My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Ice Golem Musketeer Inferno Tower Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Golem Musketeer Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Ice Golem Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Giant Ram Rider
Giant Snowball
Spear Goblins Goblin Gang Musketeer Ram Rider
Zap
Spear Goblins Goblin Gang Inferno Tower Ram Rider
Barbarian Barrel
Spear Goblins Goblin Gang Musketeer Inferno Tower
The Log
Spear Goblins Goblin Gang Musketeer Ram Rider
Earthquake
Spear Goblins Goblin Gang Inferno Tower
Arrows
Spear Goblins Goblin Gang
Royal Delivery
Spear Goblins Goblin Gang Musketeer Ram Rider
Fireball
Goblin Gang Musketeer Inferno Tower Ram Rider
Poison
Spear Goblins Goblin Gang Musketeer Inferno Tower
Lightning
Ice Golem Musketeer Inferno Tower Ram Rider
Rocket
Musketeer Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Ice Golem Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Ice Golem Goblin Gang Fireball Musketeer Giant Inferno Tower Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Ice Golem Goblin Gang Fireball

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Goblin Gang Giant Ram Rider
Goblin Gang
Ice Golem Spear Goblins Giant
Ice Golem
Spear Goblins Goblin Gang Musketeer Ram Rider
Fireball
Giant Ram Rider
Musketeer
Ice Golem Giant Ram Rider
Giant
Musketeer Spear Goblins Goblin Gang Fireball
Inferno Tower
Ram Rider
Spear Goblins Ice Golem Fireball Musketeer

Defense Synergies 5 10

Spear Goblins
Ice Golem Goblin Gang Musketeer Inferno Tower
Goblin Gang
Musketeer Inferno Tower Spear Goblins Ice Golem
Ice Golem
Spear Goblins Musketeer Inferno Tower Goblin Gang Fireball
Fireball
Ice Golem Musketeer Inferno Tower Ram Rider
Musketeer
Goblin Gang Ice Golem Spear Goblins Fireball Inferno Tower Ram Rider
Giant
Inferno Tower
Goblin Gang Ice Golem Spear Goblins Fireball Musketeer
Ram Rider
Fireball Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Ice Golem Fireball Musketeer Inferno Tower Ram Rider
Inferno Tower Goblin Gang Musketeer Ram Rider
Goblin Gang Inferno Tower Ram Rider Musketeer
Inferno Tower Goblin Gang Musketeer Ram Rider
Fireball
Goblin Gang Fireball Spear Goblins Musketeer
Musketeer Inferno Tower Ram Rider Spear Goblins Goblin Gang Fireball
Ice Golem Fireball Musketeer Inferno Tower Ram Rider
Inferno Tower Goblin Gang Musketeer
Goblin Gang Spear Goblins Ice Golem Musketeer Inferno Tower
Goblin Gang Spear Goblins Ice Golem Fireball Musketeer Ram Rider
Musketeer Inferno Tower Spear Goblins Goblin Gang Fireball Ram Rider
Inferno Tower Goblin Gang Fireball Musketeer Ram Rider
Fireball Goblin Gang
Inferno Tower Goblin Gang Ram Rider
Inferno Tower Goblin Gang Fireball Ram Rider
Goblin Gang Fireball Musketeer Inferno Tower
Fireball Spear Goblins Goblin Gang Musketeer Ram Rider
Spear Goblins Ice Golem Fireball Musketeer Ram Rider
Musketeer Inferno Tower Ram Rider
Goblin Gang Spear Goblins Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Ice Golem Fireball Inferno Tower
Fireball Goblin Gang Ice Golem Musketeer
Goblin Gang Spear Goblins Ice Golem Musketeer Inferno Tower Ram Rider
Goblin Gang Ice Golem Fireball Musketeer Inferno Tower Ram Rider
Inferno Tower Goblin Gang Musketeer Ram Rider
Fireball Goblin Gang Ice Golem Musketeer Ram Rider
Goblin Gang Spear Goblins Ice Golem Fireball Musketeer Inferno Tower Ram Rider
Inferno Tower
Spear Goblins Ice Golem Fireball Inferno Tower
Inferno Tower Goblin Gang Musketeer
Musketeer Inferno Tower
Fireball
Goblin Gang Ice Golem Fireball Inferno Tower Ram Rider
Fireball Musketeer
Goblin Gang Inferno Tower Spear Goblins Ice Golem Fireball Musketeer
Ice Golem Fireball Musketeer Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Musketeer
Fireball Musketeer Ram Rider
Fireball
Ice Golem Fireball Musketeer
Fireball
Fireball Spear Goblins Ice Golem Musketeer Ram Rider
Musketeer
Fireball Ice Golem Ram Rider
Fireball Ram Rider
Goblin Gang Fireball Musketeer
Fireball Musketeer Ram Rider
Fireball Musketeer
Ice Golem Fireball Musketeer
Fireball Musketeer
Ice Golem Fireball Musketeer
Spear Goblins Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Ice Golem Fireball
Fireball Musketeer Ram Rider
Fireball Musketeer Ram Rider
Fireball Musketeer
Ice Golem Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Fireball
Spear Goblins Goblin Gang Fireball Musketeer
Fireball Musketeer Ram Rider
Fireball
Fireball Goblin Gang Musketeer
Ice Golem Fireball Musketeer
Fireball
Musketeer
Goblin Gang Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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