My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Battle Ram Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Battle Ram
Giant Snowball
Minions Goblin Gang Dart Goblin Battle Ram
Zap
Minions Goblin Gang Dart Goblin Battle Ram
Barbarian Barrel
Goblin Gang Dart Goblin Battle Ram
The Log
Goblin Gang Dart Goblin Battle Ram
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Dart Goblin
Royal Delivery
Minions Goblin Gang Dart Goblin Battle Ram
Fireball
Minions Goblin Gang Dart Goblin Battle Ram
Poison
Minions Goblin Gang Dart Goblin
Lightning
Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Minions Goblin Gang Dart Goblin Battle Ram Freeze Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Minions Goblin Gang

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Battle Ram Freeze Mega Knight
Minions
Mega Knight Battle Ram
Goblin Gang
Dart Goblin Battle Ram Mirror
Dart Goblin
Goblin Gang Battle Ram Mirror Mega Knight
Battle Ram
Arrows Minions Goblin Gang Dart Goblin Mirror Freeze
Mirror
Arrows Goblin Gang Dart Goblin Battle Ram Freeze
Freeze
Arrows Battle Ram Mirror
Mega Knight
Minions Arrows Dart Goblin

Defense Synergies 2 9

Arrows
Mirror Mega Knight
Minions
Dart Goblin Freeze Mega Knight
Goblin Gang
Dart Goblin Mirror
Dart Goblin
Minions Goblin Gang Mirror Mega Knight
Battle Ram
Mirror
Arrows Goblin Gang Dart Goblin Mega Knight
Freeze
Minions Mega Knight
Mega Knight
Arrows Minions Dart Goblin Mirror Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin
Minions Goblin Gang Dart Goblin Mega Knight
Goblin Gang Mega Knight Minions Dart Goblin Freeze
Minions Goblin Gang Dart Goblin Mega Knight
Arrows Mega Knight
Arrows Goblin Gang Freeze Minions Dart Goblin Mega Knight
Minions Dart Goblin Arrows Goblin Gang Freeze
Arrows Dart Goblin Mega Knight
Minions Goblin Gang
Goblin Gang Dart Goblin Mega Knight
Minions Goblin Gang Dart Goblin Arrows Freeze Mega Knight
Arrows Minions Goblin Gang Dart Goblin
Mega Knight Minions Goblin Gang Freeze
Mega Knight Arrows Minions Goblin Gang Dart Goblin Freeze
Goblin Gang Mega Knight
Goblin Gang Freeze Mega Knight
Mega Knight Arrows Minions Goblin Gang
Arrows Mega Knight Minions Goblin Gang Dart Goblin
Arrows Freeze Minions Dart Goblin Mega Knight
Dart Goblin
Goblin Gang Mega Knight Arrows Minions Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight
Arrows Goblin Gang Mega Knight
Goblin Gang Mega Knight Minions
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Arrows Minions Goblin Gang Dart Goblin Freeze
Goblin Gang Minions Dart Goblin
Mega Knight
Freeze Mega Knight Minions
Goblin Gang Dart Goblin
Mega Knight Minions Dart Goblin
Mega Knight Arrows
Mega Knight Goblin Gang
Dart Goblin Mega Knight
Goblin Gang Minions Dart Goblin Freeze
Arrows Minions Mega Knight Dart Goblin Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Freeze
Arrows Mega Knight
Arrows Minions Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Minions Goblin Gang
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Minions Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows Freeze
Minions
Arrows Dart Goblin Mega Knight
Arrows Dart Goblin Mega Knight
Minions Mega Knight
Arrows
Arrows
Arrows Freeze Mega Knight
Arrows Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin
Minions Dart Goblin Freeze
Arrows Dart Goblin Mega Knight
Arrows Freeze
Mega Knight
Arrows
Minions Goblin Gang Dart Goblin Freeze
Arrows Dart Goblin
Freeze
Arrows
Goblin Gang Dart Goblin Mega Knight
Arrows Dart Goblin
Arrows
Dart Goblin Mega Knight
Minions Goblin Gang Dart Goblin Freeze
Dart Goblin
Dart Goblin Freeze Mega Knight

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