My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Royal Recruits Miner
Giant Snowball
Goblins Spear Goblins Minions Royal Recruits Miner
Zap
Goblins Spear Goblins Minions
Barbarian Barrel
Goblins Spear Goblins Royal Recruits Ice Wizard
The Log
Goblins Spear Goblins Royal Recruits
Earthquake
Spear Goblins
Arrows
Goblins Spear Goblins Minions Royal Recruits
Royal Delivery
Goblins Spear Goblins Minions Royal Recruits Miner Ice Wizard
Fireball
Minions Ice Wizard
Poison
Spear Goblins Minions Royal Recruits Ice Wizard
Lightning
Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Rocket Tornado Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Minions Tornado Miner Ice Wizard Rocket Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Minions Tornado

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Spear Goblins
Miner Royal Recruits
Minions
Miner Royal Recruits
Royal Recruits
Spear Goblins Minions
Rocket
Tornado Miner
Tornado
Rocket Ice Wizard
Miner
Goblins Spear Goblins Minions Rocket
Ice Wizard
Tornado

Defense Synergies 2 7

Goblins
Ice Wizard
Spear Goblins
Minions Ice Wizard
Minions
Spear Goblins Royal Recruits Ice Wizard
Royal Recruits
Minions Tornado Ice Wizard
Rocket
Tornado
Tornado
Rocket Ice Wizard Royal Recruits
Miner
Ice Wizard
Tornado Goblins Spear Goblins Minions Royal Recruits

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Minions Royal Recruits
Goblins Minions Royal Recruits Ice Wizard
Rocket Tornado Goblins Minions Royal Recruits Ice Wizard
Royal Recruits Goblins Minions Ice Wizard
Royal Recruits Rocket Tornado
Tornado Goblins Spear Goblins Minions Ice Wizard
Minions Rocket Tornado Spear Goblins Ice Wizard
Rocket Royal Recruits
Goblins Minions Royal Recruits Tornado Ice Wizard
Tornado Goblins Spear Goblins Royal Recruits Miner Ice Wizard
Goblins Minions Ice Wizard Spear Goblins Royal Recruits Tornado
Minions Spear Goblins Tornado Ice Wizard
Royal Recruits Minions Rocket Ice Wizard
Rocket Goblins Minions Royal Recruits Tornado
Royal Recruits
Rocket Tornado Royal Recruits
Goblins Minions Royal Recruits Tornado
Goblins Spear Goblins Minions Royal Recruits Tornado Ice Wizard
Tornado Spear Goblins Minions Royal Recruits Ice Wizard
Royal Recruits Tornado
Royal Recruits Goblins Spear Goblins Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblins Spear Goblins
Rocket Miner
Royal Recruits Goblins Spear Goblins Minions Rocket
Royal Recruits Rocket Tornado
Royal Recruits
Rocket Minions Tornado Ice Wizard
Royal Recruits Rocket Goblins Spear Goblins Minions Ice Wizard
Royal Recruits
Royal Recruits Rocket Goblins Spear Goblins Minions Tornado
Royal Recruits
Minions Royal Recruits
Royal Recruits Rocket Tornado
Royal Recruits Rocket
Royal Recruits
Royal Recruits Goblins Spear Goblins Minions Rocket Tornado
Minions Royal Recruits Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Rocket
Tornado Miner Ice Wizard
Rocket Miner
Royal Recruits Rocket
Rocket
Spear Goblins Minions Rocket Tornado Ice Wizard
Tornado
Tornado Ice Wizard
Miner Tornado
Rocket Goblins Minions Tornado
Rocket Miner Royal Recruits Tornado
Rocket Tornado
Rocket Miner
Minions Rocket
Rocket Spear Goblins
Royal Recruits Rocket
Rocket Tornado
Minions Rocket
Rocket
Rocket Tornado Miner
Rocket Minions
Rocket Tornado
Rocket Tornado
Rocket Royal Recruits
Tornado Ice Wizard
Miner Tornado Ice Wizard
Tornado Miner
Rocket Miner Tornado
Tornado Ice Wizard
Rocket Minions
Rocket Miner
Rocket
Rocket
Spear Goblins Minions Royal Recruits Rocket
Rocket Tornado Ice Wizard
Miner Rocket
Rocket Tornado
Royal Recruits
Minions Royal Recruits Rocket Tornado
Rocket Tornado
Royal Recruits Rocket Tornado Miner

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