My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Valkyrie Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner
Giant Snowball
Fire Spirit Bats Mega Minion Baby Dragon Miner
Zap
Fire Spirit Bats
Barbarian Barrel
Fire Spirit Valkyrie
The Log
Fire Spirit
Earthquake
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Mega Minion Valkyrie Baby Dragon P.E.K.K.A Miner
Fireball
Mega Minion Baby Dragon
Poison
Bats Mega Minion
Lightning
Mega Minion Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Baby Dragon Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Mega Minion Valkyrie Baby Dragon Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Mega Minion Miner Valkyrie Baby Dragon Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Mega Minion Miner

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie P.E.K.K.A Miner Mega Minion Baby Dragon
Bats
Valkyrie Miner Mega Minion Baby Dragon P.E.K.K.A
Mega Minion
Fire Spirit Bats Valkyrie Baby Dragon Poison Miner
Valkyrie
Fire Spirit Bats Mega Minion Baby Dragon P.E.K.K.A
Baby Dragon
Fire Spirit Bats Mega Minion Valkyrie Poison P.E.K.K.A Miner
Poison
P.E.K.K.A Miner Mega Minion Baby Dragon
P.E.K.K.A
Fire Spirit Poison Bats Valkyrie Baby Dragon
Miner
Fire Spirit Bats Poison Mega Minion Baby Dragon

Defense Synergies 0 11

Fire Spirit
Valkyrie P.E.K.K.A
Bats
Valkyrie Baby Dragon P.E.K.K.A
Mega Minion
Valkyrie Baby Dragon Miner
Valkyrie
Fire Spirit Bats Mega Minion Baby Dragon P.E.K.K.A
Baby Dragon
Bats Mega Minion Valkyrie P.E.K.K.A
Poison
P.E.K.K.A
Fire Spirit Bats Valkyrie Baby Dragon
Miner
Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie Baby Dragon
P.E.K.K.A Bats Mega Minion Valkyrie
P.E.K.K.A Fire Spirit Bats Mega Minion Valkyrie
P.E.K.K.A Bats Mega Minion Valkyrie
Valkyrie Poison P.E.K.K.A
Fire Spirit Bats Mega Minion Valkyrie Baby Dragon
Bats Mega Minion Fire Spirit Baby Dragon Poison
Valkyrie Baby Dragon Poison P.E.K.K.A
P.E.K.K.A
Fire Spirit Valkyrie Miner
Bats Valkyrie Poison Mega Minion Baby Dragon
Mega Minion Bats Baby Dragon Poison
P.E.K.K.A Fire Spirit Bats Valkyrie
Fire Spirit Valkyrie Bats Mega Minion Baby Dragon Poison P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Bats Valkyrie Poison P.E.K.K.A
Fire Spirit Bats Mega Minion Valkyrie Baby Dragon
Valkyrie Baby Dragon Poison Fire Spirit Bats Mega Minion
P.E.K.K.A
Valkyrie Fire Spirit Bats Baby Dragon Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A
Poison Mega Minion Valkyrie Baby Dragon Miner
P.E.K.K.A Bats Valkyrie
Valkyrie P.E.K.K.A Bats
P.E.K.K.A Valkyrie
Fire Spirit Poison Bats Baby Dragon
P.E.K.K.A Bats Mega Minion Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Bats Mega Minion Valkyrie Baby Dragon Poison
P.E.K.K.A Mega Minion
P.E.K.K.A Bats Mega Minion Valkyrie
P.E.K.K.A Valkyrie Poison
P.E.K.K.A Valkyrie
Valkyrie Baby Dragon
Bats Mega Minion Valkyrie Baby Dragon Poison P.E.K.K.A
Bats Valkyrie Poison Mega Minion Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Baby Dragon
Poison Baby Dragon Miner
Baby Dragon Poison Miner
Valkyrie Poison
Poison Fire Spirit Valkyrie Baby Dragon
Poison Fire Spirit Bats Mega Minion Baby Dragon
Fire Spirit Baby Dragon Poison
Poison Fire Spirit Baby Dragon
Poison Miner
Fire Spirit Bats Poison
Poison Miner Valkyrie
Poison Fire Spirit Baby Dragon
Poison Fire Spirit Baby Dragon Miner
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Poison
Bats
Fire Spirit Mega Minion Baby Dragon Poison
Fire Spirit Valkyrie Baby Dragon Poison Miner
Baby Dragon Poison
Poison
Baby Dragon Poison
Poison Fire Spirit Valkyrie Baby Dragon
Mega Minion
Poison Miner Baby Dragon
Baby Dragon Poison Miner
Poison Miner Baby Dragon
Poison Fire Spirit Bats Baby Dragon
Bats Mega Minion Poison
Mega Minion
Poison Miner
Poison
P.E.K.K.A
Poison
Fire Spirit Bats
Poison Fire Spirit Mega Minion Baby Dragon
Poison Miner Mega Minion Valkyrie Baby Dragon
Baby Dragon Poison
Poison
Mega Minion P.E.K.K.A
Bats Baby Dragon Poison
Bats Poison
Poison Baby Dragon Miner

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