My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem Princess Royal Ghost Lumberjack Night Witch Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Zappies Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Valkyrie Zappies Princess Fisherman Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Valkyrie Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Fisherman Inferno Dragon
Giant Snowball
Spear Goblins Zappies Princess Fisherman Inferno Dragon
Zap
Spear Goblins Royal Giant Zappies Princess Fisherman Inferno Dragon
Barbarian Barrel
Spear Goblins Valkyrie Zappies Princess
The Log
Spear Goblins Royal Giant Zappies Princess Fisherman
Earthquake
Spear Goblins Zappies
Arrows
Spear Goblins Zappies Princess
Royal Delivery
Spear Goblins Valkyrie Zappies Princess Fisherman Inferno Dragon
Fireball
Zappies Princess Fisherman Inferno Dragon
Poison
Spear Goblins Zappies Princess Fisherman
Lightning
Valkyrie Fisherman Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Princess Fisherman Valkyrie Zappies Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Princess Fisherman

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zap Royal Giant Zappies Princess Inferno Dragon
Zap
Spear Goblins Royal Giant Valkyrie Zappies Princess Fisherman
Royal Giant
Fisherman Spear Goblins Zap Zappies Princess
Valkyrie
Spear Goblins Zap Zappies Fisherman
Zappies
Spear Goblins Zap Royal Giant Valkyrie
Princess
Spear Goblins Zap Royal Giant
Fisherman
Royal Giant Zap Valkyrie
Inferno Dragon
Spear Goblins

Defense Synergies 0 13

Spear Goblins
Zap Valkyrie Zappies Inferno Dragon
Zap
Spear Goblins Valkyrie Zappies Princess Fisherman Inferno Dragon
Royal Giant
Valkyrie
Spear Goblins Zap Zappies Princess Fisherman
Zappies
Spear Goblins Zap Valkyrie Fisherman
Princess
Zap Valkyrie
Fisherman
Zap Valkyrie Zappies
Inferno Dragon
Spear Goblins Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Valkyrie Zappies
Inferno Dragon Zap Valkyrie Zappies Fisherman
Fisherman Valkyrie Zappies Inferno Dragon
Inferno Dragon Valkyrie Zappies Fisherman
Valkyrie Princess
Spear Goblins Zap Valkyrie Zappies
Inferno Dragon Spear Goblins Zap Zappies Princess
Zap Valkyrie
Zappies Inferno Dragon Princess Fisherman
Spear Goblins Valkyrie Zappies Fisherman
Valkyrie Spear Goblins Zap Zappies Princess Fisherman
Inferno Dragon Spear Goblins Zap Zappies Princess
Zap Valkyrie Zappies
Valkyrie Zap Zappies Princess
Inferno Dragon Zappies
Zap Zappies Fisherman Inferno Dragon
Valkyrie Zappies Fisherman
Spear Goblins Zap Valkyrie Zappies Fisherman
Zap Valkyrie Spear Goblins Zappies Princess Fisherman Inferno Dragon
Zappies Fisherman Inferno Dragon
Valkyrie Spear Goblins Zappies Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Zap Zappies Fisherman
Zap Valkyrie Fisherman Inferno Dragon
Zappies Spear Goblins Zap Valkyrie Fisherman
Valkyrie Zap Zappies Fisherman
Valkyrie Zappies Fisherman Inferno Dragon
Zap Zappies Princess
Spear Goblins Valkyrie Zappies
Valkyrie Zappies Fisherman Inferno Dragon
Zap Spear Goblins Valkyrie Zappies Inferno Dragon
Zappies Inferno Dragon
Inferno Dragon Valkyrie Zappies
Zap Valkyrie
Valkyrie Zappies
Valkyrie Zappies Princess
Zappies Spear Goblins Zap Valkyrie Fisherman Inferno Dragon
Valkyrie Zap Zappies Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Princess Fisherman
Valkyrie
Zap Valkyrie
Spear Goblins Zap Princess
Princess
Zap Princess
Zap Fisherman
Fisherman
Zap Valkyrie Princess Fisherman
Zap Princess
Princess Fisherman
Princess Fisherman
Princess Zap Fisherman
Spear Goblins Zap Princess
Princess
Fisherman
Zap Princess Fisherman
Zap Valkyrie Princess
Princess
Fisherman
Zap
Zap Valkyrie Princess
Fisherman Inferno Dragon
Zap Princess Fisherman
Zap Princess Fisherman
Zap Fisherman
Zap Princess
Zap Zappies
Zap
Zap Zappies Princess
Princess
Zap Spear Goblins Zappies Princess
Zap Zappies Princess
Valkyrie Princess
Zap Princess
Zap
Zap Zappies Princess
Zap Zappies Princess
Zap Princess

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