My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Hog Rider
Zap
Archers Inferno Tower
Barbarian Barrel
Archers Inferno Tower Wizard
The Log
Archers Hog Rider
Earthquake
Archers Hog Rider Inferno Tower
Arrows
Archers
Royal Delivery
Archers Hog Rider Wizard P.E.K.K.A
Fireball
Archers Hog Rider Inferno Tower Wizard
Poison
Archers Inferno Tower Wizard
Lightning
Inferno Tower Wizard
Rocket
Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Freeze P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Hog Rider Freeze Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Arrows Hog Rider

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider P.E.K.K.A Archers Freeze
Archers
Zap Arrows Hog Rider P.E.K.K.A
Arrows
Zap Hog Rider P.E.K.K.A Archers Freeze
Hog Rider
Zap Arrows Freeze Archers Wizard
Inferno Tower
Wizard
Hog Rider P.E.K.K.A
Freeze
Hog Rider Zap Arrows
P.E.K.K.A
Zap Arrows Archers Wizard

Defense Synergies 0 10

Zap
Archers Arrows Inferno Tower P.E.K.K.A
Archers
Zap Inferno Tower P.E.K.K.A
Arrows
Zap Inferno Tower P.E.K.K.A
Hog Rider
Inferno Tower
Zap Archers Arrows
Wizard
Freeze P.E.K.K.A
Freeze
Wizard
P.E.K.K.A
Zap Archers Arrows Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard
Inferno Tower P.E.K.K.A Zap
Inferno Tower P.E.K.K.A Archers Freeze
Inferno Tower P.E.K.K.A
Arrows P.E.K.K.A
Arrows Freeze Zap Archers
Inferno Tower Zap Archers Arrows Wizard Freeze
Zap Arrows Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A
Archers Inferno Tower
Archers Zap Arrows Wizard Freeze
Arrows Inferno Tower Zap Archers Wizard
Inferno Tower P.E.K.K.A Zap Wizard Freeze
Wizard Zap Arrows Freeze P.E.K.K.A
Inferno Tower P.E.K.K.A
Inferno Tower Zap Freeze P.E.K.K.A
Wizard Arrows Inferno Tower P.E.K.K.A
Arrows Zap Archers Wizard
Zap Arrows Wizard Freeze Archers
P.E.K.K.A Inferno Tower
Wizard Archers Arrows P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Inferno Tower P.E.K.K.A
Zap Archers Arrows Wizard
P.E.K.K.A Zap Inferno Tower
P.E.K.K.A Zap Inferno Tower
Inferno Tower P.E.K.K.A
Arrows Wizard Zap Archers Freeze
P.E.K.K.A Archers Inferno Tower
Inferno Tower P.E.K.K.A
Zap Freeze P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower
P.E.K.K.A Zap Arrows
P.E.K.K.A Inferno Tower Wizard
Wizard Archers
Inferno Tower Zap Archers Freeze P.E.K.K.A
Arrows Zap Archers Inferno Tower Wizard Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Zap
Arrows
Arrows Freeze
Wizard Zap Arrows
Arrows Wizard Zap Freeze
Archers Arrows Wizard
Arrows Zap Wizard Freeze
Arrows Zap Wizard
Zap Arrows Wizard
Zap Archers Arrows Wizard
Arrows Freeze
Zap Arrows
Zap Arrows Wizard
Arrows Wizard
Arrows Freeze
Zap Archers Arrows Wizard
Zap Arrows Wizard
Arrows Wizard
Zap Arrows
Zap Arrows Freeze Wizard
Arrows Zap Wizard
Zap Arrows Wizard
Zap Arrows
Zap Archers Arrows Wizard
Zap Wizard Freeze
Zap Arrows Wizard
Zap Arrows Freeze
P.E.K.K.A
Arrows Wizard
Zap Archers Freeze
Zap Archers Arrows Wizard
Freeze
Arrows
Wizard
Arrows Zap Wizard
Zap Arrows
P.E.K.K.A
Zap Freeze
Zap
Zap Freeze

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