My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant
Giant Snowball
Minions Princess
Zap
Minions Royal Giant Princess
Barbarian Barrel
Tesla Wizard Princess
The Log
Royal Giant Mini P.E.K.K.A Princess
Earthquake
Tesla
Arrows
Minions Princess
Royal Delivery
Minions Mini P.E.K.K.A Wizard Princess
Fireball
Minions Tesla Wizard Princess
Poison
Minions Wizard Princess
Lightning
Tesla Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Minions Princess Tesla Mini P.E.K.K.A Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Minions Princess

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant Mini P.E.K.K.A
Tesla
Royal Giant
Minions Wizard Mirror The Log Princess
Mini P.E.K.K.A
Minions Wizard Mirror The Log Princess
Wizard
Royal Giant Mini P.E.K.K.A
Mirror
The Log Royal Giant Mini P.E.K.K.A Princess
The Log
Mirror Royal Giant Mini P.E.K.K.A Princess
Princess
Royal Giant Mini P.E.K.K.A Mirror The Log

Defense Synergies 3 12

Minions
Tesla The Log
Tesla
Mirror The Log Minions Mini P.E.K.K.A Wizard Princess
Royal Giant
Mini P.E.K.K.A
The Log Tesla Wizard Mirror Princess
Wizard
Tesla Mini P.E.K.K.A The Log
Mirror
Tesla Mini P.E.K.K.A The Log Princess
The Log
Tesla Mini P.E.K.K.A Minions Wizard Mirror Princess
Princess
Tesla Mini P.E.K.K.A Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Wizard The Log
Mini P.E.K.K.A Minions Tesla The Log
Tesla Mini P.E.K.K.A Minions
Tesla Mini P.E.K.K.A Minions
Mini P.E.K.K.A The Log Princess
The Log Minions Tesla
Minions Tesla Wizard Princess
Tesla The Log
Tesla Mini P.E.K.K.A Minions Princess
Tesla Mini P.E.K.K.A
Minions Tesla Wizard The Log Princess
Minions Tesla Wizard Princess
Tesla Mini P.E.K.K.A Minions Wizard The Log
Wizard Minions Tesla Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A The Log
Tesla Wizard Minions Mini P.E.K.K.A
Tesla Minions Wizard The Log
Wizard The Log Minions Tesla Princess
Mini P.E.K.K.A Tesla
Wizard Minions Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A Wizard The Log
Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla The Log
Tesla Mini P.E.K.K.A
Wizard Minions Tesla Princess
Mini P.E.K.K.A Minions Tesla
Mini P.E.K.K.A Tesla
Minions Mini P.E.K.K.A The Log
Tesla
Minions Tesla Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Tesla Wizard
Wizard Tesla Princess
Tesla Minions Mini P.E.K.K.A The Log
Minions Tesla Mini P.E.K.K.A Wizard The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
The Log
The Log
Wizard The Log
Wizard Minions Princess
Wizard The Log Princess
The Log Wizard Princess
The Log Wizard
Minions Mini P.E.K.K.A
Wizard The Log Princess
Wizard Princess
The Log Princess
Minions Princess
Princess The Log
Wizard The Log Princess
Wizard The Log Princess
Minions Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log Princess
Wizard The Log Princess
Minions The Log
Wizard Princess
The Log
The Log
The Log Wizard Princess
The Log Wizard Princess
Wizard The Log Princess
The Log
Wizard Princess
Minions Wizard
Mini P.E.K.K.A
Wizard The Log
Princess
Wizard The Log Princess
Minions Princess
Wizard Princess
The Log
Mini P.E.K.K.A Wizard Princess
The Log Wizard Princess
Minions The Log Princess
Princess
The Log Princess

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