My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Lumberjack Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Lumberjack Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Ram Rider
Giant Snowball
Dart Goblin Goblin Barrel Lumberjack Ram Rider
Zap
Dart Goblin Goblin Barrel Ram Rider
Barbarian Barrel
Dart Goblin Goblin Barrel Electro Wizard Lumberjack
The Log
Dart Goblin Goblin Barrel Lumberjack Ram Rider
Earthquake
Goblin Barrel
Arrows
Dart Goblin Goblin Barrel
Royal Delivery
Dart Goblin Goblin Barrel Electro Wizard Lumberjack Ram Rider
Fireball
Dart Goblin Goblin Barrel Electro Wizard Lumberjack Ram Rider
Poison
Dart Goblin Electro Wizard
Lightning
Electro Wizard Lumberjack Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Dart Goblin Goblin Barrel Electro Wizard Lumberjack Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Dart Goblin Goblin Barrel

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Goblin Barrel Mirror The Log Ram Rider Mega Knight
Mirror
Goblin Barrel The Log Dart Goblin Lumberjack Ram Rider
Goblin Barrel
Dart Goblin Mirror Lumberjack Ram Rider Mega Knight
The Log
Mirror Dart Goblin Lumberjack Ram Rider Mega Knight
Electro Wizard
Lumberjack Ram Rider Mega Knight
Lumberjack
Mirror Goblin Barrel The Log Electro Wizard Ram Rider Mega Knight
Ram Rider
Dart Goblin Mirror Goblin Barrel The Log Electro Wizard Lumberjack Mega Knight
Mega Knight
Dart Goblin Goblin Barrel The Log Electro Wizard Lumberjack Ram Rider

Defense Synergies 0 18

Dart Goblin
Mirror The Log Electro Wizard Lumberjack Ram Rider Mega Knight
Mirror
Dart Goblin The Log Electro Wizard Lumberjack Mega Knight
Goblin Barrel
The Log
Dart Goblin Mirror Electro Wizard Lumberjack Ram Rider Mega Knight
Electro Wizard
Dart Goblin Mirror The Log Lumberjack Ram Rider Mega Knight
Lumberjack
Dart Goblin Mirror The Log Electro Wizard Ram Rider
Ram Rider
Dart Goblin The Log Electro Wizard Lumberjack
Mega Knight
Dart Goblin Mirror The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin The Log Electro Wizard Ram Rider
Lumberjack Dart Goblin The Log Electro Wizard Ram Rider Mega Knight
Lumberjack Ram Rider Mega Knight Dart Goblin Electro Wizard
Lumberjack Dart Goblin Electro Wizard Ram Rider Mega Knight
The Log Lumberjack Mega Knight
The Log Dart Goblin Electro Wizard Lumberjack Mega Knight
Dart Goblin Electro Wizard Ram Rider
Dart Goblin The Log Electro Wizard Ram Rider Mega Knight
Lumberjack
Dart Goblin Electro Wizard Lumberjack Mega Knight
Dart Goblin Electro Wizard The Log Lumberjack Ram Rider Mega Knight
Dart Goblin Electro Wizard Ram Rider
Lumberjack Mega Knight The Log Electro Wizard Ram Rider
Mega Knight Dart Goblin The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack Ram Rider Mega Knight
The Log Electro Wizard Lumberjack Ram Rider Mega Knight
Mega Knight Electro Wizard Lumberjack
Mega Knight Dart Goblin The Log Electro Wizard Lumberjack Ram Rider
The Log Dart Goblin Electro Wizard Lumberjack Ram Rider Mega Knight
Dart Goblin Electro Wizard Lumberjack Ram Rider
Mega Knight Dart Goblin The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Electro Wizard
Electro Wizard The Log Lumberjack Mega Knight
Lumberjack Mega Knight The Log Electro Wizard Ram Rider
Lumberjack Mega Knight The Log Electro Wizard Ram Rider
Lumberjack Ram Rider Mega Knight
Dart Goblin Electro Wizard Ram Rider
Dart Goblin Electro Wizard Lumberjack Ram Rider
Mega Knight Lumberjack
Electro Wizard Mega Knight The Log
Dart Goblin
Mega Knight Dart Goblin Lumberjack
Mega Knight The Log Electro Wizard
Mega Knight Lumberjack Ram Rider
Dart Goblin Mega Knight
Electro Wizard Dart Goblin The Log Lumberjack
Mega Knight Dart Goblin The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log Electro Wizard Ram Rider
Dart Goblin The Log
Dart Goblin The Log
The Log Mega Knight
Dart Goblin Ram Rider
Dart Goblin The Log
The Log Dart Goblin Ram Rider
The Log Dart Goblin Ram Rider
Electro Wizard Lumberjack
Dart Goblin The Log Electro Wizard Ram Rider
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log Mega Knight
Dart Goblin The Log Electro Wizard Mega Knight
Dart Goblin The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Mega Knight
The Log Dart Goblin Electro Wizard Ram Rider
The Log Ram Rider Mega Knight
Dart Goblin The Log
Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Dart Goblin The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Dart Goblin
Dart Goblin Electro Wizard Ram Rider
The Log
Dart Goblin Electro Wizard Lumberjack Mega Knight
The Log Dart Goblin
Dart Goblin Mega Knight
Dart Goblin The Log Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin The Log Electro Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: