My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Dark Prince Prince Executioner Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Dark Prince Prince Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Dark Prince Prince Inferno Dragon
Barbarian Barrel
Valkyrie Dark Prince Executioner Electro Wizard
The Log
Dark Prince Prince
Earthquake
Arrows
Royal Delivery
Valkyrie Dark Prince Prince Executioner Electro Wizard Inferno Dragon
Fireball
Executioner Electro Wizard Inferno Dragon
Poison
Executioner Electro Wizard
Lightning
Valkyrie Dark Prince Prince Executioner Electro Wizard Inferno Dragon
Rocket
Valkyrie Prince Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Dark Prince Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince Prince Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Valkyrie Dark Prince Electro Wizard Inferno Dragon Giant Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Valkyrie Dark Prince Electro Wizard

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Prince Giant Dark Prince Executioner Electro Wizard
Giant
Dark Prince Prince Valkyrie Executioner The Log Electro Wizard
Dark Prince
Giant Prince Valkyrie Executioner Electro Wizard
Prince
Valkyrie Giant Dark Prince The Log Electro Wizard
Executioner
Valkyrie Giant Dark Prince The Log
The Log
Giant Prince Executioner
Electro Wizard
Valkyrie Giant Dark Prince Prince
Inferno Dragon

Defense Synergies 1 14

Valkyrie
Prince Executioner The Log Electro Wizard
Giant
Dark Prince
Prince Executioner The Log Electro Wizard
Prince
The Log Valkyrie Dark Prince Executioner Electro Wizard
Executioner
Valkyrie Dark Prince Prince The Log
The Log
Prince Valkyrie Dark Prince Executioner Electro Wizard Inferno Dragon
Electro Wizard
Valkyrie Dark Prince Prince The Log Inferno Dragon
Inferno Dragon
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner The Log Electro Wizard
Inferno Dragon Valkyrie Dark Prince Prince Executioner The Log Electro Wizard
Prince Valkyrie Dark Prince Executioner Electro Wizard Inferno Dragon
Prince Inferno Dragon Valkyrie Dark Prince Electro Wizard
Valkyrie Dark Prince Prince The Log
The Log Valkyrie Dark Prince Executioner Electro Wizard
Electro Wizard Inferno Dragon Executioner
Valkyrie The Log Electro Wizard
Inferno Dragon Prince
Valkyrie Dark Prince Prince Electro Wizard
Valkyrie Executioner Electro Wizard Dark Prince The Log
Executioner Inferno Dragon Electro Wizard
Prince Valkyrie Dark Prince The Log Electro Wizard
Valkyrie Executioner Dark Prince Prince The Log Electro Wizard
Inferno Dragon Prince Electro Wizard
Prince The Log Electro Wizard Inferno Dragon
Valkyrie Dark Prince Prince Executioner Electro Wizard
Valkyrie Dark Prince Prince Executioner The Log Electro Wizard
Valkyrie Executioner The Log Dark Prince Electro Wizard Inferno Dragon
Prince Electro Wizard Inferno Dragon
Valkyrie Dark Prince Prince Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince Prince Electro Wizard
Electro Wizard Valkyrie Prince Executioner The Log Inferno Dragon
Valkyrie Dark Prince Prince The Log Electro Wizard
Valkyrie Dark Prince Prince The Log Electro Wizard
Valkyrie Dark Prince Prince Executioner Inferno Dragon
Executioner Electro Wizard
Dark Prince Prince Valkyrie Electro Wizard
Valkyrie Dark Prince Prince Inferno Dragon
Electro Wizard Valkyrie Dark Prince Prince The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie Dark Prince Prince
Valkyrie Dark Prince Prince The Log Electro Wizard
Dark Prince Prince Valkyrie Executioner
Valkyrie Executioner
Electro Wizard Valkyrie Dark Prince Prince Executioner The Log Inferno Dragon
Valkyrie Executioner Dark Prince The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Executioner The Log Electro Wizard
The Log
Valkyrie Dark Prince Prince The Log
Executioner Valkyrie Dark Prince The Log
Executioner
Executioner The Log
The Log Executioner
The Log
Prince Electro Wizard
Valkyrie Dark Prince Prince The Log Electro Wizard
Executioner
Executioner The Log
Prince The Log
Executioner The Log
Executioner The Log
Dark Prince Prince Executioner The Log Electro Wizard
Valkyrie The Log
Prince The Log
Prince The Log
The Log
The Log Valkyrie Dark Prince Executioner
Inferno Dragon
The Log Executioner Electro Wizard
Prince The Log
The Log
Executioner Electro Wizard
Electro Wizard
The Log
Electro Wizard
Prince
The Log
Electro Wizard Dark Prince Prince
Executioner Electro Wizard
The Log
Valkyrie Dark Prince Prince Executioner Electro Wizard
The Log Executioner
Dark Prince Prince Executioner
The Log Electro Wizard
Executioner Electro Wizard
Dark Prince Prince Executioner The Log Electro Wizard

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