My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Valkyrie Baby Dragon Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Giant Skeleton
Giant Snowball
Musketeer Baby Dragon Witch
Zap
Royal Giant Witch
Barbarian Barrel
Musketeer Valkyrie Witch Giant Skeleton
The Log
Royal Giant Musketeer Witch Giant Skeleton
Earthquake
Witch
Arrows
Witch
Royal Delivery
Musketeer Valkyrie Baby Dragon Witch Giant Skeleton
Fireball
Musketeer Baby Dragon Witch
Poison
Musketeer Witch
Lightning
Musketeer Valkyrie Baby Dragon Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Musketeer Valkyrie Baby Dragon Witch Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Musketeer Valkyrie

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Musketeer Baby Dragon Witch Giant Skeleton The Log
Fireball
Royal Giant Baby Dragon The Log
Musketeer
Valkyrie Royal Giant Baby Dragon Giant Skeleton The Log
Valkyrie
Musketeer Baby Dragon Witch Giant Skeleton
Baby Dragon
Royal Giant Fireball Musketeer Valkyrie Witch Giant Skeleton
Witch
Royal Giant Valkyrie Baby Dragon Giant Skeleton
Giant Skeleton
Royal Giant Musketeer Valkyrie Baby Dragon Witch The Log
The Log
Royal Giant Fireball Musketeer Giant Skeleton

Defense Synergies 3 13

Royal Giant
Fireball
The Log Musketeer Valkyrie
Musketeer
Valkyrie The Log Fireball Baby Dragon Giant Skeleton
Valkyrie
Musketeer Fireball Baby Dragon Witch The Log
Baby Dragon
Musketeer Valkyrie Witch Giant Skeleton The Log
Witch
Valkyrie Baby Dragon Giant Skeleton The Log
Giant Skeleton
Musketeer Baby Dragon Witch The Log
The Log
Fireball Musketeer Valkyrie Baby Dragon Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie Baby Dragon The Log
Musketeer Valkyrie Witch The Log
Witch Musketeer Valkyrie Giant Skeleton
Witch Musketeer Valkyrie
Fireball Valkyrie Giant Skeleton The Log
Fireball The Log Musketeer Valkyrie Baby Dragon
Musketeer Fireball Baby Dragon Witch
Fireball Musketeer Valkyrie Baby Dragon Giant Skeleton The Log
Witch Musketeer
Musketeer Valkyrie Giant Skeleton
Valkyrie Witch Fireball Musketeer Baby Dragon Giant Skeleton The Log
Musketeer Fireball Baby Dragon Witch
Fireball Musketeer Valkyrie Witch Giant Skeleton The Log
Fireball Valkyrie Baby Dragon Witch The Log
Fireball The Log
Fireball Musketeer Valkyrie Witch
Fireball Musketeer Valkyrie Baby Dragon Witch The Log
Valkyrie Baby Dragon Witch The Log Fireball Musketeer Giant Skeleton
Musketeer
Valkyrie Fireball Musketeer Baby Dragon Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch Giant Skeleton
Fireball Musketeer Valkyrie Baby Dragon The Log
Giant Skeleton Musketeer Valkyrie Witch The Log
Valkyrie Giant Skeleton Fireball Musketeer The Log
Giant Skeleton Musketeer Valkyrie Witch
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Valkyrie Witch Giant Skeleton
Giant Skeleton Valkyrie
Giant Skeleton Fireball Valkyrie Baby Dragon Witch The Log
Witch Musketeer
Musketeer Valkyrie Witch Giant Skeleton
Fireball Valkyrie Giant Skeleton The Log
Giant Skeleton Fireball Valkyrie Witch
Fireball Musketeer Valkyrie Baby Dragon Witch
Witch Fireball Musketeer Valkyrie Baby Dragon Giant Skeleton The Log
Valkyrie Fireball Musketeer Baby Dragon Witch Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie Baby Dragon Giant Skeleton The Log
Fireball Musketeer Baby Dragon The Log
Fireball Baby Dragon Giant Skeleton The Log
Fireball Musketeer Valkyrie Giant Skeleton The Log
Fireball Valkyrie Baby Dragon The Log
Fireball Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch The Log
Fireball The Log Baby Dragon
Fireball The Log
Fireball Musketeer
Fireball Musketeer Valkyrie The Log
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon Witch The Log
Fireball Musketeer Baby Dragon The Log
Fireball
Fireball Musketeer Baby Dragon The Log
Fireball Valkyrie Baby Dragon Witch The Log
Fireball Musketeer Baby Dragon Giant Skeleton The Log
Fireball
Musketeer The Log
Fireball Musketeer Baby Dragon The Log
The Log Fireball Valkyrie Baby Dragon Witch
Witch
Fireball The Log Musketeer Baby Dragon Witch
Fireball Musketeer Baby Dragon Witch The Log
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Witch
Fireball
Fireball Musketeer The Log
Fireball
Giant Skeleton
Fireball The Log
Fireball Musketeer Witch
Fireball Musketeer Baby Dragon Witch
The Log Fireball
Fireball Musketeer Valkyrie Baby Dragon
The Log Fireball Musketeer Baby Dragon
Fireball Giant Skeleton
Musketeer
Fireball Musketeer Baby Dragon Witch Giant Skeleton The Log
Fireball Musketeer Witch
Fireball Musketeer Baby Dragon Witch Giant Skeleton The Log

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