My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Ice Wizard Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Hog Rider Baby Dragon Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Prince
Giant Snowball
Bats Barbarians Hog Rider Baby Dragon
Zap
Bats Prince
Barbarian Barrel
Barbarians
The Log
Barbarians Mini P.E.K.K.A Hog Rider Prince
Earthquake
Barbarians Hog Rider
Arrows
Bats
Royal Delivery
Bats Barbarians Mini P.E.K.K.A Hog Rider Baby Dragon Prince P.E.K.K.A
Fireball
Barbarians Hog Rider Baby Dragon
Poison
Bats Barbarians
Lightning
Mini P.E.K.K.A Baby Dragon Prince
Rocket
Barbarians Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Rocket Baby Dragon Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Mini P.E.K.K.A Hog Rider Baby Dragon Barbarians Prince Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Mini P.E.K.K.A Hog Rider Baby Dragon

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mini P.E.K.K.A Baby Dragon Prince P.E.K.K.A
Barbarians
Hog Rider
Mini P.E.K.K.A
Bats Hog Rider Baby Dragon
Hog Rider
Bats Barbarians Mini P.E.K.K.A Rocket Baby Dragon Prince
Rocket
Hog Rider
Baby Dragon
Bats Mini P.E.K.K.A Hog Rider Prince P.E.K.K.A
Prince
Bats Hog Rider Baby Dragon
P.E.K.K.A
Bats Baby Dragon

Defense Synergies 0 7

Bats
Mini P.E.K.K.A Baby Dragon Prince P.E.K.K.A
Barbarians
Mini P.E.K.K.A
Bats Baby Dragon
Hog Rider
Rocket
Baby Dragon
Bats Mini P.E.K.K.A Prince P.E.K.K.A
Prince
Bats Baby Dragon
P.E.K.K.A
Bats Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Baby Dragon
Barbarians Mini P.E.K.K.A P.E.K.K.A Bats Prince
Barbarians Mini P.E.K.K.A Rocket Prince P.E.K.K.A Bats
Barbarians Mini P.E.K.K.A Prince P.E.K.K.A Bats
Barbarians Mini P.E.K.K.A Rocket Prince P.E.K.K.A
Bats Baby Dragon
Bats Rocket Baby Dragon
Rocket Barbarians Baby Dragon P.E.K.K.A
Barbarians Mini P.E.K.K.A P.E.K.K.A Prince
Barbarians Mini P.E.K.K.A Prince
Bats Barbarians Baby Dragon
Bats Baby Dragon
Barbarians Mini P.E.K.K.A Prince P.E.K.K.A Bats Rocket
Rocket Bats Barbarians Mini P.E.K.K.A Baby Dragon Prince P.E.K.K.A
Barbarians Mini P.E.K.K.A P.E.K.K.A Prince
Barbarians Rocket Mini P.E.K.K.A Prince P.E.K.K.A
Barbarians Bats Mini P.E.K.K.A Prince P.E.K.K.A
Bats Barbarians Baby Dragon Prince
Baby Dragon Bats Barbarians
Barbarians Mini P.E.K.K.A P.E.K.K.A Prince
Bats Barbarians Mini P.E.K.K.A Baby Dragon Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Prince P.E.K.K.A
Mini P.E.K.K.A Rocket Baby Dragon Prince
Barbarians P.E.K.K.A Bats Mini P.E.K.K.A Rocket Prince
Mini P.E.K.K.A Rocket Prince P.E.K.K.A Bats Barbarians
Barbarians P.E.K.K.A Mini P.E.K.K.A Prince
Rocket Bats Baby Dragon
Mini P.E.K.K.A Rocket Prince P.E.K.K.A Bats Barbarians
Mini P.E.K.K.A P.E.K.K.A Barbarians Prince
Rocket P.E.K.K.A Bats Barbarians Mini P.E.K.K.A Baby Dragon Prince
P.E.K.K.A Barbarians
P.E.K.K.A Bats Barbarians Mini P.E.K.K.A Prince
Rocket P.E.K.K.A Barbarians Prince
Barbarians Mini P.E.K.K.A Rocket Prince P.E.K.K.A
Barbarians Baby Dragon
Barbarians Bats Mini P.E.K.K.A Rocket Baby Dragon Prince P.E.K.K.A
Bats Barbarians Mini P.E.K.K.A Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Baby Dragon
Baby Dragon
Rocket Baby Dragon
Barbarians Rocket Prince
Rocket Baby Dragon
Bats Rocket Baby Dragon
Baby Dragon
Baby Dragon
Rocket Bats Mini P.E.K.K.A Prince
Rocket Prince
Rocket Baby Dragon
Rocket Baby Dragon
Rocket Baby Dragon
Baby Dragon Prince
Rocket Baby Dragon
Rocket Baby Dragon
Rocket
Bats Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Baby Dragon Prince
Rocket Baby Dragon
Rocket Baby Dragon Prince
Rocket
Rocket Prince
Rocket Barbarians Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon Prince
Rocket Baby Dragon
Bats Baby Dragon
Rocket Bats
Mini P.E.K.K.A
Rocket
Rocket
P.E.K.K.A Prince
Rocket
Bats Barbarians Rocket Prince
Rocket Baby Dragon
Mini P.E.K.K.A Rocket Baby Dragon Prince
Baby Dragon
Rocket
Prince P.E.K.K.A
Bats Rocket Baby Dragon
Bats Rocket
Rocket Baby Dragon Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: