My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Elixir Golem Hunter Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Heal Spirit Dart Goblin Elixir Golem Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Elixir Golem Mighty Miner
Giant Snowball
Royal Recruits Dart Goblin Mighty Miner
Zap
Dart Goblin Mighty Miner
Barbarian Barrel
Royal Recruits Heal Spirit Dart Goblin Elixir Golem Hunter
The Log
Royal Recruits Heal Spirit Dart Goblin Elixir Golem Hunter
Earthquake
Elixir Golem
Arrows
Royal Recruits Heal Spirit Dart Goblin
Royal Delivery
Royal Recruits Heal Spirit Dart Goblin Elixir Golem Hunter
Fireball
Dart Goblin Elixir Golem Hunter Mighty Miner
Poison
Royal Recruits Dart Goblin Elixir Golem Hunter
Lightning
Hunter Mighty Miner
Rocket
Hunter Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Heal Spirit Elixir Golem Rage Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Rage Dart Goblin Earthquake Elixir Golem Hunter Mighty Miner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Rage Dart Goblin Earthquake

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Heal Spirit Dart Goblin
Heal Spirit
Elixir Golem Royal Recruits Hunter
Dart Goblin
Royal Recruits Elixir Golem
Earthquake
Elixir Golem Hunter
Elixir Golem
Heal Spirit Earthquake Rage Dart Goblin Hunter
Rage
Elixir Golem
Hunter
Heal Spirit Earthquake Elixir Golem
Mighty Miner

Defense Synergies 0 2

Royal Recruits
Dart Goblin
Heal Spirit
Dart Goblin
Royal Recruits Hunter
Earthquake
Elixir Golem
Rage
Hunter
Dart Goblin
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Royal Recruits Dart Goblin
Hunter Royal Recruits Dart Goblin
Hunter Royal Recruits Dart Goblin
Royal Recruits Hunter Dart Goblin
Royal Recruits Earthquake
Dart Goblin Earthquake Hunter
Dart Goblin Hunter
Earthquake Royal Recruits Dart Goblin
Hunter Mighty Miner Royal Recruits
Royal Recruits Dart Goblin Hunter
Dart Goblin Royal Recruits Earthquake Hunter
Hunter Dart Goblin
Royal Recruits Hunter Earthquake
Royal Recruits Dart Goblin Earthquake Hunter
Royal Recruits Hunter
Royal Recruits Hunter
Royal Recruits Hunter
Royal Recruits Dart Goblin Hunter
Earthquake Hunter Royal Recruits Dart Goblin
Royal Recruits Dart Goblin Hunter
Royal Recruits Dart Goblin Earthquake Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits
Hunter
Royal Recruits Hunter
Royal Recruits Hunter
Royal Recruits Hunter Mighty Miner
Dart Goblin Hunter
Royal Recruits Dart Goblin Hunter
Mighty Miner Royal Recruits Hunter
Royal Recruits
Royal Recruits Dart Goblin
Royal Recruits Dart Goblin Hunter
Royal Recruits
Royal Recruits Hunter
Royal Recruits Dart Goblin
Royal Recruits Dart Goblin Hunter Mighty Miner
Royal Recruits Dart Goblin Earthquake Hunter Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Royal Recruits Dart Goblin
Dart Goblin
Earthquake Dart Goblin
Earthquake Royal Recruits Dart Goblin
Earthquake
Dart Goblin Hunter
Dart Goblin Earthquake
Earthquake Dart Goblin Hunter
Dart Goblin
Royal Recruits Dart Goblin Earthquake
Dart Goblin
Earthquake Dart Goblin Hunter
Earthquake Dart Goblin
Earthquake Dart Goblin
Earthquake Dart Goblin Hunter
Earthquake Royal Recruits Dart Goblin
Earthquake
Dart Goblin Earthquake Hunter
Dart Goblin Earthquake
Earthquake
Earthquake Royal Recruits
Earthquake Hunter
Dart Goblin Earthquake Hunter
Dart Goblin
Dart Goblin Hunter
Dart Goblin
Dart Goblin Earthquake Hunter
Mighty Miner
Earthquake
Earthquake Royal Recruits Dart Goblin
Dart Goblin Hunter
Dart Goblin Hunter
Dart Goblin Earthquake
Royal Recruits Dart Goblin
Royal Recruits Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin

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