My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Elixir Golem The Log Miner Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Ram Rider Graveyard Sparky Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Lumberjack Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Lumberjack Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Ram Rider
Giant Snowball
Minion Horde Lumberjack Ram Rider
Zap
Minion Horde Ram Rider
Barbarian Barrel
Wizard Executioner Lumberjack
The Log
Mini P.E.K.K.A Lumberjack Ram Rider
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Mini P.E.K.K.A Wizard Executioner Lumberjack Ram Rider
Fireball
Minion Horde Wizard Executioner Lumberjack Ram Rider
Poison
Minion Horde Wizard Executioner
Lightning
Mini P.E.K.K.A Wizard Executioner Lumberjack Ram Rider
Rocket
Minion Horde Wizard Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mini P.E.K.K.A Lumberjack Minion Horde Wizard Executioner Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Mini P.E.K.K.A Lumberjack Minion Horde

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Lumberjack
Mini P.E.K.K.A
Wizard The Log Lumberjack Ram Rider Mega Knight
Wizard
Mini P.E.K.K.A Lumberjack Ram Rider Mega Knight
Executioner
The Log Mega Knight
The Log
Mini P.E.K.K.A Executioner Lumberjack Ram Rider Mega Knight
Lumberjack
Minion Horde Mini P.E.K.K.A Wizard The Log Ram Rider Mega Knight
Ram Rider
Mini P.E.K.K.A Wizard The Log Lumberjack Mega Knight
Mega Knight
Minion Horde Mini P.E.K.K.A Wizard Executioner The Log Lumberjack Ram Rider

Defense Synergies 1 14

Minion Horde
The Log
Mini P.E.K.K.A
The Log Wizard Executioner Ram Rider
Wizard
Mini P.E.K.K.A The Log Lumberjack Mega Knight
Executioner
Mini P.E.K.K.A The Log Lumberjack Mega Knight
The Log
Mini P.E.K.K.A Minion Horde Wizard Executioner Lumberjack Ram Rider Mega Knight
Lumberjack
Wizard Executioner The Log Ram Rider
Ram Rider
Mini P.E.K.K.A The Log Lumberjack
Mega Knight
Wizard Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard Executioner The Log Ram Rider
Minion Horde Mini P.E.K.K.A Lumberjack Executioner The Log Ram Rider Mega Knight
Minion Horde Mini P.E.K.K.A Lumberjack Ram Rider Mega Knight Executioner
Minion Horde Mini P.E.K.K.A Lumberjack Ram Rider Mega Knight
Mini P.E.K.K.A The Log Lumberjack Mega Knight
The Log Executioner Lumberjack Mega Knight
Minion Horde Ram Rider Wizard Executioner
The Log Ram Rider Mega Knight
Minion Horde Mini P.E.K.K.A Lumberjack
Minion Horde Mini P.E.K.K.A Lumberjack Mega Knight
Minion Horde Executioner Wizard The Log Lumberjack Ram Rider Mega Knight
Minion Horde Executioner Wizard Ram Rider
Minion Horde Mini P.E.K.K.A Lumberjack Mega Knight Wizard The Log Ram Rider
Wizard Executioner Mega Knight Minion Horde Mini P.E.K.K.A The Log Lumberjack
Mini P.E.K.K.A Minion Horde Lumberjack Ram Rider Mega Knight
Minion Horde Mini P.E.K.K.A The Log Lumberjack Ram Rider Mega Knight
Minion Horde Wizard Mega Knight Mini P.E.K.K.A Executioner Lumberjack
Mega Knight Minion Horde Wizard Executioner The Log Lumberjack Ram Rider
Wizard Executioner The Log Lumberjack Ram Rider Mega Knight
Mini P.E.K.K.A Lumberjack Ram Rider
Wizard Mega Knight Minion Horde Mini P.E.K.K.A Executioner The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Mega Knight
Mini P.E.K.K.A Wizard Executioner The Log Lumberjack Mega Knight
Lumberjack Mega Knight Minion Horde Mini P.E.K.K.A The Log Ram Rider
Mini P.E.K.K.A Lumberjack Mega Knight Minion Horde The Log Ram Rider
Minion Horde Mini P.E.K.K.A Executioner Lumberjack Ram Rider Mega Knight
Wizard Executioner Minion Horde Ram Rider
Mini P.E.K.K.A Minion Horde Lumberjack Ram Rider
Mini P.E.K.K.A Mega Knight Minion Horde Lumberjack
Minion Horde Mega Knight Mini P.E.K.K.A The Log
Minion Horde
Mega Knight Minion Horde Mini P.E.K.K.A Lumberjack
Mega Knight The Log
Mini P.E.K.K.A Mega Knight Minion Horde Wizard Executioner Lumberjack Ram Rider
Wizard Minion Horde Executioner Mega Knight
Minion Horde Mini P.E.K.K.A Executioner The Log Lumberjack
Executioner Mega Knight Minion Horde Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
Executioner The Log Ram Rider
Minion Horde The Log
The Log
Wizard Executioner Minion Horde The Log Mega Knight
Wizard Executioner Minion Horde Ram Rider
Minion Horde Wizard Executioner The Log
The Log Wizard Executioner Ram Rider
The Log Wizard Ram Rider
Minion Horde Mini P.E.K.K.A Lumberjack
Minion Horde Wizard The Log Ram Rider
Wizard Executioner
Executioner The Log
Minion Horde
The Log
Minion Horde Wizard Executioner The Log
Minion Horde Wizard Executioner The Log Mega Knight
Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Executioner The Log Mega Knight
Wizard The Log Mega Knight
Minion Horde The Log Mega Knight
Wizard
The Log
Minion Horde The Log
The Log Wizard Executioner Mega Knight
Minion Horde
The Log Wizard Executioner Ram Rider
Wizard The Log Ram Rider Mega Knight
The Log
Minion Horde Wizard Executioner
Minion Horde Wizard
Minion Horde Mini P.E.K.K.A
Minion Horde Wizard The Log Mega Knight
Minion Horde
Minion Horde Mega Knight
Wizard The Log
Minion Horde
Wizard Executioner Ram Rider
The Log
Minion Horde Mini P.E.K.K.A Wizard Executioner Lumberjack Mega Knight
The Log Wizard Executioner
Minion Horde Executioner Mega Knight
Minion Horde The Log
Executioner
Executioner The Log Mega Knight

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