My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Rascals Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Ice Golem Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Ice Golem Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon Miner
Giant Snowball
Minions Balloon Miner
Zap
Minions Balloon
Barbarian Barrel
Rascals
The Log
Rascals
Earthquake
Arrows
Minions Rascals
Royal Delivery
Minions Rascals Balloon P.E.K.K.A Miner
Fireball
Minions Rascals Balloon
Poison
Minions Rascals Balloon
Lightning
Ice Golem Balloon
Rocket
Rascals Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Poison P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Minions Miner Fireball Poison Rascals Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Minions Miner Fireball

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Rascals Ice Golem Balloon P.E.K.K.A
Rascals
Minions Balloon Miner
Ice Golem
Balloon Minions Miner
Fireball
Miner
Poison
P.E.K.K.A Miner Balloon
Balloon
Ice Golem Miner Minions Rascals Poison
P.E.K.K.A
Poison Minions
Miner
Minions Poison Balloon Rascals Ice Golem Fireball

Defense Synergies 1 4

Minions
Ice Golem P.E.K.K.A
Rascals
Ice Golem
Minions Fireball Poison
Fireball
Ice Golem Miner
Poison
Ice Golem
Balloon
P.E.K.K.A
Minions
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Ice Golem Fireball
P.E.K.K.A Minions Rascals
P.E.K.K.A Minions Rascals
P.E.K.K.A Minions Rascals
Fireball Poison P.E.K.K.A
Fireball Minions Rascals
Minions Rascals Fireball Poison
Rascals Ice Golem Fireball Poison P.E.K.K.A
P.E.K.K.A Minions Rascals
Rascals Ice Golem Miner
Minions Poison Rascals Ice Golem Fireball
Minions Rascals Fireball Poison
P.E.K.K.A Minions Rascals Fireball
Fireball Minions Rascals Poison P.E.K.K.A
P.E.K.K.A Rascals
Rascals Fireball P.E.K.K.A
Minions Rascals Fireball Poison P.E.K.K.A
Fireball Minions Rascals
Poison Minions Rascals Ice Golem Fireball
P.E.K.K.A
Rascals Minions Fireball Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Ice Golem Fireball P.E.K.K.A
Fireball Poison Ice Golem Miner
P.E.K.K.A Minions Rascals Ice Golem
P.E.K.K.A Rascals Ice Golem Fireball
P.E.K.K.A Rascals
Fireball Poison Minions Rascals Ice Golem
Rascals P.E.K.K.A Minions Ice Golem Fireball
P.E.K.K.A Rascals
P.E.K.K.A Minions Ice Golem Fireball Poison
P.E.K.K.A
P.E.K.K.A Minions Rascals
P.E.K.K.A Fireball Poison
Rascals P.E.K.K.A Ice Golem Fireball
Rascals Fireball
Rascals Minions Ice Golem Fireball Poison P.E.K.K.A
Minions Poison Rascals Ice Golem Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Rascals Ice Golem
Fireball Poison Miner
Fireball Poison Miner
Rascals Ice Golem Fireball Poison
Fireball Poison
Fireball Poison Minions Ice Golem
Poison
Fireball Poison Ice Golem
Fireball Poison Miner
Minions Fireball Poison
Poison Miner Fireball
Fireball Poison
Poison Ice Golem Fireball Miner
Minions Fireball Poison
Ice Golem Fireball Poison
Fireball Poison
Fireball Poison
Fireball Poison
Minions
Fireball Poison
Fireball Poison Miner
Minions Fireball Poison
Fireball Poison
Fireball Poison
Ice Golem Poison Fireball
Fireball Poison Miner
Fireball Poison Miner
Fireball Poison Miner
Poison Ice Golem Fireball
Minions Fireball Poison
Fireball
Poison Fireball Miner
Fireball Poison
P.E.K.K.A
Fireball Poison
Minions Fireball
Fireball Poison
Fireball
Fireball Poison Miner Rascals
Ice Golem Fireball Poison
Fireball Poison
P.E.K.K.A
Minions Rascals Fireball Poison
Fireball Poison
Poison Fireball Miner

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