My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Giant Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Goblin Barrel
Giant Snowball
Goblins Minions Musketeer Goblin Barrel
Zap
Goblins Minions Goblin Barrel
Barbarian Barrel
Goblins Musketeer Goblin Barrel
The Log
Goblins Musketeer Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Goblins Minions Goblin Barrel
Royal Delivery
Goblins Minions Musketeer Goblin Barrel
Fireball
Minions Musketeer Goblin Barrel
Poison
Minions Musketeer
Lightning
Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblins Minions Goblin Barrel Fireball Musketeer Giant Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Goblins Minions Goblin Barrel

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant
Minions
Giant Golem
Fireball
Mirror Golem Giant
Musketeer
Giant Mirror Golem
Giant
Minions Musketeer Goblin Barrel Goblins Fireball
Mirror
Fireball Goblin Barrel Musketeer
Goblin Barrel
Giant Mirror Golem
Golem
Fireball Minions Musketeer Goblin Barrel

Defense Synergies 1 4

Goblins
Musketeer
Minions
Musketeer
Fireball
Mirror Musketeer
Musketeer
Goblins Minions Fireball Mirror
Giant
Mirror
Fireball Musketeer
Goblin Barrel
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Musketeer
Goblins Minions Musketeer
Goblins Minions Musketeer
Goblins Minions Musketeer
Fireball
Fireball Goblins Minions Musketeer
Minions Musketeer Fireball
Fireball Musketeer
Goblins Minions Musketeer
Goblins Musketeer
Goblins Minions Fireball Musketeer
Minions Musketeer Fireball
Minions Fireball Musketeer
Fireball Goblins Minions
Fireball
Goblins Minions Fireball Musketeer
Fireball Goblins Minions Musketeer
Minions Fireball Musketeer
Musketeer
Goblins Minions Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball
Fireball Musketeer
Goblins Minions Musketeer
Fireball Musketeer
Musketeer
Fireball Minions Musketeer
Goblins Minions Fireball Musketeer
Goblins Minions Fireball
Musketeer
Minions Musketeer
Fireball
Fireball
Fireball Musketeer
Goblins Minions Fireball Musketeer
Minions Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Fireball Minions Musketeer
Musketeer
Fireball
Fireball
Goblins Minions Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Minions Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball
Minions
Fireball Musketeer
Fireball
Minions Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Minions Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Fireball
Minions Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball Musketeer
Fireball
Musketeer
Minions Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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