My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Golem Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Baby Dragon Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Night Witch
Giant Snowball
Goblins Baby Dragon Miner Night Witch
Zap
Goblins Night Witch
Barbarian Barrel
Goblins Wizard Royal Ghost Night Witch
The Log
Goblins
Earthquake
Arrows
Goblins Night Witch
Royal Delivery
Goblins Wizard Baby Dragon Miner Royal Ghost Night Witch
Fireball
Wizard Baby Dragon Night Witch
Poison
Wizard Night Witch
Lightning
Wizard Baby Dragon Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Golem Miner Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Miner Royal Ghost Baby Dragon Night Witch Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Miner Royal Ghost

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Baby Dragon
Wizard
Golem Miner Royal Ghost
Baby Dragon
Golem Goblins Miner
Golem
Baby Dragon Night Witch Wizard The Log
The Log
Golem Miner
Miner
Goblins Wizard Baby Dragon The Log Royal Ghost
Royal Ghost
Wizard Miner
Night Witch
Golem

Defense Synergies 0 9

Goblins
Wizard The Log Night Witch
Wizard
Goblins The Log Royal Ghost
Baby Dragon
The Log
Golem
The Log
Goblins Wizard Baby Dragon Miner Royal Ghost Night Witch
Miner
The Log
Royal Ghost
Wizard The Log
Night Witch
Goblins The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon The Log
Goblins The Log Night Witch
Goblins Night Witch
Night Witch Goblins
The Log
The Log Goblins Baby Dragon Royal Ghost Night Witch
Wizard Baby Dragon Night Witch
Baby Dragon The Log
Goblins Night Witch
Goblins Miner Royal Ghost Night Witch
Goblins Wizard Baby Dragon The Log Royal Ghost Night Witch
Wizard Baby Dragon Night Witch
Night Witch Wizard The Log
Wizard Goblins Baby Dragon The Log Royal Ghost Night Witch
The Log
Wizard Goblins Night Witch
Goblins Wizard Baby Dragon The Log Royal Ghost Night Witch
Wizard Baby Dragon The Log Royal Ghost
Wizard Royal Ghost Goblins Baby Dragon The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Royal Ghost
Wizard Baby Dragon The Log Miner Royal Ghost
Goblins The Log
The Log Night Witch
Night Witch
Wizard Baby Dragon
Goblins Night Witch
Goblins Baby Dragon The Log
The Log
Wizard Night Witch
Wizard Baby Dragon
Goblins Baby Dragon The Log Night Witch
Wizard Baby Dragon The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log Royal Ghost
Baby Dragon The Log Miner Royal Ghost
Baby Dragon The Log Miner
The Log
Wizard Baby Dragon The Log
Wizard Baby Dragon
Wizard Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Miner Wizard
Goblins Night Witch
Miner Wizard The Log
Wizard Baby Dragon
Baby Dragon The Log Miner
Baby Dragon
Baby Dragon The Log
Wizard Baby Dragon The Log
Wizard Baby Dragon The Log
Night Witch
Wizard Baby Dragon The Log
Wizard Baby Dragon The Log Miner
Baby Dragon The Log Night Witch
Wizard
The Log
Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Miner Wizard Baby Dragon Royal Ghost
Wizard Baby Dragon The Log Miner
Miner Baby Dragon The Log
Wizard Baby Dragon Night Witch
Wizard
Night Witch
Wizard The Log Miner Night Witch
Wizard The Log
Night Witch
Wizard Baby Dragon
The Log
Miner Wizard Baby Dragon
The Log Wizard Baby Dragon
Baby Dragon The Log
Baby Dragon The Log Miner Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: