My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Elixir Collector Electro Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Sparky
Giant Snowball
Bats
Zap
Bats Firecracker Sparky
Barbarian Barrel
Firecracker Elixir Golem Sparky
The Log
Firecracker Elixir Golem Sparky
Earthquake
Firecracker Elixir Golem Elixir Collector
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Elixir Golem Sparky
Fireball
Firecracker Elixir Golem Elixir Collector Sparky
Poison
Bats Firecracker Elixir Golem Elixir Collector Sparky
Lightning
Elixir Collector Sparky
Rocket
Elixir Collector Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Giant The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Elixir Collector Rage Electro Giant Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage The Log Firecracker Elixir Golem Elixir Collector Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Rage The Log Firecracker

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Elixir Golem Rage Sparky
Firecracker
Elixir Golem Bats Sparky
Elixir Golem
Firecracker Rage Bats The Log Sparky
Elixir Collector
Rage
Elixir Golem Sparky Bats
Electro Giant
Sparky
The Log
Elixir Golem Sparky
Sparky
Rage Bats Firecracker Elixir Golem Electro Giant The Log

Defense Synergies 1 4

Bats
Firecracker The Log Sparky
Firecracker
The Log Bats
Elixir Golem
Elixir Collector
Rage
Electro Giant
The Log
Firecracker Bats Sparky
Sparky
Bats The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Sparky
Sparky Bats Firecracker The Log
Sparky Bats
Sparky Bats Firecracker
Firecracker The Log Sparky
The Log Bats Firecracker
Bats Firecracker
Electro Giant The Log Sparky
Sparky
Firecracker Sparky
Bats Firecracker Electro Giant The Log
Bats Firecracker
Sparky Bats The Log
Sparky Bats Firecracker The Log
Sparky
Electro Giant The Log Sparky
Sparky Bats Firecracker
Bats Firecracker The Log
The Log Bats Firecracker
Sparky
Bats Firecracker Electro Giant The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Giant Sparky
Firecracker The Log
Bats The Log Sparky
Bats The Log Sparky
Sparky
Firecracker Electro Giant Bats
Sparky Bats
Sparky
Bats Firecracker The Log Sparky
Sparky
Bats Sparky
Electro Giant The Log
Sparky
Firecracker Electro Giant Sparky
Electro Giant Sparky Bats Firecracker The Log
Bats Firecracker Electro Giant The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Sparky
Firecracker The Log
The Log Sparky
Firecracker The Log Sparky
Firecracker The Log Sparky
Firecracker Electro Giant Bats
Firecracker The Log Sparky
The Log Firecracker
The Log Firecracker
Bats Sparky
Firecracker The Log Sparky
Firecracker
Firecracker The Log Sparky
Firecracker
Firecracker The Log Sparky
Firecracker The Log Sparky
Firecracker The Log Sparky
Sparky
Bats Sparky
Firecracker The Log Sparky
Firecracker Electro Giant The Log
The Log Sparky
The Log Sparky
The Log
Firecracker Electro Giant The Log Sparky
Firecracker The Log Sparky
The Log Sparky
Firecracker The Log Sparky
Bats Firecracker Electro Giant Sparky
Bats Firecracker Electro Giant
Sparky
The Log Sparky
Firecracker Sparky
Sparky
Firecracker The Log Sparky
Bats
Firecracker
The Log
Firecracker Sparky
The Log Firecracker
Electro Giant Sparky
Firecracker Sparky
Electro Giant Bats Firecracker The Log Sparky
Firecracker Bats
Firecracker Electro Giant The Log Sparky

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