My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Flying Machine Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Flying Machine Witch Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Royal Giant Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Mortar Royal Giant Flying Machine Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Fire Spirit Goblin Gang Flying Machine Witch
Zap
Fire Spirit Goblin Gang Mortar Royal Giant Flying Machine Witch Goblin Giant
Barbarian Barrel
Fire Spirit Goblin Gang Mortar Witch
The Log
Fire Spirit Goblin Gang Royal Giant Witch
Earthquake
Goblin Gang Mortar Witch
Arrows
Fire Spirit Goblin Gang Flying Machine Witch
Royal Delivery
Fire Spirit Goblin Gang Flying Machine Witch
Fireball
Goblin Gang Mortar Flying Machine Witch
Poison
Goblin Gang Mortar Flying Machine Witch
Lightning
Mortar Witch
Rocket
Mortar Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Mortar

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Mortar Flying Machine Witch Royal Giant Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Goblin Gang Mortar

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Zap Mortar Goblin Giant
Zap
Goblin Giant Fire Spirit Mortar Royal Giant Flying Machine Witch
Goblin Gang
Mortar Royal Giant Goblin Giant
Mortar
Royal Giant Fire Spirit Zap Goblin Gang Flying Machine Goblin Giant
Royal Giant
Fire Spirit Mortar Zap Goblin Gang Flying Machine Witch
Flying Machine
Zap Mortar Royal Giant Goblin Giant
Witch
Zap Royal Giant Goblin Giant
Goblin Giant
Zap Fire Spirit Goblin Gang Mortar Flying Machine Witch

Defense Synergies 1 8

Fire Spirit
Zap
Zap
Goblin Giant Fire Spirit Goblin Gang Mortar Flying Machine Witch
Goblin Gang
Zap Mortar Flying Machine
Mortar
Zap Goblin Gang Flying Machine
Royal Giant
Flying Machine
Zap Goblin Gang Mortar
Witch
Zap
Goblin Giant
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Flying Machine Goblin Giant
Zap Goblin Gang Mortar Flying Machine Witch
Goblin Gang Mortar Witch Fire Spirit
Witch Goblin Gang Mortar
Goblin Gang Fire Spirit Zap Flying Machine
Fire Spirit Zap Goblin Gang Mortar Flying Machine Witch
Zap Flying Machine Goblin Giant
Witch Goblin Gang Mortar
Goblin Gang Fire Spirit
Goblin Gang Witch Zap Flying Machine Goblin Giant
Zap Goblin Gang Flying Machine Witch
Mortar Fire Spirit Zap Goblin Gang Flying Machine Witch
Fire Spirit Zap Goblin Gang Mortar Witch
Goblin Gang Mortar
Zap Goblin Gang Mortar
Goblin Gang Mortar Witch
Fire Spirit Mortar Zap Goblin Gang Flying Machine Witch
Zap Mortar Witch Fire Spirit Flying Machine
Mortar
Goblin Gang Fire Spirit Flying Machine Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Witch
Zap Goblin Gang Mortar Flying Machine
Goblin Gang Zap Witch Goblin Giant
Goblin Gang Zap Goblin Giant
Goblin Gang Witch Goblin Giant
Fire Spirit Zap Goblin Gang Flying Machine Witch Goblin Giant
Goblin Gang Flying Machine Witch Goblin Giant
Goblin Giant
Zap Mortar Flying Machine Witch
Witch Goblin Gang Goblin Giant
Flying Machine Witch
Zap Goblin Giant
Goblin Gang Witch Goblin Giant
Flying Machine Witch
Goblin Gang Witch Zap Mortar Flying Machine Goblin Giant
Zap Flying Machine Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Flying Machine
Mortar Zap Flying Machine
Flying Machine Goblin Giant
Flying Machine
Fire Spirit Zap Mortar
Fire Spirit Zap Flying Machine Witch Goblin Giant
Fire Spirit Mortar Flying Machine Witch
Fire Spirit Zap Flying Machine
Zap Mortar Flying Machine
Fire Spirit Goblin Gang
Zap Mortar Flying Machine
Fire Spirit Zap Flying Machine
Flying Machine Fire Spirit Mortar
Mortar Flying Machine
Zap Mortar Flying Machine
Zap Mortar Flying Machine Witch
Mortar Flying Machine
Mortar
Fire Spirit Zap Mortar Flying Machine
Fire Spirit Zap Mortar Flying Machine Witch
Zap Mortar Flying Machine
Zap Fire Spirit Mortar Witch
Witch
Mortar Zap Flying Machine Witch
Zap Mortar Flying Machine Witch
Zap Mortar
Fire Spirit Zap Flying Machine Witch
Zap Flying Machine Witch
Zap Mortar
Zap
Zap Fire Spirit Goblin Gang Flying Machine Witch
Fire Spirit Zap Flying Machine Witch
Goblin Gang Flying Machine
Zap Mortar Flying Machine
Zap
Flying Machine
Zap Goblin Gang Flying Machine Witch
Zap Flying Machine Witch
Zap Mortar Flying Machine Witch Goblin Giant

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