocket
Rocket Lumberjack Zap Barbarians Minion Horde Elite Barbarians
Barbarians Minion Horde Elite Barbarians Lumberjack
Rocket Zap Minion Horde Baby Dragon
Rocket Barbarians Minion Horde Elite Barbarians Lumberjack
Barbarians Minion Horde Elite Barbarians Lumberjack
Zap Minion Horde Rocket Barbarians Elite Barbarians Baby Dragon
Barbarians Minion Horde
Barbarians Minion Horde Elite Barbarians Lumberjack
Rocket Zap Barbarians Elite Barbarians
Barbarians Elite Barbarians Rocket Minion Horde Lumberjack
Barbarians Minion Horde Baby Dragon
Barbarians Elite Barbarians Zap Minion Horde Rocket Baby Dragon Lumberjack
Zap Barbarians Minion Horde Elite Barbarians Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Baby Dragon
Zap Baby Dragon
Rocket Minion Horde Baby Dragon
Barbarians Rocket
Rocket Zap Minion Horde Baby Dragon
Zap Minion Horde Rocket Baby Dragon
Minion Horde Baby Dragon
Zap Baby Dragon
Zap
Rocket Minion Horde Elite Barbarians Lumberjack
Rocket Zap Minion Horde
Zap Rocket Baby Dragon
Rocket Elite Barbarians Baby Dragon
Minion Horde Rocket Baby Dragon
Zap Elite Barbarians Baby Dragon
Rocket Zap Minion Horde Baby Dragon
Minion Horde Rocket Baby Dragon
Rocket
Minion Horde Rocket
Rocket Zap Baby Dragon
Rocket Zap Baby Dragon
Rocket Minion Horde Baby Dragon
Rocket
Rocket
Rocket Zap Barbarians Minion Horde Baby Dragon
Zap Baby Dragon
Minion Horde
Zap Baby Dragon
Zap Baby Dragon
Rocket Zap Baby Dragon
Elite Barbarians Zap Minion Horde Baby Dragon
Zap Rocket Minion Horde
Minion Horde Elite Barbarians
Zap Minion Horde Rocket
Zap Rocket Minion Horde
Minion Horde
Rocket
Zap Minion Horde Barbarians Rocket
Rocket Zap Baby Dragon
Minion Horde Rocket Baby Dragon Lumberjack
Zap Baby Dragon
Rocket Zap
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Rocket Baby Dragon
Zap Rocket
Zap Rocket Baby Dragon

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