My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Elixir Collector Balloon Prince Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Balloon Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon Prince
Giant Snowball
Fire Spirit Archers Balloon
Zap
Fire Spirit Archers Balloon Prince
Barbarian Barrel
Fire Spirit Archers Valkyrie Royal Ghost
The Log
Fire Spirit Archers Prince
Earthquake
Archers Elixir Collector
Arrows
Fire Spirit Archers
Royal Delivery
Fire Spirit Archers Valkyrie Balloon Prince Royal Ghost
Fireball
Archers Elixir Collector Balloon
Poison
Archers Elixir Collector Balloon
Lightning
Valkyrie Elixir Collector Balloon Prince
Rocket
Valkyrie Elixir Collector Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Rocket Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rocket Elixir Collector Prince Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Archers Royal Ghost Valkyrie Balloon Prince Rocket Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Archers Royal Ghost Valkyrie

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Balloon Prince
Archers
Valkyrie Balloon Prince Royal Ghost
Valkyrie
Fire Spirit Archers Balloon Prince Royal Ghost
Rocket
Elixir Collector
Balloon
Valkyrie Fire Spirit Archers Royal Ghost
Prince
Valkyrie Fire Spirit Archers Royal Ghost
Royal Ghost
Archers Valkyrie Balloon Prince

Defense Synergies 1 2

Fire Spirit
Valkyrie
Archers
Valkyrie
Valkyrie
Archers Fire Spirit Prince
Rocket
Elixir Collector
Balloon
Prince
Valkyrie
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie
Valkyrie Prince
Rocket Prince Fire Spirit Archers Valkyrie
Prince Valkyrie
Valkyrie Rocket Prince
Fire Spirit Archers Valkyrie Royal Ghost
Rocket Fire Spirit Archers
Rocket Valkyrie
Prince
Fire Spirit Archers Valkyrie Prince Royal Ghost
Archers Valkyrie Royal Ghost
Archers
Prince Fire Spirit Valkyrie Rocket
Fire Spirit Valkyrie Rocket Prince Royal Ghost
Prince
Rocket Prince
Valkyrie Prince
Fire Spirit Archers Valkyrie Prince Royal Ghost
Valkyrie Fire Spirit Archers Royal Ghost
Prince
Valkyrie Royal Ghost Fire Spirit Archers Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Prince Royal Ghost
Archers Valkyrie Rocket Prince Royal Ghost
Valkyrie Rocket Prince
Valkyrie Rocket Prince
Valkyrie Prince
Fire Spirit Rocket Archers
Rocket Prince Archers Valkyrie
Valkyrie Prince
Rocket Valkyrie Prince
Valkyrie Prince
Rocket Valkyrie Prince
Rocket Prince Valkyrie
Archers Valkyrie
Archers Valkyrie Rocket Prince
Valkyrie Archers Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Royal Ghost
Royal Ghost
Rocket
Valkyrie Rocket Prince
Rocket Fire Spirit Valkyrie
Fire Spirit Rocket
Fire Spirit Archers
Fire Spirit
Rocket Fire Spirit Prince
Rocket Valkyrie Prince
Fire Spirit Archers Rocket
Rocket Fire Spirit
Rocket
Prince
Rocket
Rocket
Rocket
Rocket
Rocket Fire Spirit Archers Prince
Rocket Fire Spirit Valkyrie
Rocket Prince
Rocket
Rocket Prince
Rocket
Fire Spirit Valkyrie
Royal Ghost
Prince
Rocket
Fire Spirit Archers
Rocket
Rocket
Rocket
Prince
Rocket
Fire Spirit Archers Rocket Prince
Rocket Fire Spirit Archers
Valkyrie Rocket Prince
Rocket
Prince
Rocket
Rocket
Rocket Prince Royal Ghost

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