My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Flying Machine Baby Dragon Dark Prince Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Flying Machine Baby Dragon Dark Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince
Giant Snowball
Musketeer Battle Ram Flying Machine Baby Dragon
Zap
Battle Ram Flying Machine Dark Prince
Barbarian Barrel
Musketeer Battle Ram Dark Prince Royal Ghost
The Log
Mini P.E.K.K.A Musketeer Battle Ram Dark Prince
Earthquake
Arrows
Flying Machine
Royal Delivery
Mini P.E.K.K.A Musketeer Battle Ram Flying Machine Baby Dragon Dark Prince Royal Ghost
Fireball
Musketeer Battle Ram Flying Machine Baby Dragon
Poison
Musketeer Flying Machine
Lightning
Mini P.E.K.K.A Musketeer Battle Ram Baby Dragon Dark Prince
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Dark Prince The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Baby Dragon Dark Prince Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Royal Ghost Mini P.E.K.K.A Musketeer Battle Ram Flying Machine Baby Dragon Dark Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Royal Ghost Mini P.E.K.K.A Musketeer

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Musketeer Baby Dragon Dark Prince The Log
Musketeer
Mini P.E.K.K.A Battle Ram Baby Dragon Dark Prince The Log Royal Ghost
Battle Ram
The Log Musketeer Flying Machine Baby Dragon Royal Ghost
Flying Machine
Battle Ram Baby Dragon Dark Prince Royal Ghost
Baby Dragon
Mini P.E.K.K.A Musketeer Battle Ram Flying Machine Dark Prince
Dark Prince
Mini P.E.K.K.A Musketeer Flying Machine Baby Dragon Royal Ghost
The Log
Battle Ram Mini P.E.K.K.A Musketeer
Royal Ghost
Musketeer Battle Ram Flying Machine Dark Prince

Defense Synergies 2 16

Mini P.E.K.K.A
The Log Musketeer Baby Dragon Royal Ghost
Musketeer
The Log Mini P.E.K.K.A Flying Machine Baby Dragon Dark Prince Royal Ghost
Battle Ram
Flying Machine
Musketeer Baby Dragon Dark Prince The Log Royal Ghost
Baby Dragon
Mini P.E.K.K.A Musketeer Flying Machine Dark Prince The Log
Dark Prince
Musketeer Flying Machine Baby Dragon The Log Royal Ghost
The Log
Mini P.E.K.K.A Musketeer Flying Machine Baby Dragon Dark Prince Royal Ghost
Royal Ghost
Mini P.E.K.K.A Musketeer Flying Machine Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Flying Machine Baby Dragon The Log
Mini P.E.K.K.A Musketeer Flying Machine Dark Prince The Log
Mini P.E.K.K.A Musketeer Dark Prince
Mini P.E.K.K.A Musketeer Dark Prince
Mini P.E.K.K.A Dark Prince The Log
The Log Musketeer Flying Machine Baby Dragon Dark Prince Royal Ghost
Musketeer Flying Machine Baby Dragon
Musketeer Flying Machine Baby Dragon The Log
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Dark Prince Royal Ghost
Musketeer Flying Machine Baby Dragon Dark Prince The Log Royal Ghost
Musketeer Flying Machine Baby Dragon
Mini P.E.K.K.A Musketeer Flying Machine Dark Prince The Log
Mini P.E.K.K.A Baby Dragon Dark Prince The Log Royal Ghost
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Mini P.E.K.K.A Musketeer Dark Prince
Musketeer Flying Machine Baby Dragon Dark Prince The Log Royal Ghost
Baby Dragon The Log Musketeer Flying Machine Dark Prince Royal Ghost
Mini P.E.K.K.A Musketeer
Dark Prince Royal Ghost Mini P.E.K.K.A Musketeer Flying Machine Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Dark Prince Royal Ghost
Mini P.E.K.K.A Musketeer Flying Machine Baby Dragon The Log Royal Ghost
Mini P.E.K.K.A Musketeer Dark Prince The Log
Mini P.E.K.K.A Dark Prince Musketeer The Log
Mini P.E.K.K.A Musketeer Dark Prince
Musketeer Flying Machine Baby Dragon
Mini P.E.K.K.A Dark Prince Musketeer Flying Machine
Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Flying Machine Baby Dragon Dark Prince The Log
Musketeer
Mini P.E.K.K.A Musketeer Flying Machine Dark Prince
Dark Prince The Log
Mini P.E.K.K.A Dark Prince
Musketeer Flying Machine Baby Dragon
Mini P.E.K.K.A Musketeer Flying Machine Baby Dragon Dark Prince The Log
Mini P.E.K.K.A Musketeer Flying Machine Baby Dragon Dark Prince The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Flying Machine Baby Dragon The Log Royal Ghost
Musketeer Flying Machine Baby Dragon The Log Royal Ghost
Flying Machine Baby Dragon The Log
Musketeer Flying Machine Dark Prince The Log
Baby Dragon Dark Prince The Log
Musketeer Flying Machine Baby Dragon
Musketeer Flying Machine Baby Dragon The Log
The Log Flying Machine Baby Dragon
The Log Flying Machine
Mini P.E.K.K.A Musketeer
Musketeer Flying Machine Dark Prince The Log
Musketeer Flying Machine Baby Dragon
Flying Machine Musketeer Baby Dragon The Log
Musketeer Flying Machine Baby Dragon
Musketeer Flying Machine Baby Dragon The Log
Musketeer Flying Machine Baby Dragon The Log
Musketeer Flying Machine Baby Dragon The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Flying Machine Baby Dragon Dark Prince The Log
Flying Machine Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer The Log
Musketeer Flying Machine Baby Dragon The Log
The Log Baby Dragon Dark Prince
The Log Musketeer Flying Machine Baby Dragon Royal Ghost
Musketeer Flying Machine Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer Flying Machine Baby Dragon
Musketeer Flying Machine
Mini P.E.K.K.A
Musketeer The Log
The Log
Musketeer Flying Machine Dark Prince
Musketeer Flying Machine Baby Dragon
The Log
Mini P.E.K.K.A Musketeer Flying Machine Baby Dragon Dark Prince
The Log Musketeer Flying Machine Baby Dragon
Musketeer Flying Machine Dark Prince
Musketeer Flying Machine Baby Dragon The Log
Musketeer Flying Machine
Musketeer Flying Machine Baby Dragon Dark Prince The Log Royal Ghost

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