My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Skeleton Barrel Mortar Minion Horde Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Minion Horde Miner
Giant Snowball
Goblins Goblin Gang Skeleton Barrel Minion Horde Miner
Zap
Goblins Goblin Gang Skeleton Barrel Mortar Minion Horde
Barbarian Barrel
Goblins Goblin Gang Skeleton Barrel Mortar
The Log
Goblins Goblin Gang Skeleton Barrel
Earthquake
Goblin Gang Mortar
Arrows
Goblins Goblin Gang Skeleton Barrel Minion Horde
Royal Delivery
Goblins Goblin Gang Skeleton Barrel Minion Horde Miner
Fireball
Goblin Gang Skeleton Barrel Mortar Minion Horde
Poison
Goblin Gang Skeleton Barrel Mortar Minion Horde
Lightning
Mortar Ice Golem
Rocket
Mortar Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Ice Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Minion Horde Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem Arrows Goblin Gang Skeleton Barrel Miner Mortar Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Ice Golem Arrows Goblin Gang

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Ice Golem
Arrows
Skeleton Barrel Mortar Miner
Goblin Gang
Ice Golem Miner Skeleton Barrel Mortar
Skeleton Barrel
Miner Arrows Goblin Gang Mortar Ice Golem
Mortar
Miner Arrows Goblin Gang Skeleton Barrel Ice Golem
Minion Horde
Miner Ice Golem
Ice Golem
Goblin Gang Goblins Skeleton Barrel Mortar Minion Horde Miner
Miner
Goblins Goblin Gang Skeleton Barrel Mortar Minion Horde Arrows Ice Golem

Defense Synergies 0 10

Goblins
Mortar Minion Horde Ice Golem
Arrows
Mortar Ice Golem
Goblin Gang
Mortar Ice Golem Miner
Skeleton Barrel
Mortar
Goblins Arrows Goblin Gang Ice Golem
Minion Horde
Goblins Ice Golem
Ice Golem
Goblins Arrows Goblin Gang Mortar Minion Horde
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Mortar Minion Horde Ice Golem
Minion Horde Goblins Goblin Gang Mortar
Goblin Gang Mortar Minion Horde Goblins
Minion Horde Goblins Goblin Gang Mortar
Arrows
Arrows Goblin Gang Goblins
Minion Horde Arrows Goblin Gang Mortar
Arrows Skeleton Barrel Ice Golem
Minion Horde Goblins Goblin Gang Mortar
Goblin Gang Goblins Minion Horde Ice Golem Miner
Goblins Goblin Gang Minion Horde Arrows Ice Golem
Arrows Minion Horde Goblin Gang
Mortar Minion Horde Goblin Gang
Goblins Arrows Goblin Gang Mortar Minion Horde
Goblin Gang Mortar Minion Horde
Minion Horde Goblin Gang Mortar
Minion Horde Goblins Arrows Goblin Gang Mortar
Arrows Mortar Goblins Goblin Gang Minion Horde
Arrows Mortar Ice Golem
Mortar
Goblin Gang Goblins Arrows Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Ice Golem
Arrows Goblin Gang Skeleton Barrel Mortar Ice Golem Miner
Goblin Gang Goblins Minion Horde Ice Golem
Goblin Gang Minion Horde Ice Golem
Goblin Gang Minion Horde
Arrows Goblin Gang Skeleton Barrel Minion Horde Ice Golem
Goblin Gang Goblins Minion Horde Ice Golem
Minion Horde
Minion Horde Goblins Mortar Ice Golem
Goblin Gang Minion Horde
Minion Horde
Arrows
Goblin Gang Minion Horde Ice Golem
Minion Horde
Goblin Gang Goblins Mortar Minion Horde Ice Golem
Arrows Minion Horde Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Mortar Minion Horde Ice Golem
Arrows Mortar Skeleton Barrel Miner
Arrows Skeleton Barrel Minion Horde Miner
Arrows Skeleton Barrel Ice Golem
Arrows Mortar Minion Horde
Arrows Skeleton Barrel Minion Horde Ice Golem
Arrows Mortar Minion Horde
Arrows Skeleton Barrel Ice Golem
Arrows Miner Skeleton Barrel Mortar
Goblins Goblin Gang Minion Horde
Miner Arrows Skeleton Barrel Mortar Minion Horde
Arrows
Skeleton Barrel Mortar Ice Golem Miner
Arrows Skeleton Barrel Mortar Minion Horde
Arrows Skeleton Barrel Mortar Ice Golem
Arrows Skeleton Barrel Mortar Minion Horde
Arrows Skeleton Barrel Mortar Minion Horde
Arrows Mortar
Minion Horde
Arrows Skeleton Barrel Mortar
Arrows Skeleton Barrel Mortar Miner
Minion Horde
Arrows
Arrows Skeleton Barrel Mortar Minion Horde
Arrows Ice Golem Mortar
Minion Horde
Arrows Mortar Miner Skeleton Barrel
Arrows Skeleton Barrel Mortar Miner
Miner Arrows Skeleton Barrel Mortar
Arrows Minion Horde Ice Golem
Skeleton Barrel Minion Horde
Minion Horde
Arrows Mortar Minion Horde Miner
Arrows Minion Horde
Minion Horde
Arrows
Skeleton Barrel Minion Horde Goblin Gang
Arrows
Arrows
Miner Goblin Gang Minion Horde
Arrows Skeleton Barrel Mortar Ice Golem
Arrows
Minion Horde
Goblin Gang Minion Horde
Skeleton Barrel Mortar Miner

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