My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Baby Dragon Goblin Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Sparky
Giant Snowball
Bats Musketeer Baby Dragon
Zap
Bats Goblin Giant Sparky
Barbarian Barrel
Musketeer Sparky
The Log
Musketeer Sparky
Earthquake
Arrows
Bats
Royal Delivery
Bats Musketeer Baby Dragon Sparky
Fireball
Musketeer Baby Dragon Sparky
Poison
Bats Musketeer Sparky
Lightning
Musketeer Baby Dragon Sparky
Rocket
Musketeer Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Baby Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Tornado Fireball Musketeer Baby Dragon Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Tornado Fireball

Attack Synergies 9 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Baby Dragon Goblin Giant Sparky
Zap
Fireball Tornado Goblin Giant Sparky Bats Musketeer Baby Dragon
Fireball
Zap Tornado Goblin Giant Baby Dragon Sparky
Musketeer
Zap Baby Dragon Goblin Giant
Tornado
Zap Fireball Baby Dragon Sparky Goblin Giant
Baby Dragon
Tornado Bats Zap Fireball Musketeer Goblin Giant Sparky
Goblin Giant
Zap Fireball Sparky Bats Musketeer Tornado Baby Dragon
Sparky
Zap Tornado Goblin Giant Bats Fireball Baby Dragon

Defense Synergies 5 16

Bats
Zap Musketeer Baby Dragon Goblin Giant Sparky
Zap
Fireball Goblin Giant Bats Musketeer Tornado Baby Dragon Sparky
Fireball
Zap Tornado Goblin Giant Musketeer
Musketeer
Bats Zap Fireball Tornado Baby Dragon
Tornado
Fireball Sparky Zap Musketeer Baby Dragon Goblin Giant Sparky
Baby Dragon
Bats Zap Musketeer Tornado
Goblin Giant
Zap Fireball Bats Tornado Sparky
Sparky
Tornado Bats Zap Tornado Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Baby Dragon Goblin Giant Sparky
Sparky Bats Zap Musketeer
Tornado Sparky Bats Musketeer
Sparky Bats Musketeer
Fireball Tornado Sparky
Fireball Tornado Bats Zap Musketeer Baby Dragon
Bats Musketeer Tornado Zap Fireball Baby Dragon
Zap Fireball Musketeer Baby Dragon Goblin Giant Sparky
Sparky Musketeer Tornado
Tornado Musketeer Sparky
Bats Zap Fireball Musketeer Tornado Baby Dragon Goblin Giant
Musketeer Bats Zap Fireball Tornado Baby Dragon
Sparky Bats Zap Fireball Musketeer
Fireball Sparky Bats Zap Tornado Baby Dragon
Sparky
Tornado Zap Fireball Sparky
Sparky Bats Fireball Musketeer Tornado
Fireball Bats Zap Musketeer Tornado Baby Dragon
Zap Tornado Baby Dragon Bats Fireball Musketeer
Sparky Musketeer Tornado
Bats Fireball Musketeer Baby Dragon Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Sparky
Fireball Zap Musketeer Baby Dragon
Bats Zap Musketeer Goblin Giant Sparky
Bats Zap Fireball Musketeer Tornado Goblin Giant Sparky
Musketeer Goblin Giant Sparky
Fireball Bats Zap Musketeer Tornado Baby Dragon Goblin Giant
Sparky Bats Fireball Musketeer Goblin Giant
Goblin Giant Sparky
Zap Bats Fireball Tornado Baby Dragon Sparky
Musketeer Goblin Giant Sparky
Bats Musketeer Sparky
Zap Fireball Tornado Goblin Giant
Fireball Goblin Giant Sparky
Fireball Musketeer Baby Dragon Sparky
Sparky Bats Zap Fireball Musketeer Tornado Baby Dragon Goblin Giant
Bats Zap Fireball Musketeer Baby Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Baby Dragon Sparky
Fireball Zap Musketeer Tornado Baby Dragon
Fireball Baby Dragon Goblin Giant Sparky
Fireball Musketeer Sparky
Fireball Zap Baby Dragon Sparky
Fireball Bats Zap Musketeer Tornado Baby Dragon Goblin Giant
Musketeer Tornado Baby Dragon Sparky
Fireball Zap Tornado Baby Dragon
Fireball Zap Tornado
Bats Fireball Musketeer Tornado Sparky
Zap Fireball Musketeer Tornado Sparky
Fireball Zap Musketeer Tornado Baby Dragon
Fireball Musketeer Baby Dragon Sparky
Fireball Musketeer Baby Dragon
Zap Fireball Musketeer Baby Dragon Sparky
Zap Fireball Musketeer Baby Dragon Sparky
Fireball Musketeer Baby Dragon Sparky
Fireball Tornado Sparky
Bats Sparky
Zap Fireball Musketeer Baby Dragon Sparky
Zap Fireball Tornado Baby Dragon
Fireball Musketeer Baby Dragon Sparky
Fireball Tornado
Musketeer Tornado Sparky
Zap Fireball Musketeer Baby Dragon
Zap Tornado Fireball Baby Dragon Sparky
Fireball Zap Musketeer Tornado Baby Dragon Sparky
Fireball Zap Musketeer Tornado Baby Dragon Sparky
Fireball Zap Musketeer Tornado Baby Dragon Sparky
Bats Zap Fireball Musketeer Tornado Baby Dragon Sparky
Zap Bats Fireball Musketeer
Fireball Sparky
Zap Fireball Musketeer Sparky
Zap Fireball Sparky
Sparky
Fireball Sparky
Zap Bats Fireball Musketeer
Fireball Zap Musketeer Tornado Baby Dragon
Fireball
Fireball Musketeer Baby Dragon Sparky
Zap Fireball Musketeer Baby Dragon
Zap Fireball Tornado Sparky
Musketeer Sparky
Zap Bats Fireball Musketeer Tornado Baby Dragon Sparky
Bats Zap Fireball Musketeer Tornado
Zap Fireball Musketeer Tornado Baby Dragon Goblin Giant Sparky

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