My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang Dart Goblin Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Prince Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Royal Giant Dart Goblin Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Giant Prince Inferno Dragon
Giant Snowball
Fire Spirit Bats Goblin Gang Dart Goblin Inferno Dragon
Zap
Fire Spirit Bats Goblin Gang Royal Giant Dart Goblin Prince Inferno Dragon
Barbarian Barrel
Fire Spirit Goblin Gang Dart Goblin Electro Wizard
The Log
Fire Spirit Goblin Gang Royal Giant Dart Goblin Prince
Earthquake
Goblin Gang
Arrows
Fire Spirit Bats Goblin Gang Dart Goblin
Royal Delivery
Fire Spirit Bats Goblin Gang Dart Goblin Prince Electro Wizard Inferno Dragon
Fireball
Goblin Gang Dart Goblin Electro Wizard Inferno Dragon
Poison
Bats Goblin Gang Dart Goblin Electro Wizard
Lightning
Prince Electro Wizard Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Goblin Gang Dart Goblin Electro Wizard Inferno Dragon Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Goblin Gang Dart Goblin

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Prince Inferno Dragon
Bats
Royal Giant Prince Inferno Dragon
Goblin Gang
Royal Giant Dart Goblin Prince
Royal Giant
Fire Spirit Bats Dart Goblin Goblin Gang Electro Wizard
Dart Goblin
Royal Giant Goblin Gang Prince
Prince
Fire Spirit Bats Goblin Gang Dart Goblin Electro Wizard
Electro Wizard
Royal Giant Prince
Inferno Dragon
Fire Spirit Bats

Defense Synergies 0 14

Fire Spirit
Electro Wizard
Bats
Dart Goblin Prince Electro Wizard Inferno Dragon
Goblin Gang
Dart Goblin Prince Electro Wizard Inferno Dragon
Royal Giant
Dart Goblin
Bats Goblin Gang Prince Electro Wizard Inferno Dragon
Prince
Bats Goblin Gang Dart Goblin Electro Wizard
Electro Wizard
Fire Spirit Bats Goblin Gang Dart Goblin Prince Inferno Dragon
Inferno Dragon
Bats Goblin Gang Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Electro Wizard
Inferno Dragon Bats Goblin Gang Dart Goblin Prince Electro Wizard
Goblin Gang Prince Fire Spirit Bats Dart Goblin Electro Wizard Inferno Dragon
Prince Inferno Dragon Bats Goblin Gang Dart Goblin Electro Wizard
Prince
Goblin Gang Fire Spirit Bats Dart Goblin Electro Wizard
Bats Dart Goblin Electro Wizard Inferno Dragon Fire Spirit Goblin Gang
Dart Goblin Electro Wizard
Inferno Dragon Goblin Gang Prince
Goblin Gang Fire Spirit Dart Goblin Prince Electro Wizard
Bats Goblin Gang Dart Goblin Electro Wizard
Inferno Dragon Bats Goblin Gang Dart Goblin Electro Wizard
Prince Fire Spirit Bats Goblin Gang Electro Wizard
Fire Spirit Bats Goblin Gang Dart Goblin Prince Electro Wizard
Inferno Dragon Goblin Gang Prince Electro Wizard
Goblin Gang Prince Electro Wizard Inferno Dragon
Bats Goblin Gang Prince Electro Wizard
Fire Spirit Bats Goblin Gang Dart Goblin Prince Electro Wizard
Fire Spirit Bats Dart Goblin Electro Wizard Inferno Dragon
Dart Goblin Prince Electro Wizard Inferno Dragon
Goblin Gang Fire Spirit Bats Dart Goblin Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Prince Electro Wizard
Electro Wizard Goblin Gang Prince Inferno Dragon
Goblin Gang Bats Prince Electro Wizard
Goblin Gang Prince Bats Electro Wizard
Goblin Gang Prince Inferno Dragon
Fire Spirit Bats Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Prince Bats Dart Goblin Electro Wizard
Prince Inferno Dragon
Electro Wizard Bats Prince Inferno Dragon
Goblin Gang Dart Goblin Inferno Dragon
Inferno Dragon Bats Dart Goblin Prince
Prince Electro Wizard
Prince Goblin Gang
Dart Goblin
Goblin Gang Electro Wizard Bats Dart Goblin Prince Inferno Dragon
Bats Dart Goblin Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin Electro Wizard
Dart Goblin
Dart Goblin Prince
Fire Spirit
Fire Spirit Bats Dart Goblin
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin
Dart Goblin
Fire Spirit Bats Goblin Gang Prince Electro Wizard
Dart Goblin Prince Electro Wizard
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin
Dart Goblin
Dart Goblin Prince
Dart Goblin
Dart Goblin
Bats
Fire Spirit Dart Goblin Prince Electro Wizard
Fire Spirit Dart Goblin
Prince
Prince
Fire Spirit
Inferno Dragon
Dart Goblin Electro Wizard
Prince
Dart Goblin
Fire Spirit Bats Dart Goblin Electro Wizard
Electro Wizard Bats Dart Goblin
Dart Goblin
Electro Wizard
Prince
Electro Wizard Fire Spirit Bats Goblin Gang Dart Goblin Prince
Fire Spirit Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Prince Electro Wizard
Dart Goblin
Dart Goblin Prince
Bats Goblin Gang Dart Goblin Electro Wizard
Bats Dart Goblin Electro Wizard
Dart Goblin Prince Electro Wizard

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