My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Dark Prince Electro Dragon Royal Ghost Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Dark Prince Royal Ghost Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Dragon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Dark Prince Lava Hound
Giant Snowball
Bats Baby Dragon Electro Dragon Lava Hound
Zap
Bats Dark Prince Lava Hound
Barbarian Barrel
Dark Prince Royal Ghost
The Log
Dark Prince
Earthquake
Arrows
Bats Lava Hound
Royal Delivery
Bats Baby Dragon Dark Prince Electro Dragon Royal Ghost Lava Hound
Fireball
Baby Dragon Electro Dragon Lava Hound
Poison
Bats Electro Dragon Lava Hound
Lightning
Baby Dragon Dark Prince Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Dark Prince Freeze Electro Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Baby Dragon Dark Prince Freeze Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Royal Ghost Baby Dragon Dark Prince Freeze Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Royal Ghost Baby Dragon

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Lava Hound Rage Baby Dragon Dark Prince
Rage
Bats Dark Prince Electro Dragon
Baby Dragon
Lava Hound Bats Dark Prince Electro Dragon
Dark Prince
Bats Rage Baby Dragon Royal Ghost
Freeze
Electro Dragon
Lava Hound Rage Baby Dragon
Royal Ghost
Dark Prince
Lava Hound
Bats Baby Dragon Electro Dragon

Defense Synergies 0 7

Bats
Baby Dragon Dark Prince Freeze
Rage
Baby Dragon
Bats Dark Prince Electro Dragon
Dark Prince
Bats Baby Dragon Electro Dragon Royal Ghost
Freeze
Bats
Electro Dragon
Baby Dragon Dark Prince
Royal Ghost
Dark Prince
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Electro Dragon
Bats Dark Prince Electro Dragon
Bats Dark Prince Freeze Electro Dragon
Bats Dark Prince Electro Dragon
Dark Prince
Freeze Bats Baby Dragon Dark Prince Electro Dragon Royal Ghost
Bats Baby Dragon Freeze Electro Dragon
Baby Dragon Electro Dragon
Dark Prince Royal Ghost
Bats Baby Dragon Dark Prince Freeze Electro Dragon Royal Ghost
Bats Baby Dragon Electro Dragon
Bats Dark Prince Freeze Electro Dragon
Bats Baby Dragon Dark Prince Freeze Electro Dragon Royal Ghost
Freeze
Bats Dark Prince Electro Dragon
Bats Baby Dragon Dark Prince Electro Dragon Royal Ghost
Baby Dragon Freeze Bats Dark Prince Electro Dragon Royal Ghost
Dark Prince Royal Ghost Bats Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Royal Ghost
Baby Dragon Electro Dragon Royal Ghost
Bats Dark Prince Electro Dragon
Dark Prince Bats
Dark Prince
Bats Baby Dragon Freeze Electro Dragon
Dark Prince Bats
Dark Prince
Freeze Electro Dragon Bats Baby Dragon Dark Prince
Bats Dark Prince Electro Dragon
Dark Prince
Dark Prince
Baby Dragon Electro Dragon
Electro Dragon Bats Baby Dragon Dark Prince Freeze
Bats Baby Dragon Dark Prince Freeze Electro Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Freeze Electro Dragon Royal Ghost
Baby Dragon Electro Dragon Royal Ghost
Baby Dragon Electro Dragon
Dark Prince Freeze
Baby Dragon Dark Prince
Bats Baby Dragon Freeze Electro Dragon
Baby Dragon
Baby Dragon Freeze Electro Dragon
Electro Dragon
Bats Electro Dragon
Dark Prince Electro Dragon
Baby Dragon Electro Dragon
Baby Dragon
Baby Dragon Freeze Electro Dragon
Baby Dragon
Baby Dragon Electro Dragon
Baby Dragon Electro Dragon
Freeze
Bats
Baby Dragon Dark Prince Electro Dragon
Baby Dragon Electro Dragon
Baby Dragon
Baby Dragon Electro Dragon
Freeze Baby Dragon Dark Prince Electro Dragon
Baby Dragon Electro Dragon Royal Ghost
Baby Dragon Electro Dragon
Baby Dragon
Bats Baby Dragon Electro Dragon
Electro Dragon Bats Freeze
Electro Dragon
Freeze Electro Dragon
Bats Dark Prince Freeze Electro Dragon
Baby Dragon Electro Dragon
Freeze
Baby Dragon Dark Prince Electro Dragon
Baby Dragon Electro Dragon
Dark Prince Electro Dragon
Electro Dragon Bats Baby Dragon Freeze
Bats Electro Dragon
Electro Dragon Baby Dragon Dark Prince Freeze Royal Ghost

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