My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Royal Recruits Barbarian Hut Baby Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits Dart Goblin Barbarian Barrel Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Recruits
Giant Snowball
Royal Recruits Dart Goblin Baby Dragon
Zap
Royal Giant Dart Goblin
Barbarian Barrel
Royal Recruits Dart Goblin Barbarian Hut Ice Wizard
The Log
Royal Giant Royal Recruits Dart Goblin Barbarian Hut
Earthquake
Barbarian Hut
Arrows
Royal Recruits Dart Goblin
Royal Delivery
Royal Recruits Dart Goblin Baby Dragon Ice Wizard
Fireball
Dart Goblin Barbarian Hut Baby Dragon Ice Wizard
Poison
Royal Recruits Dart Goblin Barbarian Hut Ice Wizard
Lightning
Barbarian Hut Baby Dragon Ice Wizard
Rocket
Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Tornado Baby Dragon Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Dart Goblin Tornado Ice Wizard Baby Dragon Royal Giant Barbarian Hut Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Dart Goblin Tornado Ice Wizard

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Dart Goblin Barbarian Barrel Ice Wizard Barbarian Hut Tornado Baby Dragon
Royal Recruits
Dart Goblin Barbarian Barrel
Dart Goblin
Royal Giant Royal Recruits Barbarian Hut Barbarian Barrel Baby Dragon
Barbarian Hut
Royal Giant Dart Goblin Barbarian Barrel Baby Dragon Ice Wizard
Barbarian Barrel
Royal Giant Royal Recruits Dart Goblin Barbarian Hut Tornado Baby Dragon Ice Wizard
Tornado
Baby Dragon Royal Giant Barbarian Barrel Ice Wizard
Baby Dragon
Tornado Royal Giant Dart Goblin Barbarian Hut Barbarian Barrel Ice Wizard
Ice Wizard
Royal Giant Barbarian Hut Barbarian Barrel Tornado Baby Dragon

Defense Synergies 2 15

Royal Giant
Royal Recruits
Dart Goblin Tornado Ice Wizard
Dart Goblin
Royal Recruits Barbarian Hut Barbarian Barrel Tornado Baby Dragon Ice Wizard
Barbarian Hut
Dart Goblin Barbarian Barrel Baby Dragon Ice Wizard
Barbarian Barrel
Dart Goblin Barbarian Hut Tornado Baby Dragon Ice Wizard
Tornado
Ice Wizard Royal Recruits Dart Goblin Barbarian Barrel Baby Dragon
Baby Dragon
Ice Wizard Dart Goblin Barbarian Hut Barbarian Barrel Tornado
Ice Wizard
Tornado Baby Dragon Royal Recruits Dart Goblin Barbarian Hut Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Royal Recruits Dart Goblin Barbarian Barrel Baby Dragon
Barbarian Hut Royal Recruits Dart Goblin Ice Wizard
Barbarian Hut Tornado Royal Recruits Dart Goblin Ice Wizard
Royal Recruits Barbarian Hut Dart Goblin Ice Wizard
Royal Recruits Barbarian Barrel Tornado
Barbarian Barrel Tornado Dart Goblin Baby Dragon Ice Wizard
Dart Goblin Tornado Barbarian Hut Baby Dragon Ice Wizard
Barbarian Hut Royal Recruits Dart Goblin Barbarian Barrel Baby Dragon
Barbarian Hut Royal Recruits Tornado Ice Wizard
Tornado Royal Recruits Dart Goblin Barbarian Barrel Ice Wizard
Dart Goblin Ice Wizard Royal Recruits Barbarian Barrel Tornado Baby Dragon
Dart Goblin Barbarian Hut Tornado Baby Dragon Ice Wizard
Royal Recruits Barbarian Hut Ice Wizard
Barbarian Hut Royal Recruits Dart Goblin Barbarian Barrel Tornado Baby Dragon
Royal Recruits Barbarian Hut
Barbarian Hut Tornado Royal Recruits
Barbarian Hut Royal Recruits Tornado
Royal Recruits Dart Goblin Barbarian Hut Barbarian Barrel Tornado Baby Dragon Ice Wizard
Barbarian Barrel Tornado Baby Dragon Royal Recruits Dart Goblin Barbarian Hut Ice Wizard
Barbarian Hut Royal Recruits Dart Goblin Tornado
Royal Recruits Dart Goblin Barbarian Barrel Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Barbarian Hut Barbarian Barrel
Barbarian Barrel Baby Dragon
Royal Recruits Barbarian Hut
Royal Recruits Barbarian Hut Barbarian Barrel Tornado
Royal Recruits Barbarian Hut
Dart Goblin Tornado Baby Dragon Ice Wizard
Royal Recruits Dart Goblin Barbarian Hut Ice Wizard
Royal Recruits Barbarian Hut
Royal Recruits Barbarian Hut Barbarian Barrel Tornado Baby Dragon
Royal Recruits Dart Goblin Barbarian Hut
Royal Recruits Dart Goblin
Royal Recruits Tornado
Royal Recruits Barbarian Hut
Royal Recruits Dart Goblin Barbarian Hut Baby Dragon
Royal Recruits Dart Goblin Barbarian Hut Barbarian Barrel Tornado Baby Dragon
Royal Recruits Dart Goblin Barbarian Hut Barbarian Barrel Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Dart Goblin Barbarian Hut Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Tornado Baby Dragon Ice Wizard
Dart Goblin Barbarian Hut Barbarian Barrel Baby Dragon
Royal Recruits Dart Goblin Barbarian Hut Barbarian Barrel
Barbarian Barrel Baby Dragon
Dart Goblin Tornado Baby Dragon Ice Wizard
Dart Goblin Tornado Baby Dragon
Dart Goblin Barbarian Hut Barbarian Barrel Tornado Baby Dragon Ice Wizard
Dart Goblin Tornado
Tornado
Royal Recruits Dart Goblin Barbarian Barrel Tornado
Dart Goblin Tornado Baby Dragon
Dart Goblin Barbarian Hut Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Hut Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Hut Barbarian Barrel Baby Dragon
Royal Recruits Dart Goblin Barbarian Hut Barbarian Barrel Baby Dragon
Barbarian Barrel Tornado
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Tornado Baby Dragon
Baby Dragon
Tornado
Tornado
Royal Recruits Barbarian Hut Barbarian Barrel Baby Dragon
Tornado Barbarian Barrel Baby Dragon Ice Wizard
Dart Goblin Barbarian Barrel Tornado Baby Dragon Ice Wizard
Tornado Baby Dragon
Dart Goblin Barbarian Barrel Tornado Baby Dragon
Dart Goblin Tornado Baby Dragon Ice Wizard
Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin Barbarian Hut Barbarian Barrel
Dart Goblin Tornado Baby Dragon Ice Wizard
Barbarian Barrel
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Tornado
Royal Recruits Dart Goblin
Royal Recruits Dart Goblin Tornado Baby Dragon
Dart Goblin Tornado
Royal Recruits Dart Goblin Barbarian Barrel Tornado Baby Dragon

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